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LICENSE
not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish); that you receive source code or can get it if you want it; that you can change the software and use pieces of it in new free programs; and that you are informed that you can do these things. To protect your rights, we need to make restrictions that forbid
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Mon Jan 18 20:25:38 UTC 2016 - 25.8K bytes - Viewed (0) -
.junit.run/Not Slow.run.xml
<option name="TEST_SEARCH_SCOPE"> <value defaultName="wholeProject" /> </option> <tag value="!Slow & !Slowish & !Remote & !Android" /> <method v="2"> <option name="Make" enabled="true" /> </method> </configuration>
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sat Nov 21 13:28:45 UTC 2020 - 730 bytes - Viewed (0) -
cmd/xl-storage-format-v1_gen_test.go
v := ChecksumInfo{} b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { v.MarshalMsg(nil) } } func BenchmarkAppendMsgChecksumInfo(b *testing.B) { v := ChecksumInfo{} bts := make([]byte, 0, v.Msgsize()) bts, _ = v.MarshalMsg(bts[0:0]) b.SetBytes(int64(len(bts))) b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { bts, _ = v.MarshalMsg(bts[0:0]) } }
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Apr 23 18:58:53 UTC 2021 - 13.2K bytes - Viewed (0) -
cmd/bucket-policy.go
} // NewPolicySys - creates new policy system. func NewPolicySys() *PolicySys { return &PolicySys{} } func getSTSConditionValues(r *http.Request, lc string, cred auth.Credentials) map[string][]string { m := make(map[string][]string) if d := r.Form.Get("DurationSeconds"); d != "" { m["DurationSeconds"] = []string{d} } return m }
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 7.9K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/EvictingQueue.java
* of the queue is evicted to make room. * * @return {@code true} always */ @Override @CanIgnoreReturnValue public boolean offer(E e) { return add(e); } /** * Adds the given element to this queue. If the queue is currently full, the element at the head * of the queue is evicted to make room. * * @return {@code true} always */ @Override
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Feb 13 17:34:21 UTC 2025 - 4.6K bytes - Viewed (0) -
.github/workflows/codeql-analysis.yml
# and modify them (or add more) to build your code if your project # uses a compiled language #- run: | # make bootstrap # make release - name: Perform CodeQL Analysis
Registered: Thu Sep 04 15:34:10 UTC 2025 - Last Modified: Fri Oct 02 13:24:14 UTC 2020 - 2.5K bytes - Viewed (0) -
tests/lru_test.go
if lru.Cap() != 0 { t.Errorf("Expected lru to be empty, but it was not") } } func BenchmarkLRU_Rand_NoExpire(b *testing.B) { l := lru.NewLRU[int64, int64](8192, nil, 0) trace := make([]int64, b.N*2) for i := 0; i < b.N*2; i++ { trace[i] = getRand(b) % 32768 } b.ResetTimer() var hit, miss int for i := 0; i < 2*b.N; i++ { if i%2 == 0 { l.Add(trace[i], trace[i])
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Sun May 25 07:40:40 UTC 2025 - 10.4K bytes - Viewed (0) -
docs/en/docs/contributing.md
## Docs First, make sure you set up your environment as described above, that will install all the requirements. ### Docs live During local development, there is a script that builds the site and checks for any changes, live-reloading:
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sat Jul 26 11:35:42 UTC 2025 - 14.9K bytes - Viewed (0) -
.github/workflows/codeql-analysis.yml
# and modify them (or add more) to build your code if your project # uses a compiled language #- run: | # make bootstrap # make release - name: Perform CodeQL Analysis uses: github/codeql-action/analyze@v3 with: config-file: ./.github/codeql/codeql-config.yml - name: Cleanup Gradle Cache
Registered: Wed Sep 10 11:36:15 UTC 2025 - Last Modified: Thu Aug 21 23:08:02 UTC 2025 - 4K bytes - Viewed (0) -
cmd/admin-handlers_test.go
} endpoints := mustGetPoolEndpoints(0, erasureDirs...) globalPolicySys = NewPolicySys() objLayer, err := newErasureServerPools(ctx, endpoints) if err != nil { return nil, nil, err } // Make objLayer available to all internal services via globalObjectAPI. globalObjLayerMutex.Lock() globalObjectAPI = objLayer globalObjLayerMutex.Unlock() return objLayer, erasureDirs, nil }
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 13.9K bytes - Viewed (0)