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  1. cmd/callhome.go

    		// Leader node (that successfully acquires the lock inside runCallhome)
    		// will keep performing the callhome. If the leader goes down for some reason,
    		// the lock will be released and another node will acquire it and take over
    		// because of this loop.
    		for {
    			if !globalCallhomeConfig.Enabled() {
    				return
    			}
    
    			if !runCallhome(ctx, objAPI) {
    				// callhome was disabled or context was canceled
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri May 17 16:53:34 UTC 2024
    - 5.3K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/io/Closer.java

     * try-with-resources. To get the equivalent of that, you must wrap the above code in <i>another</i>
     * try block in order to catch any exception that may be thrown (including from the call to {@code
     * close()}).
     *
     * <p>This pattern ensures the following:
     *
     * <ul>
     *   <li>Each {@code Closeable} resource that is successfully registered will be closed later.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue May 07 15:26:58 UTC 2024
    - 10.4K bytes
    - Viewed (0)
  3. docs/features/calls.md

     * **Synchronous:** your thread blocks until the response is readable.
     * **Asynchronous:** you enqueue the request on any thread, and get [called back](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-callback/) on another thread when the response is readable.
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 3.9K bytes
    - Viewed (0)
  4. common-protos/k8s.io/api/admissionregistration/v1/generated.proto

      // a request to apps/v1beta1 or extensions/v1beta1 would not be sent to the webhook.
      //
      // - Equivalent: match a request if modifies a resource listed in rules, even via another API group or version.
      // For example, if deployments can be modified via apps/v1, apps/v1beta1, and extensions/v1beta1,
      // and "rules" only included `apiGroups:["apps"], apiVersions:["v1"], resources: ["deployments"]`,
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 24.4K bytes
    - Viewed (0)
  5. okhttp/src/main/kotlin/okhttp3/internal/connection/RoutePlanner.kt

         * canceled, even if this plan is canceled.
         */
        fun retry(): Plan?
      }
    
      /**
       * What to do once a plan has executed.
       *
       * If [nextPlan] is not-null, another attempt should be made by following it. If [throwable] is
       * non-null, it should be reported to the user should all further attempts fail.
       *
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Wed Dec 20 23:27:07 UTC 2023
    - 4.2K bytes
    - Viewed (0)
  6. docs/en/docs/tutorial/response-status-code.md

    * **`200`** and above are for "Successful" responses. These are the ones you would use the most.
        * `200` is the default status code, which means everything was "OK".
        * Another example would be `201`, "Created". It is commonly used after creating a new record in the database.
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Mon Oct 28 11:13:18 UTC 2024
    - 3.9K bytes
    - Viewed (0)
  7. compat/maven-model-builder/src/main/java/org/apache/maven/model/building/FilterModelBuildingRequest.java

    import org.apache.maven.model.resolution.ModelResolver;
    import org.apache.maven.model.resolution.WorkspaceModelResolver;
    
    /**
     * A model building request that delegates all methods invocations to another request, meant for easy transformations by
     * subclassing.
     *
     * @deprecated use {@link org.apache.maven.api.services.ModelBuilder} instead
     */
    @Deprecated(since = "4.0.0")
    Registered: Sun Nov 03 03:35:11 UTC 2024
    - Last Modified: Fri Oct 25 12:31:46 UTC 2024
    - 7.4K bytes
    - Viewed (0)
  8. architecture/build-state-model.md

    This only happens when the `GradleBuild` task is used. You can mostly ignore the distinction between "cross session" and "build session" state.
    
    ### Build tree state
    
    "Build tree" is another name for the build definition.
    The "build tree state" holds the state for the entire build definition for a single build execution within a session.
    
    The build tree state is managed by the `BuildTreeState` class.
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Wed May 22 13:39:49 UTC 2024
    - 3.4K bytes
    - Viewed (0)
  9. guava/src/com/google/common/reflect/TypeResolver.java

       *
       * @param formal The type whose type variables or itself is mapped to other type(s). It's almost
       *     always a bug if {@code formal} isn't a type variable and contains no type variable. Make
       *     sure you are passing the two parameters in the right order.
       * @param actual The type that the formal type variable(s) are mapped to. It can be or contain yet
       *     other type variables, in which case these type variables will be further resolved if
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Oct 10 19:45:10 UTC 2022
    - 24.2K bytes
    - Viewed (0)
  10. internal/lsync/lrwmutex.go

    	const isWriteLock = true
    	return lm.lockLoop(ctx, id, source, timeout, isWriteLock)
    }
    
    // RLock holds a read lock on lm.
    //
    // If one or more read lock are already in use, it will grant another lock.
    // Otherwise the calling go routine blocks until the mutex is available.
    func (lm *LRWMutex) RLock() {
    	const isWriteLock = false
    	lm.lockLoop(context.Background(), lm.id, lm.source, 1<<63-1, isWriteLock)
    }
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Jan 02 17:15:06 UTC 2022
    - 4.8K bytes
    - Viewed (0)
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