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docs/iam/access-management-plugin.md
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Dec 13 22:28:48 UTC 2022 - 4.4K bytes - Viewed (1) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RouteSelector.kt
import okhttp3.Address import okhttp3.HttpUrl import okhttp3.Route import okhttp3.internal.canParseAsIpAddress import okhttp3.internal.immutableListOf import okhttp3.internal.toImmutableList /** * Selects routes to connect to an origin server. Each connection requires a choice of proxy server, * IP address, and TLS mode. Connections may also be recycled. */ class RouteSelector( private val address: Address,
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 7.3K bytes - Viewed (0) -
docs/sts/client-grants.go
clientSecret string ) func init() { flag.StringVar(&stsEndpoint, "sts-ep", "http://localhost:9000", "STS endpoint") flag.StringVar(&idpEndpoint, "idp-ep", "http://localhost:8080/auth/realms/minio/protocol/openid-connect/token", "IDP token endpoint") flag.StringVar(&clientID, "cid", "", "Client ID") flag.StringVar(&clientSecret, "csec", "", "Client secret") } func getTokenExpiry() (*credentials.ClientGrantsToken, error) {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Thu Aug 19 01:35:22 UTC 2021 - 3.3K bytes - Viewed (0) -
docs/pt/docs/tutorial/response-status-code.md
Se você já sabe o que são códigos de status HTTP, pule para a próxima seção. /// Em HTTP, você envia um código de status numérico de 3 dígitos como parte da resposta. Esses códigos de status têm um nome associado para reconhecê-los, mas o importante é o número. Resumidamente: * `100` e acima são para "Informações". Você raramente os usa diretamente. As respostas com esses códigos de status não podem ter um corpo.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Nov 18 02:25:44 UTC 2024 - 4.3K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/GraphBuilder.java
GraphBuilder<N1> castBuilder = cast(); return new ImmutableGraph.Builder<>(castBuilder); } /** * Specifies whether the graph will allow self-loops (edges that connect a node to itself). * Attempting to add a self-loop to a graph that does not allow them will throw an {@link * UnsupportedOperationException}. * * <p>The default value is {@code false}. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 7.3K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/graph/AbstractNetworkTest.java
// here too. static final String ERROR_PARALLEL_EDGE = "connected by a different edge"; static final String ERROR_REUSE_EDGE = "it cannot be reused to connect"; static final String ERROR_MODIFIABLE_COLLECTION = "Collection returned is unexpectedly modifiable"; static final String ERROR_SELF_LOOP = "self-loops are not allowed";
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 18:46:00 UTC 2025 - 32.7K bytes - Viewed (0) -
helm-releases/minio-1.0.2.tgz
port-forward $POD_NAME 9000 --namespace {{ .Release.Namespace }} Read more about port forwarding here: http://kubernetes.io/docs/user-guide/kubectl/kubectl_port-forward/ You can now access Minio server on http://localhost:9000. Follow the below steps to connect to Minio server with mc client: 1. Download the Minio mc client - https://docs.minio.io/docs/minio-client-quickstart-guide 2. export ACCESS_KEY=$(kubectl get secret {{ template "minio.secretName" . }} -o jsonpath="{.data.rootUser}" | base64 --decode)...
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Aug 24 18:58:05 UTC 2021 - 13.6K bytes - Viewed (0) -
guava/src/com/google/common/graph/NetworkBuilder.java
this.allowsParallelEdges = allowsParallelEdges; return this; } /** * Specifies whether the network will allow self-loops (edges that connect a node to itself). * Attempting to add a self-loop to a network that does not allow them will throw an {@link * UnsupportedOperationException}. * * <p>The default value is {@code false}. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 7.4K bytes - Viewed (0) -
guava/src/com/google/common/graph/ValueGraphBuilder.java
ValueGraphBuilder<N1, V1> castBuilder = cast(); return new ImmutableValueGraph.Builder<>(castBuilder); } /** * Specifies whether the graph will allow self-loops (edges that connect a node to itself). * Attempting to add a self-loop to a graph that does not allow them will throw an {@link * UnsupportedOperationException}. * * <p>The default value is {@code false}. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 7.9K bytes - Viewed (0) -
tests/transaction_test.go
t.Fatalf("Should find saved record") } } func TestTransactionOnClosedConn(t *testing.T) { DB, err := OpenTestConnection(&gorm.Config{}) if err != nil { t.Fatalf("failed to connect database, got error %v", err) } rawDB, _ := DB.DB() rawDB.Close() if err := DB.Transaction(func(tx *gorm.DB) error { return nil }); err == nil {
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Sun May 25 07:40:40 UTC 2025 - 13.3K bytes - Viewed (0)