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  1. android/guava/src/com/google/common/collect/CompactLinkedHashMap.java

     * from uniform), and amortized since some operations can trigger a hash table resize.
     *
     * <p>As compared with {@link java.util.LinkedHashMap}, this structure places significantly reduced
     * load on the garbage collector by only using a constant number of internal objects.
     *
     * <p>This class should not be assumed to be universally superior to {@code
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Aug 06 14:59:07 UTC 2025
    - 8.4K bytes
    - Viewed (0)
  2. guava/src/com/google/common/cache/CacheLoader.java

       * only the entries for {@code keys} will be returned from {@code getAll}.
       *
       * <p>This method should be overridden when bulk retrieval is significantly more efficient than
       * many individual lookups. Note that {@link LoadingCache#getAll} will defer to individual calls
       * to {@link LoadingCache#get} if this method is not overridden.
       *
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 9.5K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/collect/CompactLinkedHashSet.java

     * good job of distributing the elements to the buckets to a distribution not far from uniform), and
     * amortized since some operations can trigger a hash table resize.
     *
     * <p>This implementation consumes significantly less memory than {@code java.util.LinkedHashSet} or
     * even {@code java.util.HashSet}, and places considerably less load on the garbage collector. Like
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Aug 06 14:59:07 UTC 2025
    - 9.4K bytes
    - Viewed (0)
  4. guava/src/com/google/common/collect/CompactLinkedHashSet.java

     * good job of distributing the elements to the buckets to a distribution not far from uniform), and
     * amortized since some operations can trigger a hash table resize.
     *
     * <p>This implementation consumes significantly less memory than {@code java.util.LinkedHashSet} or
     * even {@code java.util.HashSet}, and places considerably less load on the garbage collector. Like
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Aug 06 14:59:07 UTC 2025
    - 9.6K bytes
    - Viewed (0)
  5. guava/src/com/google/common/collect/CompactLinkedHashMap.java

     * from uniform), and amortized since some operations can trigger a hash table resize.
     *
     * <p>As compared with {@link java.util.LinkedHashMap}, this structure places significantly reduced
     * load on the garbage collector by only using a constant number of internal objects.
     *
     * <p>This class should not be assumed to be universally superior to {@code
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 10.2K bytes
    - Viewed (0)
  6. guava/src/com/google/common/hash/BloomFilterStrategies.java

    enum BloomFilterStrategies implements BloomFilter.Strategy {
      /**
       * See "Less Hashing, Same Performance: Building a Better Bloom Filter" by Adam Kirsch and Michael
       * Mitzenmacher. The paper argues that this trick doesn't significantly deteriorate the
       * performance of a Bloom filter (yet only needs two 32bit hash functions).
       */
      MURMUR128_MITZ_32() {
        @Override
        public <T extends @Nullable Object> boolean put(
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Jan 08 14:27:16 UTC 2025
    - 10.7K bytes
    - Viewed (0)
  7. misc/go_android_exec/main.go

    			// walking the tree and copying it piecewise. If the directory tree
    			// contains nested modules this could push a lot of unnecessary contents,
    			// but for the golang.org/x repos it seems to be significantly (~2x)
    			// faster than copying one file at a time (via filepath.WalkDir),
    			// apparently due to high latency in 'adb' commands.
    			if err := adb("push", modDir, deviceModDir); err != nil {
    				return 0, err
    			}
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Mon Aug 21 17:46:57 UTC 2023
    - 15.3K bytes
    - Viewed (0)
  8. docs/changelogs/changelog_2x.md

        prefers `%20` when doing its own encoding, but will retain `+` when that is
        provided.
     *  Fix: Enforce that callers call `WebSocket.close()` on IO errors. Error
        handling in WebSockets is significantly improved.
     *  Fix: Don't use SPDY/3 style header concatenation for HTTP/2 request headers.
        This could have corrupted requests where multiple headers had the same name,
        as in cookies.
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 26.6K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/cache/CacheBuilder.java

       * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
       * accommodate as many threads as will ever concurrently modify the table. Using a significantly
       * higher value than you need can waste space and time, and a significantly lower value can lead
       * to thread contention. But overestimates and underestimates within an order of magnitude do not
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 08 18:55:33 UTC 2025
    - 51.9K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/base/Ascii.java

       * equal, ignoring the case of any ASCII alphabetic characters between {@code 'a'} and {@code 'z'}
       * or {@code 'A'} and {@code 'Z'} inclusive.
       *
       * <p>This method is significantly faster than {@link String#equalsIgnoreCase} and should be used
       * in preference if at least one of the parameters is known to contain only ASCII characters.
       *
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 21.7K bytes
    - Viewed (0)
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