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Results 251 - 260 of 397 for send0 (0.29 sec)

  1. android/guava-tests/test/com/google/common/util/concurrent/TestThread.java

       */
      public void assertPriorCallReturns(boolean expected, @Nullable String methodName)
          throws Exception {
        assertEquals(expected, getResponse(methodName).getResult());
      }
    
      /**
       * Sends the given method call to this thread.
       *
       * @throws TimeoutException if this thread does not accept the request within a reasonable amount
       *     of time
       */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Dec 22 03:38:46 UTC 2024
    - 10.8K bytes
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  2. src/main/java/jcifs/http/NtlmHttpURLConnection.java

                while (attempt < MAX_REDIRECTS) {
                    this.connection.setRequestProperty(this.authProperty, this.authMethod + ' ' + Base64.toBase64String(type1.toByteArray()));
                    this.connection.connect(); // send type 1
                    response = parseResponseCode();
                    if (response != HTTP_UNAUTHORIZED && response != HTTP_PROXY_AUTH) {
                        return;
                    }
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 25.6K bytes
    - Viewed (0)
  3. cmd/storage-datatypes.go

    type ListDirResult struct {
    	Entries []string `msg:"e"`
    }
    
    // ReadPartsReq - send multiple part paths to read from
    type ReadPartsReq struct {
    	Paths []string `msg:"p"`
    }
    
    // ReadPartsResp - is the response for ReadPartsReq
    type ReadPartsResp struct {
    	Infos []*ObjectPartInfo `msg:"is"`
    }
    
    // DeleteBulkReq - send multiple paths in same delete request.
    type DeleteBulkReq struct {
    	Paths []string `msg:"p"`
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Apr 25 05:41:04 UTC 2025
    - 17.4K bytes
    - Viewed (0)
  4. src/main/java/jcifs/smb1/smb1/AndXServerMessageBlock.java

             * response will not read a batched command and therefore
             * the 'received' member of the response object will not
             * be set to true indicating the send and sendTransaction
             * methods that the next part should be sent. This is a
             * very indirect and simple batching control mechanism.
             */
    
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 14 07:14:38 UTC 2025
    - 10.9K bytes
    - Viewed (0)
  5. docs/contribute/concurrency.md

    ===========
    
    This document describes the concurrency considerations for http/2 connections and the connection pool within OkHttp.
    
    ## HTTP/2 Connections
    
    The HttpURLConnection API is a blocking API. You make a blocking write to send a request, and a blocking read to receive the response.
    
    #### Blocking APIs
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 16:35:36 UTC 2022
    - 7K bytes
    - Viewed (0)
  6. cmd/api-headers.go

    		if v == "" && equals(k, xhttp.AmzObjectLockMode, xhttp.AmzObjectLockRetainUntilDate) {
    			continue
    		}
    
    		if stringsHasPrefixFold(k, ReservedMetadataPrefixLower) {
    			// Do not need to send any internal metadata
    			// values to client.
    			continue
    		}
    
    		// https://github.com/google/security-research/security/advisories/GHSA-76wf-9vgp-pj7w
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 8.6K bytes
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  7. docs/pt/docs/advanced/behind-a-proxy.md

    E o proxy estaria **"removendo"** o **prefixo do caminho** dinamicamente antes de transmitir a solicitação para o servidor da aplicação (provavelmente Uvicorn via CLI do FastAPI), mantendo sua aplicação convencida de que está sendo servida em `/app`, para que você não precise atualizar todo o seu código para incluir o prefixo `/api/v1`.
    
    Até aqui, tudo funcionaria normalmente.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sat Nov 09 16:39:20 UTC 2024
    - 12.2K bytes
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  8. docs/bucket/notifications/README.md

    Bucket events can be published to the following targets:
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 84.2K bytes
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  9. doc/go_spec.html

    begins. Communication blocks until the send can proceed.
    A send on an unbuffered channel can proceed if a receiver is ready.
    A send on a buffered channel can proceed if there is room in the buffer.
    A send on a closed channel proceeds by causing a <a href="#Run_time_panics">run-time panic</a>.
    A send on a <code>nil</code> channel blocks forever.
    </p>
    
    <pre>
    ch &lt;- 3  // send value 3 to channel ch
    </pre>
    
    <p>
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Tue May 06 19:12:15 UTC 2025
    - 286.2K bytes
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  10. docs/en/docs/tutorial/sql-databases.md

    Now we create a `HeroCreate` model, this is the one that will **validate** the data from the clients.
    
    It has the same fields as `HeroBase`, and it also has `secret_name`.
    
    Now, when the clients **create a new hero**, they will send the `secret_name`, it will be stored in the database, but those secret names won't be returned in the API to the clients.
    
    /// tip
    
    This is how you would handle **passwords**. Receive them, but don't return them in the API.
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 15.4K bytes
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