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Results 11 - 20 of 47 for Cowling (0.04 sec)
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.github/ISSUE_TEMPLATE/feature_addition_request.yaml
users indicates that they really appreciate Guava's high power-to-weight ratio. It's important to us to keep Guava as easy to use and understand as we can. That means boiling features down to compact but powerful abstractions, and controlling feature bloat carefully. Guava's main yardstick for evaluating proposed features can be summed up as [utility times
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Nov 17 18:47:47 UTC 2023 - 5.8K bytes - Viewed (0) -
README.md
efficiently makes your stuff load faster and saves bandwidth. OkHttp is an HTTP client that’s efficient by default: * HTTP/2 support allows all requests to the same host to share a socket. * Connection pooling reduces request latency (if HTTP/2 isn’t available). * Transparent GZIP shrinks download sizes. * Response caching avoids the network completely for repeat requests.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon Jul 28 07:33:49 UTC 2025 - 8.8K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/BloomFilterStrategies.java
} /** * Careful here: if threads are mutating the atomicLongArray while this method is executing, the * final long[] will be a "rolling snapshot" of the state of the bit array. This is usually good * enough, but should be kept in mind. */ public static long[] toPlainArray(AtomicLongArray atomicLongArray) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 10.6K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketHttpTest.kt
* https://github.com/square/okhttp/issues/4258 */ @Test @Throws(Exception::class) fun webSocketConnectionIsReleased() { // This test assumes HTTP/1.1 pooling semantics. client = client .newBuilder() .protocols(Arrays.asList(Protocol.HTTP_1_1)) .build() webServer.enqueue( MockResponse .Builder()
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Fri Jun 20 11:46:46 UTC 2025 - 35.5K bytes - Viewed (0) -
docs/changelogs/changelog_4x.md
the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after a stream timeout to determine whether the connection should remain eligible for pooling. * Fix: Don't call `EventListener.responseHeadersStart()` or `responseBodyStart()` until bytes have been received. Previously these events were incorrectly sent too early, when OkHttp was ready to
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Wed Apr 17 13:25:31 UTC 2024 - 25.2K bytes - Viewed (0) -
src/main/webapp/css/admin/font-awesome.min.css
tent:"\f518"}.fa-book-reader:before{content:"\f5da"}.fa-bookmark:before{content:"\f02e"}.fa-bootstrap:before{content:"\f836"}.fa-border-all:before{content:"\f84c"}.fa-border-none:before{content:"\f850"}.fa-border-style:before{content:"\f853"}.fa-bowling-ball:before{content:"\f436"}.fa-box:before{content:"\f466"}.fa-box-open:before{content:"\f49e"}.fa-boxes:before{content:"\f468"}.fa-braille:before{content:"\f2a1"}.fa-brain:before{content:"\f5dc"}.fa-bread-slice:before{content:"\f7ec"}.fa-briefca...
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Sat Dec 14 21:22:25 UTC 2019 - 55.8K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.18.md
debating the need for a debug utility for quite some time already. With the development of [ephemeral containers](https://kubernetes.io/docs/concepts/workloads/pods/ephemeral-containers/), it became more obvious how we can support developers with tooling built on top of `kubectl exec`. The addition of the `kubectl debug` [command](https://github.com/kubernetes/enhancements/blob/master/keps/sig-cli/1441-kubectl-debug/README.md) (it is alpha but your feedback is more than welcome), allows developers...
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Wed Jun 16 17:18:28 UTC 2021 - 373.2K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/Crc32cHashFunction.java
} @Override protected HashCode makeHash() { if (!finished) { // processRemaining does teardown we always want to do -- the folding together of the four // rolling CRCs. So we call it on an empty ByteBuffer if we didn't already. processRemaining(EMPTY); } return HashCode.fromInt(~crc0); } static final int[] byteTable = {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Dec 28 01:26:26 UTC 2024 - 21.2K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Reader.kt
* that trigger this are HEADERS and PUSH_PROMISE. * * @param inFinished true if the sender will not send further frames. * @param streamId the stream owning these headers. * @param associatedStreamId the stream that triggered the sender to create this stream. */ fun headers( inFinished: Boolean, streamId: Int, associatedStreamId: Int,
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Fri Dec 27 13:39:56 UTC 2024 - 19.8K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.29.md
- `kube-apiserver` updated:
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Wed Mar 12 00:36:01 UTC 2025 - 429.6K bytes - Viewed (1)