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  1. docs/en/docs/async.md

    And as most of the execution time is taken by actual work (instead of waiting), and the work in a computer is done by a <abbr title="Central Processing Unit">CPU</abbr>, they call these problems "CPU bound".
    
    ---
    
    Common examples of CPU bound operations are things that require complex math processing.
    
    For example:
    
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  2. docs/de/docs/async.md

    Und da die meiste Ausführungszeit durch tatsächliche Arbeit (anstatt durch Warten) in Anspruch genommen wird und die Arbeit in einem Computer von einer <abbr title="Central Processing Unit – Zentrale Recheneinheit">CPU</abbr> erledigt wird, werden diese Probleme als „CPU-lastig“ („CPU bound“) bezeichnet.
    
    ---
    
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  3. docs/zh/docs/async.md

    无论是否轮流执行(并发),都需要相同的时间来完成,而你也会完成相同的工作量。
    
    但在这种情况下,如果你能带上 8 名前收银员/厨师,现在是清洁工一起清扫,他们中的每一个人(加上你)都能占据房子的一个区域来清扫,你就可以在额外的帮助下并行的更快地完成所有工作。
    
    在这个场景中,每个清洁工(包括您)都将是一个处理器,完成这个工作的一部分。
    
    由于大多数执行时间是由实际工作(而不是等待)占用的,并且计算机中的工作是由 <abbr title="Central Processing Unit">CPU</abbr> 完成的,所以他们称这些问题为"CPU 密集型"。
    
    ---
    
    CPU 密集型操作的常见示例是需要复杂的数学处理。
    
    例如:
    
    * **音频**或**图像**处理;
    * **计算机视觉**: 一幅图像由数百万像素组成,每个像素有3种颜色值,处理通常需要同时对这些像素进行计算;
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  4. pkg/apis/batch/validation/validation_test.go

    		`Australia/Victoria`,
    		`Australia/West`,
    		`Australia/Yancowinna`,
    		`Brazil/Acre`,
    		`Brazil/DeNoronha`,
    		`Brazil/East`,
    		`Brazil/West`,
    		`Canada/Atlantic`,
    		`Canada/Central`,
    		`Canada/Eastern`,
    		`Canada/Mountain`,
    		`Canada/Newfoundland`,
    		`Canada/Pacific`,
    		`Canada/Saskatchewan`,
    		`Canada/Yukon`,
    		`CET`,
    		`Chile/Continental`,
    		`Chile/EasterIsland`,
    Registered: Sat Jun 15 01:39:40 UTC 2024
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  5. src/runtime/arena.go

    	s.freeIndexForScan = 1
    
    	// Set up the range for allocation.
    	s.userArenaChunkFree = makeAddrRange(base, base+s.elemsize)
    
    	// Put the large span in the mcentral swept list so that it's
    	// visible to the background sweeper.
    	h.central[spc].mcentral.fullSwept(h.sweepgen).push(s)
    
    	// Set up an allocation header. Avoid write barriers here because this type
    	// is not a real type, and it exists in an invalid location.
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  6. docs/ko/docs/async.md

    이 시나리오에서, (당신을 포함한) 각각의 청소부들은 프로세서가 될 것이고, 각자의 역할을 수행합니다.
    
    실행 시간의 대부분이 대기가 아닌 실제 작업에 소요되고, 컴퓨터에서 작업은 <abbr title="Central Processing Unit">CPU</abbr>에서 이루어지므로, 이러한 문제를 "CPU에 묶였"다고 합니다.
    
    ---
    
    CPU에 묶인 연산에 관한 흔한 예시는 복잡한 수학 처리를 필요로 하는 경우입니다.
    
    예를 들어:
    
    * **오디오** 또는 **이미지** 처리.
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  7. docs/en/docs/how-to/general.md

    # General - How To - Recipes
    
    Here are several pointers to other places in the docs, for general or frequent questions.
    
    ## Filter Data - Security
    
    To ensure that you don't return more data than you should, read the docs for [Tutorial - Response Model - Return Type](../tutorial/response-model.md){.internal-link target=_blank}.
    
    ## Documentation Tags - OpenAPI
    
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  8. platforms/documentation/docs/src/docs/userguide/jvm/building_java_projects.adoc

    .Declaring dependencies
    ====
    include::sample[dir="snippets/java/basic/kotlin",files="build.gradle.kts[tags=java-dependency-mgmt]"]
    Registered: Wed Jun 12 18:38:38 UTC 2024
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  9. src/runtime/panic.go

    	// After this point we can copy the stack.
    
    	if !d.heap {
    		return
    	}
    
    	mp := acquirem()
    	pp := mp.p.ptr()
    	if len(pp.deferpool) == cap(pp.deferpool) {
    		// Transfer half of local cache to the central cache.
    		var first, last *_defer
    		for len(pp.deferpool) > cap(pp.deferpool)/2 {
    			n := len(pp.deferpool)
    			d := pp.deferpool[n-1]
    			pp.deferpool[n-1] = nil
    			pp.deferpool = pp.deferpool[:n-1]
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  10. docs/ja/docs/async.md

    このシナリオでは、清掃員 (あなたを含む) のそれぞれがプロセッサとなり、それぞれの役割を果たします。
    
    また、実行時間のほとんどは (待機ではなく) 実際の作業に費やされ、コンピュータでの作業は<abbr title="Central Processing Unit">CPU</abbr>によって行われます。これらの問題は「CPUバウンド」と言います。
    
    ---
    
    CPUバウンド操作の一般的な例は、複雑な数学処理が必要なものです。
    
    例えば:
    
    * **オーディオ** や **画像処理**。
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