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Results 121 - 130 of 653 for threads (0.59 sec)

  1. android/guava/src/com/google/common/cache/CacheBuilder.java

       * accommodate as many threads as will ever concurrently modify the table. Using a significantly
       * higher value than you need can waste space and time, and a significantly lower value can lead
       * to thread contention. But overestimates and underestimates within an order of magnitude do not
       * usually have much noticeable impact. A value of one permits only one thread to modify the cache
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 51.7K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/eventbus/Dispatcher.java

        // 1. Subscribers to events posted on different threads can be interleaved with each other
        //    freely. (A event on one thread, B event on another could yield any of
        //    [a1, a2, a3, b1, b2], [a1, b2, a2, a3, b2], [a1, b2, b3, a2, a3], etc.)
        // 2. It's possible for subscribers to actually be dispatched to in a different order than they
        //    were added to the queue. It's easily possible for one thread to take the head of the
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 17:27:14 UTC 2025
    - 7.4K bytes
    - Viewed (0)
  3. src/main/java/org/codelibs/fess/app/web/admin/webconfig/CreateForm.java

        /**
         * The user agent string to use during crawling.
         */
        @Required
        @Size(max = 200)
        public String userAgent;
    
        /**
         * The number of crawler threads to use.
         */
        @Required
        @Min(value = 1)
        @Max(value = 2147483647)
        @ValidateTypeFailure
        public Integer numOfThread;
    
        /**
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Jul 17 08:28:31 UTC 2025
    - 5.9K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/collect/MapMaker.java

       * accommodate as many threads as will ever concurrently modify the table. Using a significantly
       * higher value than you need can waste space and time, and a significantly lower value can lead
       * to thread contention. But overestimates and underestimates within an order of magnitude do not
       * usually have much noticeable impact. A value of one permits only one thread to modify the map
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 12.8K bytes
    - Viewed (0)
  5. src/main/java/org/codelibs/fess/Constants.java

        /** Default interval time in milliseconds for web crawling. */
        public static final int DEFAULT_INTERVAL_TIME_FOR_WEB = 10000;
    
        /** Default number of threads for file system crawling. */
        public static final int DEFAULT_NUM_OF_THREAD_FOR_FS = 5;
    
        /** Default number of threads for web crawling. */
        public static final int DEFAULT_NUM_OF_THREAD_FOR_WEB = 1;
    
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Jul 17 08:28:31 UTC 2025
    - 34.6K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/collect/Tables.java

       * longer, since an iteration across all row keys occurs.
       *
       * <p>Note that this implementation is not synchronized. If multiple threads access this table
       * concurrently and one of the threads modifies the table, it must be synchronized externally.
       *
       * <p>The table is serializable if {@code backingMap}, {@code factory}, the maps generated by
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 24.9K bytes
    - Viewed (0)
  7. src/main/java/org/codelibs/fess/helper/SystemHelper.java

                                    waitingThreadNames.size(), threadName);
                        }
                        return false;
                    }
                    if (logger.isInfoEnabled()) {
                        logger.info("Cpu Load {}% is greater than {}%. {} waiting thread(s).", current, percent, waitingThreadNames.size());
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sun Aug 31 08:19:00 UTC 2025
    - 36.6K bytes
    - Viewed (0)
  8. fess-crawler/src/main/java/org/codelibs/fess/crawler/helper/MemoryDataHelper.java

     * This class is designed to be used in a single-threaded environment or with external synchronization.
     *
     * <p>It uses {@code Map} and {@code Queue} data structures to hold the data. The class provides
     * methods to add, remove, clear, and retrieve data from these structures.
     *
     * <p>The class is thread-safe due to the use of {@code synchronized} keyword on methods that
    Registered: Sun Sep 21 03:50:09 UTC 2025
    - Last Modified: Sun Jul 06 02:13:03 UTC 2025
    - 8.1K bytes
    - Viewed (0)
  9. guava-tests/test/com/google/common/cache/CacheLoadingTest.java

                    }
                  });
          thread.start();
          // we want to wait until each thread is WAITING - one thread waiting inside CacheLoader.load
          // (in startSignal.await()), and the others waiting for that thread's result.
          while (thread.isAlive() && thread.getState() != Thread.State.WAITING) {
            Thread.yield();
          }
        }
        gettersStartedSignal.countDown();
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 85.7K bytes
    - Viewed (0)
  10. android/guava-tests/test/com/google/common/util/concurrent/GeneratedMonitorTest.java

                }
              }
            });
        awaitUninterruptibly(enteredLatch);
      }
    
      @CanIgnoreReturnValue
      static Thread startThread(Runnable runnable) {
        Thread thread = new Thread(runnable);
        thread.setDaemon(true);
        thread.start();
        return thread;
      }
    
      /**
       * Generates a test case verifying that calling any enterXxx, tryEnterXxx, or waitForXxx method
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 27K bytes
    - Viewed (0)
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