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  1. docs/works_with_okhttp.md

     * [Coil](https://github.com/coil-kt/coil): An image loading library for Android backed by Kotlin Coroutines.
     * [Communicator](https://github.com/Taig/Communicator): An OkHttp wrapper for Scala built with Android in mind.
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  2. docs/de/docs/tutorial/security/index.md

    ### OAuth 1
    
    Es gab ein OAuth 1, das sich stark von OAuth2 unterscheidet und komplexer ist, da es direkte Spezifikationen enthält, wie die Kommunikation verschlüsselt wird.
    
    Heutzutage ist es nicht sehr populär und wird kaum verwendet.
    
    OAuth2 spezifiziert nicht, wie die Kommunikation verschlüsselt werden soll, sondern erwartet, dass Ihre Anwendung mit HTTPS bereitgestellt wird.
    
    /// tip | Tipp
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 10:49:48 UTC 2025
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  3. docs/es/docs/tutorial/cors.md

    Entonces, el navegador enviará un request HTTP `OPTIONS` al backend `:80`, y si el backend envía los headers apropiados autorizando la comunicación desde este origen diferente (`http://localhost:8080`), entonces el navegador `:8080` permitirá que el JavaScript en el frontend envíe su request al backend `:80`.
    
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    - Last Modified: Mon Dec 30 18:26:57 UTC 2024
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  4. docs/es/docs/tutorial/security/index.md

    ### OAuth 1
    
    Hubo un OAuth 1, que es muy diferente de OAuth2, y más complejo, ya que incluía especificaciones directas sobre cómo encriptar la comunicación.
    
    No es muy popular o usado hoy en día.
    
    OAuth2 no especifica cómo encriptar la comunicación, espera que tengas tu aplicación servida con HTTPS.
    
    /// tip | Consejo
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 10:49:48 UTC 2025
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  5. src/main/java/jcifs/smb1/dcerpc/DcerpcBinding.java

    import jcifs.smb1.dcerpc.msrpc.samr;
    import jcifs.smb1.dcerpc.msrpc.srvsvc;
    
    /**
     * DCERPC binding information for RPC connections.
     * This class manages the binding parameters and interface registry for DCERPC communications.
     */
    public class DcerpcBinding {
    
        private static HashMap INTERFACES;
    
        static {
            INTERFACES = new HashMap();
            INTERFACES.put("srvsvc", srvsvc.getSyntax());
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
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  6. docs/en/docs/advanced/sub-applications.md

    ### Technical Details: `root_path` { #technical-details-root-path }
    
    When you mount a sub-application as described above, FastAPI will take care of communicating the mount path for the sub-application using a mechanism from the ASGI specification called a `root_path`.
    
    That way, the sub-application will know to use that path prefix for the docs UI.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
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  7. CHANGELOG/CHANGELOG-1.13.md

    * Resolves bottleneck in internal API server communication that can cause increased goroutines and degrade API Server performance ([#80465](https://github.com/kubernetes/kubernetes/pull/80465), [@answer1991](https://github.com/answer1991))
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Thu May 05 13:44:43 UTC 2022
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  8. docs/de/docs/deployment/concepts.md

    Das ist immer noch wahr.
    
    Um also **mehrere Prozesse** gleichzeitig zu haben, muss es einen **einzelnen Prozess geben, der einen Port überwacht**, welcher dann die Kommunikation auf irgendeine Weise an jeden Workerprozess überträgt.
    
    ### Arbeitsspeicher pro Prozess
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun May 11 13:37:26 UTC 2025
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  9. src/main/java/jcifs/smb1/dcerpc/rpc.java

    import jcifs.smb1.dcerpc.ndr.NdrObject;
    
    /**
     * RPC data structure definitions for DCE/RPC protocol support.
     * This class contains NDR (Network Data Representation) encodable/decodable structures
     * used in DCE/RPC communications.
     */
    public class rpc {
    
        /**
         * Private constructor to prevent instantiation of utility class.
         */
        private rpc() {
            // Utility class
        }
    
        /**
    Registered: Sun Sep 07 00:10:21 UTC 2025
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  10. docs/es/docs/deployment/concepts.md

    Esto sigue siendo cierto.
    
    Así que, para poder tener **múltiples procesos** al mismo tiempo, tiene que haber un **solo proceso escuchando en un puerto** que luego transmita la comunicación a cada worker process de alguna forma.
    
    ### Memoria por Proceso
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun May 11 13:37:26 UTC 2025
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