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guava/src/com/google/common/primitives/Doubles.java
* * <p>Note that this always returns {@code -1} when {@code target} contains {@code NaN}. * * @param array the array to search for the sequence {@code target} * @param target the array to search for as a sub-sequence of {@code array} */ public static int indexOf(double[] array, double[] target) { checkNotNull(array, "array"); checkNotNull(target, "target"); if (target.length == 0) { return 0;Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Wed Oct 22 18:14:49 GMT 2025 - 27.6K bytes - Click Count (0) -
docs/zh-hant/docs/async.md
### 依賴項(Dependencies) 同樣適用於[依賴項](tutorial/dependencies/index.md){.internal-link target=_blank}。如果依賴項是一個標準的 `def` 函式,而不是 `async def`,那麼它在外部的執行緒池被運行。 ### 子依賴項 你可以擁有多個相互依賴的依賴項和[子依賴項](tutorial/dependencies/sub-dependencies.md){.internal-link target=_blank} (作為函式定義的參數),其中一些可能是用 `async def` 宣告,也可能是用 `def` 宣告。它們仍然可以正常運作,用 `def` 定義的那些將會在外部的執行緒中呼叫(來自執行緒池),而不是被「等待」。 ### 其他輔助函式Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sun Aug 31 09:56:21 GMT 2025 - 21.1K bytes - Click Count (0) -
docs/zh/docs/async.md
### 依赖 这同样适用于[依赖](tutorial/dependencies/index.md){.internal-link target=_blank}。如果一个依赖是标准的 `def` 函数而不是 `async def`,它将被运行在外部线程池中。 ### 子依赖 你可以拥有多个相互依赖的依赖以及[子依赖](tutorial/dependencies/sub-dependencies.md){.internal-link target=_blank} (作为函数的参数),它们中的一些可能是通过 `async def` 声明,也可能是通过 `def` 声明。它们仍然可以正常工作,这些通过 `def` 声明的函数将会在外部线程中调用(来自线程池),而不是"被等待"。 ### 其他函数 你可直接调用通过 `def` 或 `async def` 创建的任何其他函数,FastAPI 不会影响你调用它们的方式。Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sun Aug 31 09:56:21 GMT 2025 - 21.5K bytes - Click Count (0) -
docs/bucket/notifications/README.md
| `s3:BucketRemoved` |
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 84.2K bytes - Click Count (0) -
docs/pt/docs/deployment/docker.md
Um contêiner está rodando enquanto o **processo principal** (comando ou programa) estiver rodando. Um contêiner normalmente tem um **único processo**, mas também é possível iniciar sub-processos a partir do processo principal, e dessa forma você terá **vários processos** no mesmo contêiner.
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Wed Nov 12 16:23:57 GMT 2025 - 32.1K bytes - Click Count (0) -
cmd/notification.go
continue } client := client ng.Go(ctx, func() error { return client.CommitBinary(ctx) }, idx, *client.host) } return ng.Wait() } // SignalConfigReload reloads requested sub-system on a remote peer dynamically. func (sys *NotificationSys) SignalConfigReload(subSys string) []NotificationPeerErr { ng := WithNPeers(len(sys.peerClients)) for idx, client := range sys.peerClients { if client == nil {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 46K bytes - Click Count (0) -
cmd/peer-rest-server.go
return } releaseInfo := r.Form.Get(peerRESTReleaseInfo) lrTime, err := releaseInfoToReleaseTime(releaseInfo) if err != nil { s.writeErrorResponse(w, err) return } if lrTime.Sub(currentReleaseTime) <= 0 { s.writeErrorResponse(w, fmt.Errorf("server is running the latest version: %s", Version)) return } zr, err := zstd.NewReader(r.Body) if err != nil {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 53.6K bytes - Click Count (0) -
android/guava/src/com/google/thirdparty/publicsuffix/PublicSuffixPatterns.java
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Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Tue Dec 16 20:00:28 GMT 2025 - 76.5K bytes - Click Count (1) -
cmd/data-scanner.go
// When the returned function is called it will wait. func (d *dynamicSleeper) Timer(ctx context.Context) func() { t := time.Now() return func() { doneAt := time.Now() d.Sleep(ctx, doneAt.Sub(t)) } } // Sleep sleeps the specified time multiplied by the sleep factor. // If the factor is updated the sleep will be done again with the new factor.
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 45.5K bytes - Click Count (0) -
cmd/storage-rest-server.go
nanoTime, err := strconv.ParseInt(r.Header.Get("X-Minio-Time"), 10, 64) if err != nil { return errMalformedAuth } localTime := UTCNow() remoteTime := time.Unix(0, nanoTime) delta := remoteTime.Sub(localTime) if delta < 0 { delta *= -1 } if delta > DefaultSkewTime { return errSkewedAuthTime } return nil } // IsAuthValid - To authenticate and verify the time difference.
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Tue May 27 15:19:03 GMT 2025 - 45.7K bytes - Click Count (0)