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Results 11 - 20 of 636 for rlocked (0.15 sec)

  1. cmd/local-locker.go

    	}
    	return lockCopy
    }
    
    func (l *localLocker) Close() error {
    	return nil
    }
    
    // IsOnline - local locker is always online.
    func (l *localLocker) IsOnline() bool {
    	return true
    }
    
    // IsLocal - local locker returns true.
    func (l *localLocker) IsLocal() bool {
    	return true
    }
    
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Mon Feb 19 22:54:46 UTC 2024
    - 10.6K bytes
    - Viewed (0)
  2. android/guava-tests/test/com/google/common/util/concurrent/InterruptibleTaskTest.java

        // after some period of time the runner thread should become blocked on the task because it is
        // waiting for the slow interrupting thread to complete Thread.interrupt
        awaitBlockedOnInstanceOf(runner, InterruptibleTask.Blocker.class);
    
        Blocker blocker = (Blocker) LockSupport.getBlocker(runner);
        Thread owner = blocker.getOwner();
        assertThat(owner).isSameInstanceAs(interrupter);
    
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Wed Sep 06 17:04:31 UTC 2023
    - 6.6K bytes
    - Viewed (0)
  3. guava-tests/test/com/google/common/util/concurrent/InterruptibleTaskTest.java

        // after some period of time the runner thread should become blocked on the task because it is
        // waiting for the slow interrupting thread to complete Thread.interrupt
        awaitBlockedOnInstanceOf(runner, InterruptibleTask.Blocker.class);
    
        Blocker blocker = (Blocker) LockSupport.getBlocker(runner);
        Thread owner = blocker.getOwner();
        assertThat(owner).isSameInstanceAs(interrupter);
    
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Wed Sep 06 17:04:31 UTC 2023
    - 6.6K bytes
    - Viewed (0)
  4. internal/lock/lock_test.go

    			return
    		}
    		locked <- struct{}{}
    		if blerr = bl.Close(); blerr != nil {
    			t.Error(blerr)
    			return
    		}
    	}()
    
    	select {
    	case <-locked:
    		t.Error("unexpected unblocking")
    	case <-time.After(100 * time.Millisecond):
    	}
    
    	// unlock
    	if err = dupl.Close(); err != nil {
    		t.Fatal(err)
    	}
    
    	// the previously blocked routine should be unblocked
    	select {
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Mon Sep 19 18:05:16 UTC 2022
    - 3.6K bytes
    - Viewed (0)
  5. src/sync/mutex.go

    // relation at all.
    //
    // [the Go memory model]: https://go.dev/ref/mem
    type Mutex struct {
    	state int32
    	sema  uint32
    }
    
    // A Locker represents an object that can be locked and unlocked.
    type Locker interface {
    	Lock()
    	Unlock()
    }
    
    const (
    	mutexLocked = 1 << iota // mutex is locked
    	mutexWoken
    	mutexStarving
    	mutexWaiterShift = iota
    
    	// Mutex fairness.
    	//
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 21:14:51 UTC 2024
    - 8.4K bytes
    - Viewed (0)
  6. src/runtime/time.go

    	t.unlockAndRun(now)
    	assertLockHeld(&ts.mu) // t is unlocked now, but not ts
    	return 0
    }
    
    // unlockAndRun unlocks and runs the timer t (which must be locked).
    // If t is in a timer set (t.ts != nil), the caller must also have locked the timer set,
    // and this call will temporarily unlock the timer set while running the timer function.
    // unlockAndRun returns with t unlocked and t.ts (re-)locked.
    //
    //go:systemstack
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Mar 29 14:36:24 UTC 2024
    - 37.5K bytes
    - Viewed (0)
  7. src/crypto/tls/quic.go

    	defer c.handshakeMutex.Lock()
    	// Send on blockedc to notify the QUICConn that the handshake is blocked.
    	// Exported methods of QUICConn wait for the handshake to become blocked
    	// before returning to the user.
    	select {
    	case c.quic.blockedc <- struct{}{}:
    	case <-c.quic.cancelc:
    		return c.sendAlertLocked(alertCloseNotify)
    	}
    	// The QUICConn reads from signalc to notify us that the handshake may
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 22 17:23:54 UTC 2024
    - 15.1K bytes
    - Viewed (0)
  8. internal/dsync/locker.go

    	// In that case, the resource may or may not be unlocked.
    	RUnlock(ctx context.Context, args LockArgs) (bool, error)
    
    	// Do write unlock for given LockArgs. It should return
    	// * a boolean to indicate success/failure of the operation
    	// * an error on failure of unlock request operation.
    	// Canceling the context will abort the remote call.
    	// In that case, the resource may or may not be unlocked.
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Tue Jan 18 20:44:38 UTC 2022
    - 2.7K bytes
    - Viewed (0)
  9. src/cmd/go/internal/lockedfile/lockedfile_test.go

    	})
    
    	// Wait until process Q has either failed or locked file B.
    	// Otherwise, P.2 might not block on file B as intended.
    locked:
    	for {
    		if _, err := os.Stat(filepath.Join(dir, "locked")); !os.IsNotExist(err) {
    			break locked
    		}
    		timer := time.NewTimer(1 * time.Millisecond)
    		select {
    		case <-qDone:
    			timer.Stop()
    			break locked
    		case <-timer.C:
    		}
    	}
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Sep 05 23:35:29 UTC 2023
    - 5.7K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/util/concurrent/InterruptibleTask.java

        //            (__)\       )\/\
        //                ||----w |
        //                ||     ||
        Runnable state = get();
        Blocker blocker = null;
        while (state instanceof Blocker || state == PARKED) {
          if (state instanceof Blocker) {
            blocker = (Blocker) state;
          }
          spinCount++;
          if (spinCount > MAX_BUSY_WAIT_SPINS) {
            /*
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Sep 29 21:34:48 UTC 2023
    - 9.9K bytes
    - Viewed (0)
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