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Results 141 - 150 of 213 for QUEUE (0.04 sec)
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cmd/peer-s3-client.go
// these could be stale buckets lying around, queue a heal // of such a bucket. This is needed here as we identify such // buckets here while listing buckets. As part of regular // globalBucketMetadataSys.Init() call would get a valid // buckets only and not the quourum lost ones like this, so // explicit call for bktName, count := range bucketsMap { if count < quorum { // Queue a bucket heal task
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Aug 13 22:26:05 UTC 2024 - 15.4K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
this.assertThreadHoldsLock() val writerTask = writerTask if (writerTask != null) { taskQueue.schedule(writerTask) } } /** * Attempts to remove a single frame from a queue and send it. This prefers to write urgent pongs * before less urgent messages and close frames. For example it's possible that a caller will
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Apr 01 14:21:25 UTC 2024 - 22.1K bytes - Viewed (0) -
internal/event/target/mqtt.go
queueStore = store.NewQueueStore[event.Event](queueDir, args.QueueLimit, event.StoreExtension) if err := queueStore.Open(); err != nil { return nil, fmt.Errorf("unable to initialize the queue store of MQTT `%s`: %w", id, err) } } target := &MQTTTarget{ id: event.TargetID{ID: id, Name: "mqtt"}, args: args, store: queueStore, quitCh: make(chan struct{}),
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 23:06:30 UTC 2024 - 8.2K bytes - Viewed (0) -
docs/fr/docs/async.md
/// --- Imaginez que vous êtes l'ordinateur / le programme 🤖 dans cette histoire. Pendant que vous faites la queue, vous être simplement inactif 😴, attendant votre tour, ne faisant rien de "productif". Mais la queue est rapide car le serveur 💁 prend seulement les commandes (et ne les prépare pas), donc tout va bien.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 25.4K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/WebSocket.kt
* is used to calculate this value. It also doesn't include any bytes buffered by the operating * system or network intermediaries. This method returns 0 if no messages are waiting in the * queue. If may return a nonzero value after the web socket has been canceled; this indicates * that enqueued messages were not transmitted. */ fun queueSize(): Long /**
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 5.3K bytes - Viewed (0) -
docs/de/docs/tutorial/background-tasks.md
Sie erfordern in der Regel komplexere Konfigurationen und einen Nachrichten-/Job-Queue-Manager wie RabbitMQ oder Redis, ermöglichen Ihnen jedoch die Ausführung von Hintergrundtasks in mehreren Prozessen und insbesondere auf mehreren Servern.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 6.4K bytes - Viewed (0) -
internal/logger/logrotate.go
// or when files are being rotated. f *os.File pw *xioutil.PipeWriter pr *xioutil.PipeReader } // Write writes p into the current file, rotating if necessary. // Write is non-blocking, if the writer's queue is not full. // Write is blocking otherwise. func (w *Writer) Write(p []byte) (n int, err error) { return w.pw.Write(p) } // Close closes the writer.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 24 23:05:23 UTC 2024 - 5.8K bytes - Viewed (0) -
internal/grid/grid.go
// This is the assumed size of bigger buffers and allocation size. biggerBufMin = 32 << 10 // This is the maximum size of bigger buffers. biggerBufMax = maxBufferSize // If there is a queue, merge up to this many messages. maxMergeMessages = 50 // clientPingInterval will ping the remote handler every 15 seconds. // Clients disconnect when we exceed 2 intervals. clientPingInterval = 15 * time.Second
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 29 18:10:04 UTC 2024 - 6.9K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/ExecutionList.java
// contract. // This is somewhat annoying, but turns out to be very fast in practice. Alternatively, we could // drop the contract on the method that enforces this queue like behavior since depending on it // is likely to be a bug anyway. // N.B. All writes to the list and the next pointers must have happened before the above
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Apr 22 21:17:24 UTC 2024 - 6.9K bytes - Viewed (0) -
internal/event/target/nsq.go
queueStore = store.NewQueueStore[event.Event](queueDir, args.QueueLimit, event.StoreExtension) if err := queueStore.Open(); err != nil { return nil, fmt.Errorf("unable to initialize the queue store of NSQ `%s`: %w", id, err) } } target := &NSQTarget{ id: event.TargetID{ID: id, Name: "nsq"}, args: args, loggerOnce: loggerOnce, store: queueStore,
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 23:06:30 UTC 2024 - 7.1K bytes - Viewed (0)