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  1. cmd/site-replication.go

    		LDAPGroupSearchBase:    globalIAMSys.LDAPConfig.LDAP.GroupSearchBaseDistName,
    		LDAPGroupSearchFilter:  globalIAMSys.LDAPConfig.LDAP.GroupSearchFilter,
    	}
    	s.OpenID = globalIAMSys.OpenIDConfig.GetSettings()
    	if s.OpenID.Enabled {
    		s.OpenID.Region = globalSite.Region()
    	}
    	return s
    }
    
    func (c *SiteReplicationSys) validateIDPSettings(ctx context.Context, peers []PeerSiteInfo) error {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Aug 15 12:04:40 UTC 2024
    - 185.1K bytes
    - Viewed (0)
  2. src/main/webapp/js/jquery-3.7.1.min.js

    t,n=[],r=ce(e),i=r.length-1,o=0;o<=i;o++)t=o===i?this:this.clone(!0),ce(r[o])[a](t),s.apply(n,t.get());return this.pushStack(n)}});var _e=new RegExp("^("+G+")(?!px)[a-z%]+$","i"),ze=/^--/,Xe=function(e){var t=e.ownerDocument.defaultView;return t&&t.opener||(t=ie),t.getComputedStyle(e)},Ue=function(e,t,n){var r,i,o={};for(i in t)o[i]=e.style[i],e.style[i]=t[i];for(i in r=n.call(e),t)e.style[i]=o[i];return r},Ve=new RegExp(Q.join("|"),"i");function Ge(e,t,n){var r,i,o,a,s=ze.test(t),u=e.style;return...
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Sat Oct 26 01:07:52 UTC 2024
    - 85.5K bytes
    - Viewed (0)
  3. guava/src/com/google/common/math/LongMath.java

              long denominator = 1;
    
              int numeratorBits = nBits;
              // This is an upper bound on log2(numerator, ceiling).
    
              /*
               * We want to do this in long math for speed, but want to avoid overflow. We adapt the
               * technique previously used by BigIntegerMath: maintain separate numerator and
               * denominator accumulators, multiplying the fraction into result when near overflow.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 09 16:39:37 UTC 2024
    - 45.2K bytes
    - Viewed (0)
  4. src/main/webapp/js/jquery-3.7.1.min.map

    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Sat Oct 26 01:07:52 UTC 2024
    - 131.6K bytes
    - Viewed (0)
  5. .bazelrc

    # See https://docs.bazel.build/versions/main/windows.html
    build:windows --features=compiler_param_file
    build:windows --features=archive_param_file
    
    # Speed Windows compile times. Available in VS 16.4 (we are on 16.11). See
    # https://groups.google.com/a/tensorflow.org/d/topic/build/SsW98Eo7l3o/discussion
    build:windows --copt=/d2ReducedOptimizeHugeFunctions
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Mon Oct 28 22:02:31 UTC 2024
    - 51.3K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/util/concurrent/Futures.java

          for (int i = delegateIndex; i < delegates.size(); i++) {
            if (delegates.get(i).setFuture(inputFuture)) {
              recordCompletion();
              // this is technically unnecessary, but should speed up later accesses
              delegateIndex = i + 1;
              return;
            }
          }
          // If all the delegates were complete, no reason for the next listener to have to
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 13:13:32 UTC 2024
    - 64.7K bytes
    - Viewed (0)
  7. src/main/webapp/css/admin/adminlte.min.css.map

         animation-name: fadeOut;\n      animation-duration: $transition-speed;\n      animation-fill-mode: both;\n      visibility: hidden;\n    }\n\n    .logo-xl {\n      animation-name: fadeOut;\n      animation-duration: $transition-speed;\n      animation-fill-mode: both;\n      visibility: hidden;\n    }\n\n    .logo-xs {\n      display: inline-block;\n      animation-name: fadeIn;\n      animation-duration: $transition-speed;\n      animation-fill-mode: both;\n      visibility: visible;\n    }\n\n...
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Sat Oct 26 01:49:09 UTC 2024
    - 3.7M bytes
    - Viewed (1)
  8. android/guava/src/com/google/common/math/LongMath.java

              long denominator = 1;
    
              int numeratorBits = nBits;
              // This is an upper bound on log2(numerator, ceiling).
    
              /*
               * We want to do this in long math for speed, but want to avoid overflow. We adapt the
               * technique previously used by BigIntegerMath: maintain separate numerator and
               * denominator accumulators, multiplying the fraction into result when near overflow.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 09 16:39:37 UTC 2024
    - 45.2K bytes
    - Viewed (0)
  9. okhttp/src/test/java/okhttp3/CacheTest.kt

        testClientPrematureDisconnect(TransferKind.END_OF_STREAM)
      }
    
      private fun testClientPrematureDisconnect(transferKind: TransferKind) {
        // Setting a low transfer speed ensures that stream discarding will time out.
        val builder =
          MockResponse.Builder()
            .throttleBody(6, 1, TimeUnit.SECONDS)
        transferKind.setBody(builder, "ABCDE\nFGHIJKLMNOPQRSTUVWXYZ", 1024)
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Wed Apr 10 19:46:48 UTC 2024
    - 108.6K bytes
    - Viewed (0)
  10. cmd/admin-handlers.go

    			Claims:          cred.Claims,
    		}) {
    			wr = true
    		}
    
    		return rd, wr
    	}
    	return isAllowedAccess(bucketName)
    }
    
    // ObjectSpeedTestHandler - reports maximum speed of a cluster by performing PUT and
    // GET operations on the server, supports auto tuning by default by automatically
    // increasing concurrency and stopping when we have reached the limits on the
    // system.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Oct 04 11:32:32 UTC 2024
    - 99.7K bytes
    - Viewed (0)
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