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Results 11 - 20 of 41 for isLower (0.05 sec)
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cmd/bucket-handlers.go
IsOwner: false, }) // Check if anonymous (non-owner) has access to upload objects. writable := globalPolicySys.IsAllowed(policy.BucketPolicyArgs{ Action: policy.PutObjectAction, BucketName: bucket, ConditionValues: getConditionValues(r, "", auth.AnonymousCredentials), IsOwner: false, })
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 63.9K bytes - Viewed (0) -
cmd/s3-zip-handlers.go
if globalPolicySys.IsAllowed(policy.BucketPolicyArgs{ Action: policy.ListBucketAction, BucketName: bucket, ConditionValues: getConditionValues(r, "", auth.AnonymousCredentials), IsOwner: false, }) { _, err = getObjectInfo(ctx, bucket, zipPath, opts) if toAPIError(ctx, err).Code == "NoSuchKey" { s3Error = ErrNoSuchKey } } }
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 15.8K bytes - Viewed (0) -
docs/en/docs/advanced/middleware.md
* `compresslevel` - Used during GZip compression. It is an integer ranging from 1 to 9. Defaults to `9`. Lower value results in faster compression but larger file sizes, while higher value results in slower compression but smaller file sizes. ## Other middlewares { #other-middlewares } There are many other ASGI middlewares. For example:
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:59:07 UTC 2025 - 4.3K bytes - Viewed (0) -
docs/en/docs/benchmarks.md
* **Starlette**: * Will have the next best performance, after Uvicorn. In fact, Starlette uses Uvicorn to run. So, it probably can only get "slower" than Uvicorn by having to execute more code. * But it provides you the tools to build simple web applications, with routing based on paths, etc.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 3.5K bytes - Viewed (0) -
cmd/kms-handlers.go
return globalIAMSys.IsAllowed(policy.Args{ AccountName: cred.AccessKey, Groups: cred.Groups, Action: policy.Action(action), ConditionValues: getConditionValues(r, "", cred), IsOwner: owner, Claims: cred.Claims, BucketName: resource, // overloading BucketName as that's what the policy engine uses to assemble a Resource. })
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sun Aug 18 06:43:03 UTC 2024 - 10.1K bytes - Viewed (0) -
cmd/speedtest.go
// when Writes() scale higher than Reads() // - practically speaking this never happens // and should never happen - however it has // been seen recently due to hardware issues // causes Reads() to go slower than Writes(). // // Send such results anyways as this shall // expose a problem underneath. if totalPut > throughputHighestPut { throughputHighestResults = results
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue May 27 15:19:03 UTC 2025 - 9.2K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/FuturesGetChecked.java
* This avoids out-of-control memory consumption, and it keeps the cache from growing so * large that doing the lookup is noticeably slower than redoing the work would be. * * Ideally we'd have a real eviction policy, but until we see a problem in practice, I hope
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 11.8K bytes - Viewed (0) -
cmd/iam.go
hasSessionPolicy = false return } // As the session policy exists, even if the parent is the root account, it // must be restricted by it. So, we set `.IsOwner` to false here // unconditionally. sessionPolicyArgs := args sessionPolicyArgs.IsOwner = false // Sub policy is set and valid. return hasSessionPolicy, subPolicy.IsAllowed(sessionPolicyArgs) }
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 75.3K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/FuturesGetChecked.java
* This avoids out-of-control memory consumption, and it keeps the cache from growing so * large that doing the lookup is noticeably slower than redoing the work would be. * * Ideally we'd have a real eviction policy, but until we see a problem in practice, I hope
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 10.2K bytes - Viewed (0) -
docs/bucket/replication/DESIGN.md
completion of replication, `x-minio-internal-replication-reset-arn:<arn>` is set in the metadata with the timestamp of replication and ResetID. For saving iops, the objects which are re-replicated are not first set to `PENDING` state. This is a slower operation that does not use replication queues and is designed to walk the namespace and replicate objects one at a time so as not to impede server load. Ideally, resync should not be initiated for multiple buckets simultaneously - progress of the...
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 14.7K bytes - Viewed (0)