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okhttp/src/main/kotlin/okhttp3/Callback.kt
/** * Called when the HTTP response was successfully returned by the remote server. The callback may * proceed to read the response body with [Response.body]. The response is still live until its * response body is [closed][ResponseBody]. The recipient of the callback may consume the response * body on another thread. * * Note that transport-layer success (receiving a HTTP response code, headers and body) does not
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 1.6K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/AggregateFutureState.java
* approach would be for each caller CAS it from null to a Set populated with its exception. But * there's another race: If the first thread fails with an exception and a second thread * immediately fails with the same exception: * * Thread1: calls setException(), which returns true, context switch before it can CAS * seenExceptions to its exception *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue May 28 20:40:51 UTC 2024 - 8.4K bytes - Viewed (0) -
guava/src/com/google/common/hash/Striped64.java
* which is still better than alternatives. * * Per-thread hash codes are initialized to random values. * Contention and/or table collisions are indicated by failed * CASes when performing an update operation (see method * retryUpdate). Upon a collision, if the table size is less than * the capacity, it is doubled in size unless some other thread * holds the lock. If a hashed slot is empty, and lock is
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Jun 14 17:55:55 UTC 2024 - 11.5K bytes - Viewed (0) -
docs/fr/docs/deployment/manually.md
```console $ hypercorn main:app --bind 0.0.0.0:80 Running on 0.0.0.0:8080 over http (CTRL + C to quit) ``` </div> //// /// warning N'oubliez pas de supprimer l'option `--reload` si vous l'utilisiez. L'option `--reload` consomme beaucoup plus de ressources, est plus instable, etc. Cela aide beaucoup pendant le **développement**, mais vous **ne devriez pas** l'utiliser en **production**. ///
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 5.3K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/concurrent/TaskRunnerRealBackendTest.kt
package okhttp3.internal.concurrent import assertk.assertThat import assertk.assertions.isCloseTo import assertk.assertions.isEmpty import assertk.assertions.isEqualTo import assertk.assertions.isTrue import java.lang.Thread.UncaughtExceptionHandler import java.util.concurrent.LinkedBlockingDeque import java.util.concurrent.ThreadFactory import java.util.concurrent.TimeUnit import org.junit.jupiter.api.AfterEach import org.junit.jupiter.api.Tag
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 3.5K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/ws/WebSocketWriterTest.kt
* limitations under the License. */ package okhttp3.internal.ws import assertk.assertThat import assertk.assertions.isEqualTo import java.util.Random import kotlin.test.assertFailsWith import okhttp3.TestUtil.repeat import okhttp3.internal.format import okhttp3.internal.ws.WebSocketProtocol.OPCODE_BINARY import okhttp3.internal.ws.WebSocketProtocol.OPCODE_TEXT import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_BYTE_MAX
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 9.3K bytes - Viewed (0) -
tensorflow/c/eager/parallel_device/parallel_device_lib.h
const std::vector<std::string> underlying_devices_; // A sequence of thread wrappers, one per device, for executing operations in // parallel. // // Conceptually this is a thread pool with one thread per device. It requires // less synchronization than a thread pool would for this task, since Execute // acquires each thread in order (and so only one Execute will schedule
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Mon Oct 21 04:14:14 UTC 2024 - 13.1K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/AbstractCache.java
*/ void recordHits(int count); /** * Records cache misses. This should be called when a cache request returns a value that was not * found in the cache. This method should be called by the loading thread, as well as by threads * blocking on the load. Multiple concurrent calls to {@link Cache} lookup methods with the same * key on an absent value should result in a single call to either {@code recordLoadSuccess} or
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Jun 15 18:00:07 UTC 2021 - 9.1K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Interners.java
/* Someone beat us to it! Trying again... * * Technically this loop not guaranteed to terminate, so theoretically (extremely * unlikely) this thread might starve, but even then, there is always going to be another * thread doing progress here. */ } } } } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Mar 13 14:30:51 UTC 2023 - 5.9K bytes - Viewed (0) -
tensorflow/c/eager/immediate_execution_context.h
virtual void SetJitCompileRewrite(bool enable) = 0; // Sets the device placement policy for the current thread. virtual void SetThreadLocalDevicePlacementPolicy( ContextDevicePlacementPolicy policy) = 0; // Returns the device placement policy for the current thread. virtual ContextDevicePlacementPolicy GetDevicePlacementPolicy() const = 0; // Configure graph collection in RunMetadata.
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Sat Oct 12 05:11:17 UTC 2024 - 12.3K bytes - Viewed (0)