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impl/maven-core/src/site/apt/configuration-management.apt
plugin parameters and anything else. We once had a document that Vincent and I agreed upon and I was about to implement it and then I disappeared for 8 months so it never came to pass. So I guess it's important to figure out what people are using properties files for and see if we can't incorporate it all into the POM. Or if we do have properties file (something I would like to avoid) say they don't
Created: Sun Dec 28 03:35:09 GMT 2025 - Last Modified: Fri Oct 25 12:31:46 GMT 2024 - 5.8K bytes - Click Count (0) -
guava/src/com/google/common/collect/ImmutableSet.java
// TODO(cpovirk): Consider using Object[] anyway. @SuppressWarnings("unchecked") E[] array = (E[]) elements.toArray(); /* * For a Set, we guess that it contains no duplicates. That's just a guess for purpose of * sizing; if the Set uses different equality semantics, it might contain duplicates according * to equals(), and we will deduplicate those properly, albeit at some cost in allocations.
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Fri Nov 07 16:09:47 GMT 2025 - 35.3K bytes - Click Count (0) -
cmd/net.go
return "", "", err } host = addr switch scheme { case "https": port = "443" case "http": port = "80" default: return "", "", errors.New("unable to guess port from scheme") } } return host, port, nil } // isLocalHost - checks if the given parameter // correspond to one of the local IP of the // current machine
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 9.6K bytes - Click Count (1) -
docs/bucket/versioning/README.md
version IDs, and they can't be edited. Version IDs are simply of `DCE 1.1 v4 UUID 4` (random data based), UUIDs are 128 bit numbers which are intended to have a high likelihood of uniqueness over space and time and are computationally difficult to guess. They are globally unique identifiers which can be locally generated without contacting a global registration authority. UUIDs are intended as unique identifiers for both mass tagging objects with an extremely short lifetime and to reliably identifying...
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 12K bytes - Click Count (0) -
src/archive/tar/reader.go
// section; there must be a preceding call to handleRegularFile. if err := tr.handleSparseFile(hdr, rawHdr); err != nil { return nil, err } // Set the final guess at the format. if format.has(FormatUSTAR) && format.has(FormatPAX) { format.mayOnlyBe(FormatUSTAR) } hdr.Format = format return hdr, nil // This is a file, so stop } } }
Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Tue Oct 07 19:46:36 GMT 2025 - 26.9K bytes - Click Count (0) -
migrator/migrator.go
Created: Sun Dec 28 09:35:17 GMT 2025 - Last Modified: Sun Oct 26 12:31:09 GMT 2025 - 29.7K bytes - Click Count (0) -
docs/en/docs/tutorial/first-steps.md
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Wed Dec 17 20:41:43 GMT 2025 - 12.8K bytes - Click Count (0) -
android/guava/src/com/google/common/primitives/ImmutableLongArray.java
* * <p><b>Performance note:</b> When feasible, {@code initialCapacity} should be the exact number * of values that will be added, if that knowledge is readily available. It is better to guess a * value slightly too high than slightly too low. If the value is not exact, the {@link * ImmutableLongArray} that is built will very likely occupy more memory than strictly necessary;Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Fri Dec 12 14:49:24 GMT 2025 - 22K bytes - Click Count (0) -
guava/src/com/google/common/primitives/ImmutableIntArray.java
* * <p><b>Performance note:</b> When feasible, {@code initialCapacity} should be the exact number * of values that will be added, if that knowledge is readily available. It is better to guess a * value slightly too high than slightly too low. If the value is not exact, the {@link * ImmutableIntArray} that is built will very likely occupy more memory than strictly necessary;Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Fri Dec 12 14:49:24 GMT 2025 - 21.5K bytes - Click Count (0) -
internal/rest/client.go
} default: // This is where we'd set it to -1 (at least // if body != NoBody) to mean unknown, but // that broke people during the Go 1.8 testing // period. People depend on it being 0 I // guess. Maybe retry later. See Issue 18117. } // For client requests, Request.ContentLength of 0 // means either actually 0, or unknown. The only way // to explicitly say that the ContentLength is zero is
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 14.7K bytes - Click Count (0)