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Results 141 - 150 of 260 for stai (0.02 sec)

  1. src/cmd/cgo/ast.go

    			// invalid input; see issue #57926.)
    			if decl.Recv != nil && len(decl.Recv.List) > 0 {
    				recvType := decl.Recv.List[0].Type
    				if recvType != nil {
    					t := recvType
    					if star, ok := unparen(t).(*ast.StarExpr); ok {
    						t = star.X
    					}
    					if sel, ok := unparen(t).(*ast.SelectorExpr); ok {
    						var buf strings.Builder
    						format.Node(&buf, fset, recvType)
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Mon Oct 14 15:47:06 UTC 2024
    - 14.3K bytes
    - Viewed (0)
  2. android/guava-tests/test/com/google/common/graph/AbstractStandardUndirectedGraphTest.java

                EndpointPair.unordered(2, 1),
                EndpointPair.unordered(1, 1),
                EndpointPair.unordered(1, 3))
            .inOrder();
      }
    
      /**
       * Populates the graph with nodes and edges in a star shape with node `1` in the middle.
       *
       * <p>Note that the edges are added in a shuffled order to properly test the effect of the
       * insertion order.
       */
      private void populateTShapedGraph() {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jul 02 18:21:29 UTC 2024
    - 12.7K bytes
    - Viewed (0)
  3. go.mod

    	github.com/minio/xxml v0.0.3
    	github.com/minio/zipindex v0.3.1
    	github.com/mitchellh/go-homedir v1.1.0
    	github.com/nats-io/nats-server/v2 v2.9.23
    	github.com/nats-io/nats.go v1.37.0
    	github.com/nats-io/stan.go v0.10.4
    	github.com/ncw/directio v1.0.5
    	github.com/nsqio/go-nsq v1.1.0
    	github.com/philhofer/fwd v1.1.3-0.20240916144458-20a13a1f6b7c
    	github.com/pierrec/lz4/v4 v4.1.21
    	github.com/pkg/errors v0.9.1
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Oct 22 15:30:50 UTC 2024
    - 11.1K bytes
    - Viewed (0)
  4. docs/pl/docs/tutorial/first-steps.md

    /// info | "`@decorator` Info"
    
    Składnia `@something` jest w Pythonie nazywana "dekoratorem".
    
    Umieszczasz to na szczycie funkcji. Jak ładną ozdobną czapkę (chyba stąd wzięła się nazwa).
    
    "Dekorator" przyjmuje funkcję znajdującą się poniżej jego i coś z nią robi.
    
    W naszym przypadku dekorator mówi **FastAPI**, że poniższa funkcja odpowiada **ścieżce** `/` z **operacją** `get`.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 27 16:51:30 UTC 2024
    - 9.6K bytes
    - Viewed (0)
  5. internal/lock/lock_windows.go

    	f, err := Open(path, flag, perm)
    	if err != nil {
    		return nil, err
    	}
    
    	if err = lockFile(syscall.Handle(f.Fd()), lockType); err != nil {
    		f.Close()
    		return nil, err
    	}
    
    	st, err := os.Stat(path)
    	if err != nil {
    		f.Close()
    		return nil, err
    	}
    
    	if st.IsDir() {
    		f.Close()
    		return nil, &os.PathError{
    			Op:   "open",
    			Path: path,
    			Err:  syscall.EISDIR,
    		}
    	}
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Oct 18 18:08:15 UTC 2023
    - 7.9K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/io/ReaderInputStream.java

        // The rest of this method implements the process described by the CharsetEncoder javadoc.
        int totalBytesRead = 0;
        boolean doneEncoding = endOfInput;
    
        DRAINING:
        while (true) {
          // We stay in draining mode until there are no bytes left in the output buffer. Then we go
          // back to encoding/flushing.
          if (draining) {
            totalBytesRead += drain(b, off + totalBytesRead, len - totalBytesRead);
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:26:48 UTC 2024
    - 9.3K bytes
    - Viewed (0)
  7. guava/src/com/google/common/io/ReaderInputStream.java

        // The rest of this method implements the process described by the CharsetEncoder javadoc.
        int totalBytesRead = 0;
        boolean doneEncoding = endOfInput;
    
        DRAINING:
        while (true) {
          // We stay in draining mode until there are no bytes left in the output buffer. Then we go
          // back to encoding/flushing.
          if (draining) {
            totalBytesRead += drain(b, off + totalBytesRead, len - totalBytesRead);
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:26:48 UTC 2024
    - 9.3K bytes
    - Viewed (0)
  8. docs/en/docs/deployment/concepts.md

    And if the server is restarted (for example after updates, or migrations from the cloud provider) you probably **won't notice it**. And because of that, you won't even know that you have to restart the process manually. So, your API will just stay dead. 😱
    
    ### Run Automatically on Startup
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Sep 18 16:09:57 UTC 2024
    - 17.8K bytes
    - Viewed (0)
  9. docs/features/https.md

    y.blogspot.ca/2014/10/this-poodle-bites-exploiting-ssl-30.html) attack. And in OkHttp 2.3 we dropped support for [RC4](https://en.wikipedia.org/wiki/RC4#Security). As with your desktop web browser, staying up-to-date with OkHttp is the best way to stay secure.
    
    You can build your own connection spec with a custom set of TLS versions and cipher suites. For example, this configuration is limited to three highly-regarded cipher suites. Its drawback is that it requires Android 5.0+ and a similarly...
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Dec 24 00:16:30 UTC 2022
    - 10.5K bytes
    - Viewed (0)
  10. internal/event/targetlist.go

    	currentSendCalls int64
    	// The number of total events per target
    	totalEvents int64
    	// The number of failed events per target
    	failedEvents int64
    }
    
    func (list *TargetList) getStatsByTargetID(id TargetID) (stat targetStat) {
    	list.statLock.RLock()
    	defer list.statLock.RUnlock()
    
    	return list.targetStats[id]
    }
    
    func (list *TargetList) incCurrentSendCalls(id TargetID) {
    	list.statLock.Lock()
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri May 24 23:05:23 UTC 2024
    - 9.2K bytes
    - Viewed (0)
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