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Results 121 - 130 of 272 for uwcache (0.28 sec)
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src/cmd/go/testdata/script/cgo_stale_precompiled.txt
# (See https://go.dev/issue/50892.) # # If running in non-short mode, explicitly vary CGO_CFLAGS # as a control case (to ensure that our regexps do catch rebuilds). [!short] env GOCACHE=$WORK/cache [!short] env CGO_CFLAGS=-DTestScript_cgo_stale_precompiled=true go build -x runtime/cgo [!short] stderr '[/\\]cgo'$GOEXE'["]? .* -importpath runtime/cgo'
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Feb 21 22:16:54 UTC 2024 - 1.2K bytes - Viewed (0) -
src/cmd/go/testdata/script/toolexec.txt
[short] skip # Build our simple toolexec program. go build ./cmd/mytool # Use an ephemeral build cache so that our toolexec output is not cached # for any stale standard-library dependencies. # # TODO(#27628): This should not be necessary. env GOCACHE=$WORK/gocache # Build the main package with our toolexec program. For each action, it will # print the tool's name and the TOOLEXEC_IMPORTPATH value. We expect to compile
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Oct 24 21:26:10 UTC 2022 - 3.8K bytes - Viewed (0) -
platforms/core-execution/persistent-cache/src/main/java/org/gradle/cache/internal/DefaultPersistentDirectoryStore.java
* limitations under the License. */ package org.gradle.cache.internal; import org.apache.commons.io.FileUtils; import org.gradle.cache.CacheCleanupStrategy; import org.gradle.cache.CacheOpenException; import org.gradle.cache.FileLockManager; import org.gradle.cache.IndexedCache; import org.gradle.cache.IndexedCacheParameters; import org.gradle.cache.LockOptions; import org.gradle.internal.concurrent.ExecutorFactory;
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu May 09 19:10:33 UTC 2024 - 5.2K bytes - Viewed (0) -
src/cmd/go/testdata/script/cgo_stale.txt
# If we then build a package that uses cgo, runtime/cgo should be rebuilt and # cached with the new flag, but not installed to GOROOT. # It has no install target, and thus is never stale. env GOCACHE=$WORK/cache # Use a fresh cache to avoid interference between runs. go build -x . stderr '[/\\]cgo'$GOEXE'["]? .* -importpath runtime/cgo' ! stale runtime/cgo
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Nov 21 22:43:41 UTC 2022 - 888 bytes - Viewed (0) -
src/cmd/go/testdata/script/test_fuzz_test_race.txt
# Test that when both race detection and coverage instrumentation are enabled, # and seed values are being executed, the race detector isn't mistakenly # triggered. [short] skip [!fuzz] skip [!race] skip env GOCACHE=$WORK/cache # Test with coverage instrumentation enabled (-fuzz) and race instrumentation # but without actually fuzzing the target (by using a non-matching pattern) go test -fuzz=xxx -race -v
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Mar 16 16:53:11 UTC 2023 - 966 bytes - Viewed (0) -
src/cmd/go/testdata/script/test_fuzz_cov.txt
# it is _extremely_ unlikely that the fuzzer would produce this particular # input in any reasonable amount of time. [short] skip [!fuzz-instrumented] skip env GOCACHE=$WORK/cache # TODO(#51484): enabled debugging info to help diagnose a deadlock in the fuzzer env GODEBUG=fuzzdebug=1 ! go test -fuzz=FuzzCov -v ! stderr 'cov instrumentation working' -- go.mod -- module test
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Mar 16 16:53:11 UTC 2023 - 787 bytes - Viewed (0) -
platforms/core-configuration/kotlin-dsl/src/main/kotlin/org/gradle/kotlin/dsl/provider/KotlinScriptClassloadingCache.kt
cacheFactory: CrossBuildInMemoryCacheFactory ) { private val cache: CrossBuildInMemoryCache<ProgramId, CompiledScript> = cacheFactory.newCache() fun get(key: ProgramId): CompiledScript? = cache.getIfPresent(key)?.also { it.onReuse() } fun put(key: ProgramId, loadedScriptClass: CompiledScript) { cache.put(key, loadedScriptClass) }
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed Aug 02 08:06:49 UTC 2023 - 1.3K bytes - Viewed (0) -
src/cmd/go/testdata/script/build_cache_disabled.txt
# The build cache is required to build anything. It also may be needed to # initialize the build system, which is needed for commands like 'go env'. # However, there are lots of commands the cache is not needed for, and we # shouldn't require it when it won't be used. # # TODO(golang.org/issue/39882): commands below should work, too. # * go clean -modcache # * go env # * go fix # * go fmt # * go generate # * go get
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Sep 28 17:19:14 UTC 2021 - 965 bytes - Viewed (0) -
pkg/controller/namespace/deletion/namespaced_resources_deleter.go
if errors.IsNotFound(err) { return nil } return err } return nil } func (d *namespacedResourcesDeleter) initOpCache(ctx context.Context) { // pre-fill opCache with the discovery info // // TODO(sttts): get rid of opCache and http 405 logic around it and trust discovery info resources, err := d.discoverResourcesFn() if err != nil {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Tue Jun 20 07:34:23 UTC 2023 - 25.2K bytes - Viewed (0) -
src/cmd/go/testdata/script/test_fuzz_match.txt
[!fuzz] skip [short] skip env GOCACHE=$WORK/cache # Matches only fuzz targets to test. go test standalone_fuzz_test.go ! stdout '^ok.*\[no tests to run\]' stdout '^ok' # Matches only for fuzzing. go test -fuzz Fuzz -fuzztime 1x standalone_fuzz_test.go ! stdout '^ok.*\[no tests to run\]' stdout '^ok' # Matches none for fuzzing but will run the fuzz target as a test. go test -fuzz ThisWillNotMatch -fuzztime 1x standalone_fuzz_test.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Mar 16 16:53:11 UTC 2023 - 953 bytes - Viewed (0)