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  1. okhttp/src/test/resources/okhttp3/internal/publicsuffix/public_suffix_list.dat

    ac.ma
    press.ma
    
    // mc : http://www.nic.mc/
    mc
    tm.mc
    asso.mc
    
    // md : https://en.wikipedia.org/wiki/.md
    md
    
    // me : https://en.wikipedia.org/wiki/.me
    me
    co.me
    net.me
    org.me
    edu.me
    ac.me
    gov.me
    its.me
    priv.me
    
    // mg : http://nic.mg/nicmg/?page_id=39
    mg
    org.mg
    nom.mg
    gov.mg
    prd.mg
    tm.mg
    edu.mg
    mil.mg
    com.mg
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Wed Dec 20 23:27:07 UTC 2023
    - 240.3K bytes
    - Viewed (0)
  2. docs/es/docs/how-to/graphql.md

    Dependiendo de tus casos de uso, podrías preferir usar una library diferente, pero si me preguntas, probablemente te recomendaría **Strawberry**.
    
    Aquí hay una pequeña muestra de cómo podrías integrar Strawberry con FastAPI:
    
    ```Python hl_lines="3  22  25-26"
    {!../../docs_src/graphql/tutorial001.py!}
    ```
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 3.5K bytes
    - Viewed (0)
  3. docs/en/docs/how-to/graphql.md

    Depending on your use case, you might prefer to use a different library, but if you asked me, I would probably suggest you try **Strawberry**.
    
    Here's a small preview of how you could integrate Strawberry with FastAPI:
    
    {* ../../docs_src/graphql/tutorial001.py hl[3,22,25:26] *}
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 27 22:39:38 UTC 2024
    - 3.3K bytes
    - Viewed (0)
  4. src/main/resources/fess_indices/fess/gl/stopwords.txt

    ese
    eses
    esta
    estar
    estaba
    está
    están
    este
    estes
    estiven
    estou
    eu
    é
    facer
    foi
    foron
    fun
    había
    hai
    iso
    isto
    la
    las
    lle
    lles
    lo
    los
    mais
    me
    meu
    meus
    min
    miña
    miñas
    moi
    na
    nas
    neste
    nin
    no
    non
    nos
    nosa
    nosas
    noso
    nosos
    nós
    nun
    nunha
    nuns
    nunhas
    o
    os
    ou
    ó
    ós
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Thu Jul 19 06:31:02 UTC 2018
    - 932 bytes
    - Viewed (0)
  5. build-logic/binary-compatibility/src/main/groovy/gradlebuild/binarycompatibility/rules/MethodsRemovedInInternalSuperClassRule.groovy

    import japicmp.model.JApiClass
    import japicmp.model.JApiCompatibility
    import japicmp.model.JApiCompatibilityChange
    import javassist.CtClass
    import javassist.CtMethod
    import javassist.Modifier
    import me.champeau.gradle.japicmp.report.Violation
    
    class MethodsRemovedInInternalSuperClassRule extends AbstractSuperClassChangesRule {
    
        MethodsRemovedInInternalSuperClassRule(Map<String, Object> params) {
            super(params)
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Thu Oct 06 19:15:15 UTC 2022
    - 3.7K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/cache/CacheBuilder.java

              this.maximumSize);
        }
    
        // safely limiting the kinds of caches this can produce
        @SuppressWarnings("unchecked")
        CacheBuilder<K1, V1> me = (CacheBuilder<K1, V1>) this;
        me.weigher = checkNotNull(weigher);
        return me;
      }
    
      long getMaximumWeight() {
        if (expireAfterWriteNanos == 0 || expireAfterAccessNanos == 0) {
          return 0;
        }
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 52K bytes
    - Viewed (0)
  7. docs/en/docs/tutorial/security/simple-oauth2.md

    After authenticating in the system, you will see it like:
    
    <img src="/img/tutorial/security/image05.png">
    
    ### Get your own user data
    
    Now use the operation `GET` with the path `/users/me`.
    
    You will get your user's data, like:
    
    ```JSON
    {
      "username": "johndoe",
      "email": "******@****.***",
      "full_name": "John Doe",
      "disabled": false,
      "hashed_password": "fakehashedsecret"
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 12.3K bytes
    - Viewed (0)
  8. docs/de/docs/tutorial/security/simple-oauth2.md

    Nach der Authentifizierung im System sehen Sie Folgendes:
    
    <img src="/img/tutorial/security/image05.png">
    
    ### Die eigenen Benutzerdaten ansehen
    
    Verwenden Sie nun die Operation `GET` mit dem Pfad `/users/me`.
    
    Sie erhalten Ihre Benutzerdaten:
    
    ```JSON
    {
      "username": "johndoe",
      "email": "******@****.***",
      "full_name": "John Doe",
      "disabled": false,
      "hashed_password": "fakehashedsecret"
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 14.1K bytes
    - Viewed (0)
  9. build-logic/binary-compatibility/src/main/groovy/gradlebuild/binarycompatibility/rules/IncubatingMissingRule.java

    import japicmp.model.JApiClass;
    import japicmp.model.JApiCompatibility;
    import japicmp.model.JApiConstructor;
    import japicmp.model.JApiField;
    import japicmp.model.JApiHasAnnotations;
    import japicmp.model.JApiMethod;
    import me.champeau.gradle.japicmp.report.Violation;
    
    import java.util.Map;
    
    public class IncubatingMissingRule extends AbstractGradleViolationRule {
    
        public IncubatingMissingRule(Map<String, Object> params) {
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Thu Oct 06 19:15:15 UTC 2022
    - 1.7K bytes
    - Viewed (0)
  10. fess-crawler/src/test/resources/extractor/eml/sample1.eml

    "PlayStation 2"に関するハードウェア・ソフトウェア等の
    最新情報やトピックスをお届けします。
    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
     <目次>
    
    【1】「箱!-OPEN ME-」公式サイト更新
    
    【2】"PlayStation Home" 「ヱヴァンゲリヲン新劇場版:Q スペシャルコラボ」実施中!
    
    【3】"PS3""PSP"the Best シリーズ 2012年12月発売予定タイトル
    
    【4】SCEソフトウェア情報
    
    
    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
    【1】「箱!-OPEN ME-」公式サイト更新
    --------------------------------------------------------------------------------
    "PlayStation Vita"のカメラを使った、究極の箱開けゲー!
    Registered: Sun Nov 10 03:50:12 UTC 2024
    - Last Modified: Sat Jan 16 07:50:35 UTC 2016
    - 9.3K bytes
    - Viewed (0)
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