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  1. docs/en/docs/advanced/websockets.md

    ```
    Client #1596980209979 left the chat
    ```
    
    /// tip
    
    The app above is a minimal and simple example to demonstrate how to handle and broadcast messages to several WebSocket connections.
    
    But keep in mind that, as everything is handled in memory, in a single list, it will only work while the process is running, and will only work with a single process.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 5.7K bytes
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  2. CODE_OF_CONDUCT.md

    
    ## Attribution
    
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Fri Feb 05 18:43:16 UTC 2021
    - 5.2K bytes
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  3. cmd/metrics-v3.go

    	}
    
    	// Bucket metrics are special, they always include the bucket label. These
    	// metrics required a list of buckets to be passed to the loader, and the list
    	// of buckets is not known until the request is made. So we keep a separate
    	// map for bucket metrics and handle them specially.
    
    	// Add the serverName and poolIndex labels to all non-cluster metrics.
    	//
    	// Also create metric group maps and set the cache.
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 02 00:55:27 UTC 2024
    - 13.6K bytes
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  4. guava-testlib/src/com/google/common/testing/GcFinalization.java

     * }
     *
     * <p>Even if your non-test code does not use finalization, you can use this class to test for
     * leaks, by ensuring that objects are no longer strongly referenced:
     *
     * {@snippet :
     * // Helper function keeps victim stack-unreachable.
     * private WeakReference<Foo> fooWeakRef() {
     *   Foo x = ....;
     *   WeakReference<Foo> weakRef = new WeakReference<>(x);
     *   // ... use x ...
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 11.5K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/hash/Fingerprint2011.java

       */
      private static long fullFingerprint(byte[] bytes, int offset, int length) {
        // For lengths over 64 bytes we hash the end first, and then as we
        // loop we keep 56 bytes of state: v, w, x, y, and z.
        long x = load64(bytes, offset);
        long y = load64(bytes, offset + length - 16) ^ K1;
        long z = load64(bytes, offset + length - 56) ^ K0;
        long[] v = new long[2];
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 6.5K bytes
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  6. okhttp/src/jvmTest/kotlin/okhttp3/ConnectionReuseTest.kt

      }
    
      /**
       * Regression test for an edge case where closing response body in the HTTP engine doesn't release
       * the corresponding stream allocation. This test keeps those response bodies alive and reads
       * them after the redirect has completed. This forces a connection to not be reused where it would
       * be otherwise.
       *
       *
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Fri Jun 20 11:46:46 UTC 2025
    - 12.2K bytes
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  7. guava/src/com/google/common/util/concurrent/FuturesGetChecked.java

             * than a handful of exceptions. But it seems prudent to set a cap on how many we'll cache.
             * This avoids out-of-control memory consumption, and it keeps the cache from growing so
             * large that doing the lookup is noticeably slower than redoing the work would be.
             *
             * Ideally we'd have a real eviction policy, but until we see a problem in practice, I hope
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 11.8K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/hash/Hashing.java

       *       assign all the old {@code alpha} traffic to {@code bravo} and all the old {@code bravo}
       *       traffic to {@code charlie}, rather than letting {@code bravo} keep its traffic.
       * </ul>
       *
       * <p>See the <a href="http://en.wikipedia.org/wiki/Consistent_hashing">Wikipedia article on
       * consistent hashing</a> for more information.
       */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 29.8K bytes
    - Viewed (0)
  9. cmd/storage-rest-client.go

    	// return 503 server closed error, consider it as an offline node
    	case strings.Contains(err.Error(), http.ErrServerClosed.Error()):
    		return true
    	// Corner case, the server closed the connection with a keep-alive timeout
    	// some requests are not retried internally, such as POST request with written body
    	case strings.Contains(err.Error(), "server closed idle connection"):
    		return true
    	}
    
    	return false
    }
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 08 02:38:41 UTC 2025
    - 30.4K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/util/concurrent/FuturesGetChecked.java

             * than a handful of exceptions. But it seems prudent to set a cap on how many we'll cache.
             * This avoids out-of-control memory consumption, and it keeps the cache from growing so
             * large that doing the lookup is noticeably slower than redoing the work would be.
             *
             * Ideally we'd have a real eviction policy, but until we see a problem in practice, I hope
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 10.2K bytes
    - Viewed (0)
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