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src/internal/trace/resources.go
package trace import "fmt" // ThreadID is the runtime-internal M structure's ID. This is unique // for each OS thread. type ThreadID int64 // NoThread indicates that the relevant events don't correspond to any // thread in particular. const NoThread = ThreadID(-1) // ProcID is the runtime-internal G structure's id field. This is unique // for each P. type ProcID int64
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 8K bytes - Viewed (0) -
src/internal/trace/oldtrace.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 17.2K bytes - Viewed (0) -
src/internal/trace/testtrace/validation.go
tr := ev.StateTransition() if tr.Resource.Kind != trace.ResourceGoroutine { return false } from, to := tr.Goroutine() return from == trace.GoUndetermined && to == trace.GoSyscall } if m == trace.NoThread && !lenient() { e.Errorf("must have thread, but thread ID is none") return nil } s, ok := v.ms[m] if !ok { s = &schedContext{M: m, P: trace.NoProc, G: trace.NoGoroutine} v.ms[m] = s return s
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 10.9K bytes - Viewed (0) -
src/internal/trace/internal/testgen/go122/trace.go
b.writeEventsTo(tw) b = g.newStructuralBatch() } } b.writeEventsTo(tw) } func (g *Generation) newStructuralBatch() *Batch { return &Batch{gen: g, thread: trace.NoThread} } // Batch represents an event batch. type Batch struct { gen *Generation thread trace.ThreadID timestamp Time size uint64 events []raw.Event }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 9.7K bytes - Viewed (0) -
src/internal/trace/order.go
// it doesn't. func validateCtx(ctx schedCtx, reqs event.SchedReqs) error { // Check thread requirements. if reqs.Thread == event.MustHave && ctx.M == NoThread { return fmt.Errorf("expected a thread but didn't have one") } else if reqs.Thread == event.MustNotHave && ctx.M != NoThread { return fmt.Errorf("expected no thread but had one") } // Check proc requirements. if reqs.Proc == event.MustHave && ctx.P == NoProc {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jun 03 14:56:25 UTC 2024 - 52.4K bytes - Viewed (0) -
src/internal/trace/event.go
// // Note that for thread state transitions this always refers to the // state before the transition. For example, if a thread is just // starting to run, then this will return NoThread. // // Note: tracking thread state is not currently supported, so this // will always return a valid thread ID. However thread state transitions // may be tracked in the future, and callers must be robust to this
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 12:39:00 UTC 2024 - 28.9K bytes - Viewed (0) -
src/internal/trace/traceviewer/static/trace_viewer_full.html
Thread$/,/^CrGpuMain$/]);CATEGORY_THREAD_MAP.set('IO',[/IOThread/]);CATEGORY_THREAD_MAP.set('raster',[/CompositorTileWorker/]);CATEGORY_THREAD_MAP.set('renderer_compositor',[/^Compositor$/]);CATEGORY_THREAD_MAP.set('renderer_main',[/^CrRendererMain$/]);CATEGORY_THREAD_MAP.set('total_rendering',[/^Browser Compositor$/,/^Chrome_InProcGpuThread$/,/^Compositor$/,/CompositorTileWorker/,/^CrBrowserMain$/,/^CrGpuMain$/,/^CrRendererMain$/,/IOThread/,/^VizCompositorThread$/]);const ALL_CATEGORIES=[...CAT...
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Nov 21 20:45:06 UTC 2023 - 2.5M bytes - Viewed (0)