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cmd/object-api-interface.go
ProxyRequest bool // only set for GET/HEAD in active-active replication scenario ProxyHeaderSet bool // only set for GET/HEAD in active-active replication scenario ReplicationRequest bool // true only if replication request ReplicationSourceTaggingTimestamp time.Time // set if MinIOSourceTaggingTimestamp received
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sun Sep 07 16:13:09 UTC 2025 - 17.5K bytes - Viewed (0) -
src/test/java/org/codelibs/fess/script/ScriptEngineFactoryTest.java
assertNotNull(retrieved); assertEquals(engine, retrieved); } // Test concurrent-like scenario (sequential but simulating concurrent behavior) public void test_add_multipleSameNameSequential() { TestScriptEngine engine1 = new TestScriptEngine("v1"); TestScriptEngine engine2 = new TestScriptEngine("v2");
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Tue Aug 19 14:09:36 UTC 2025 - 12.1K bytes - Viewed (0) -
src/test/java/org/codelibs/fess/entity/QueryContextTest.java
assertEquals("custom_field", queryContext.getDefaultField()); queryContext.setDefaultField(null); assertNull(queryContext.getDefaultField()); } // Test complex scenario with multiple operations public void test_complexScenario() { getMockRequest().setAttribute(Constants.FIELD_LOGS, new HashMap<String, List<String>>());
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Tue Aug 19 14:09:36 UTC 2025 - 17.4K bytes - Viewed (0) -
src/test/java/jcifs/smb/SmbTreeHandleInternalTest.java
// Act SmbSession result = handle.getSession(); // Assert assertNull(result); verify(handle).getSession(); } @Test @DisplayName("Scenario: verify interaction order across multiple calls") void verifyInteractionOrder() throws Exception { // Arrange: stub simple returns when(handle.hasCapability(anyInt())).thenReturn(true);Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Thu Aug 14 05:31:44 UTC 2025 - 9.3K bytes - Viewed (0) -
docs/es/docs/tutorial/dependencies/sub-dependencies.md
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Dec 30 18:26:57 UTC 2024 - 3.7K bytes - Viewed (0) -
docs/es/docs/tutorial/security/oauth2-jwt.md
Usando estas ideas, JWT puede ser utilizado para escenarios mucho más sofisticados. En esos casos, varias de esas entidades podrían tener el mismo ID, digamos `foo` (un usuario `foo`, un coche `foo`, y un artículo del blog `foo`).
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 10:49:48 UTC 2025 - 10.9K bytes - Viewed (0) -
.github/ISSUE_TEMPLATE/feature_addition_request.yaml
required: false - type: markdown attributes: value: > #### Ubiquity: provide concrete use cases Did you *actually* encounter the need for this feature in a real-world scenario, or is it just a feature that seems like a sensible addition to Guava? Before new features get added to Guava, we really want to be sure that it's for a use caseRegistered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Nov 17 18:47:47 UTC 2023 - 5.8K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.11.md
### SIG OpenStack SIG-OpenStack continued to build out testing, with eleven acceptance tests covering a wide-range of scenarios and use-cases. During the 1.11 cycle our reporting back to test-grid has qualified the OpenStack cloud provider as a gating job for the Kubernetes release.
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Thu Feb 06 06:04:15 UTC 2020 - 328.4K bytes - Viewed (0) -
cmd/peer-s3-server.go
// Initialize heal result info res = madmin.HealResultItem{ Type: madmin.HealItemBucket, Bucket: bucket, DiskCount: len(localDrives), SetCount: -1, // explicitly set an invalid value -1, for bucket heal scenario } // mutate only if not a dry-run if opts.DryRun { return res, nil } for i := range beforeState { res.Before.Drives = append(res.Before.Drives, madmin.HealDriveInfo{ UUID: "",Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 8.2K bytes - Viewed (0) -
docs/pt/docs/environment-variables.md
Em muitos casos, não é muito óbvio como as variáveis de ambiente seriam úteis e aplicáveis imediatamente. Mas elas continuam aparecendo em muitos cenários diferentes quando você está desenvolvendo, então é bom saber sobre elas.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sat Nov 09 16:39:20 UTC 2024 - 8.4K bytes - Viewed (0)