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guava/src/com/google/common/hash/LongAdder.java
* * <p>This class is usually preferable to {@link AtomicLong} when multiple threads update a common * sum that is used for purposes such as collecting statistics, not for fine-grained synchronization * control. Under low update contention, the two classes have similar characteristics. But under * high contention, expected throughput of this class is significantly higher, at the expense of * higher space consumption. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Apr 20 18:43:59 UTC 2021 - 5.4K bytes - Viewed (0) -
tensorflow/c/eager/immediate_execution_context.h
// TF eager runtime. // TODO(b/172877902): These helper functions are currently used to support // PyFuncOp on TFRT, and might be useful for ops that directly use low // level TF APIs. Remove/replace the following functions when TFRT native // ops are implemented. //===--------------------------------------------------------------------===//
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Sat Oct 12 05:11:17 UTC 2024 - 12.3K bytes - Viewed (0) -
internal/config/api/api.go
} cfg.ListQuorum = listQuorum replicationPriority := env.Get(EnvAPIReplicationPriority, kvs.GetWithDefault(apiReplicationPriority, DefaultKVS)) switch replicationPriority { case "slow", "fast", "auto": default: return cfg, fmt.Errorf("invalid value %v for replication_priority", replicationPriority) } cfg.ReplicationPriority = replicationPriority
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Aug 16 08:43:49 UTC 2024 - 11.5K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/FastFallbackTest.kt
localhostIpv6, ) client = clientTestRule.newClientBuilder() .eventListenerFactory(clientTestRule.wrap(listener)) .connectTimeout(60, TimeUnit.SECONDS) // Deliberately exacerbate slow fallbacks. .dns { dnsResults } .fastFallback(true) .build() url = serverIpv4.url("/") .newBuilder() .host("localhost") .build() }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 10.3K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/InterruptibleTask.java
blocker = (Blocker) state; } spinCount++; if (spinCount > MAX_BUSY_WAIT_SPINS) { /* * If we have spun a lot, just park ourselves. This will save CPU while we wait for a slow * interrupting thread. In theory, interruptTask() should be very fast, but due to * InterruptibleChannel and JavaLangAccess.blockedOn(Thread, Interruptible), it isn't
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 02:42:09 UTC 2024 - 10.1K bytes - Viewed (0) -
guava/src/com/google/common/cache/LongAdder.java
* * <p>This class is usually preferable to {@link AtomicLong} when multiple threads update a common * sum that is used for purposes such as collecting statistics, not for fine-grained synchronization * control. Under low update contention, the two classes have similar characteristics. But under * high contention, expected throughput of this class is significantly higher, at the expense of * higher space consumption. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Jun 15 18:00:07 UTC 2021 - 5.5K bytes - Viewed (0) -
SECURITY.md
functions](https://www.tensorflow.org/guide/create_op#define_the_op_interface) are skipped, and any checks implemented inside the shape inference code are not executed. The security impact of skipping those checks should be low, since the attack scenario would require a malicious user to be able to control the model which as stated above is already equivalent to code execution. In any case, the
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Wed Oct 16 16:10:43 UTC 2024 - 9.6K bytes - Viewed (0) -
doc/asm.html
specific to each architecture. The sections below list these. </p> <p> One detail evident in the examples from the previous sections is that data in the instructions flows from left to right: <code>MOVQ</code> <code>$0,</code> <code>CX</code> clears <code>CX</code>. This rule applies even on architectures where the conventional notation uses the opposite direction. </p> <p>
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Tue Nov 28 19:15:27 UTC 2023 - 36.3K bytes - Viewed (0) -
lib/wasm/wasm_exec.js
} const setInt32 = (addr, v) => { this.mem.setUint32(addr + 0, v, true); } const getInt64 = (addr) => { const low = this.mem.getUint32(addr + 0, true); const high = this.mem.getInt32(addr + 4, true); return low + high * 4294967296; } const loadValue = (addr) => { const f = this.mem.getFloat64(addr, true); if (f === 0) { return undefined; }
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Fri Aug 30 19:15:21 UTC 2024 - 16.5K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/MoreExecutors.java
* </ol> * Given all these possibilities, it is frequently possible for listeners to execute in UI * threads, RPC network threads, or other latency-sensitive threads. In those cases, slow * listeners can harm responsiveness, slow the system as a whole, or worse. (See also the * note about locking below.) * <li>If many tasks will be triggered by the same event, one heavyweight task may delay other
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:51:36 UTC 2024 - 44.1K bytes - Viewed (0)