Search Options

Results per page
Sort
Preferred Languages
Advance

Results 121 - 130 of 605 for means (0.04 sec)

  1. .teamcity/src/main/kotlin/util/AdHocPerformanceScenario.kt

                    "",
                    display = ParameterDisplay.PROMPT,
                    allowEmpty = true,
                    description = "The baselines you want to run performance tests against. Empty means default baseline.",
                )
                text(
                    "testProject",
                    "",
                    display = ParameterDisplay.PROMPT,
                    allowEmpty = false,
    Registered: Wed Sep 10 11:36:15 UTC 2025
    - Last Modified: Wed Feb 12 09:12:03 UTC 2025
    - 5.5K bytes
    - Viewed (0)
  2. utils/utils.go

    }
    
    // RTrimSlice Right trims the given slice by given length
    func RTrimSlice[T any](v []T, trimLen int) []T {
    	if trimLen >= len(v) { // trimLen greater than slice len means fully sliced
    		return v[:0]
    	}
    	if trimLen < 0 { // negative trimLen is ignored
    		return v[:]
    	}
    	return v[:len(v)-trimLen]
    Registered: Sun Sep 07 09:35:13 UTC 2025
    - Last Modified: Thu Aug 22 11:03:42 UTC 2024
    - 4.1K bytes
    - Viewed (0)
  3. docs/compression/README.md

    Write throughput is typically at least 500MB/s per CPU core,
    and scales with the number of available CPU cores.
    Decompression speed is typically at least 1GB/s.
    
    This means that in cases where raw IO is below these numbers
    compression will not only reduce disk usage but also help increase system throughput.
    Typically, enabling compression on spinning disk systems
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 5.2K bytes
    - Viewed (0)
  4. docs/en/docs/advanced/security/http-basic-auth.md

    `secrets.compare_digest()` needs to take `bytes` or a `str` that only contains ASCII characters (the ones in English), this means it wouldn't work with characters like `á`, as in `Sebastián`.
    
    To handle that, we first convert the `username` and `password` to `bytes` encoding them with UTF-8.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 5K bytes
    - Viewed (0)
  5. src/main/java/jcifs/smb/compression/CompressionService.java

         *
         * @param data the data to analyze
         * @param algorithm the compression algorithm
         * @return estimated compression ratio (0.0 to 1.0, where 0.5 means 50% size reduction)
         */
        double estimateCompressionRatio(byte[] data, int algorithm);
    
        /**
         * Gets the minimum data size threshold for compression.
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sun Aug 31 08:00:57 UTC 2025
    - 5.2K bytes
    - Viewed (0)
  6. cmd/callhome.go

    	// Make sure only 1 callhome is running on the cluster.
    	locker := objAPI.NewNSLock(minioMetaBucket, "callhome/runCallhome.lock")
    	lkctx, err := locker.GetLock(ctx, callhomeLeaderLockTimeout)
    	if err != nil {
    		// lock timedout means some other node is the leader,
    		// cycle back return 'true'
    		return true
    	}
    
    	ctx = lkctx.Context()
    	defer locker.Unlock(lkctx)
    
    	// Perform callhome once and then keep running it at regular intervals.
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 5.3K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/util/concurrent/Futures.java

      //
      // 1. In the listener that performs the callback. In this case it is fine since inputFuture is
      //    assigned prior to calling addListener, and addListener happens-before any invocation of the
      //    listener. Notably, this means that 'volatile' is unnecessary to make 'inputFuture' visible
      //    to the listener.
      //
      // 2. In done() where we may propagate cancellation to the input. In this case it is _not_ fine.
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 64.3K bytes
    - Viewed (0)
  8. LICENSE

       1. Definitions.
    
          "License" shall mean the terms and conditions for use, reproduction,
          and distribution as defined by Sections 1 through 9 of this document.
    
          "Licensor" shall mean the copyright owner or entity authorized by
          the copyright owner that is granting the License.
    
          "Legal Entity" shall mean the union of the acting entity and all
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Tue May 08 21:35:34 UTC 2018
    - 11.1K bytes
    - Viewed (0)
  9. LICENSES/vendor/github.com/euank/go-kmsg-parser/LICENSE

       1. Definitions.
    
          "License" shall mean the terms and conditions for use, reproduction,
          and distribution as defined by Sections 1 through 9 of this document.
    
          "Licensor" shall mean the copyright owner or entity authorized by
          the copyright owner that is granting the License.
    
          "Legal Entity" shall mean the union of the acting entity and all
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Fri May 08 04:49:00 UTC 2020
    - 11.2K bytes
    - Viewed (0)
  10. LICENSES/vendor/github.com/go-logr/zapr/LICENSE

       1. Definitions.
    
          "License" shall mean the terms and conditions for use, reproduction,
          and distribution as defined by Sections 1 through 9 of this document.
    
          "Licensor" shall mean the copyright owner or entity authorized by
          the copyright owner that is granting the License.
    
          "Legal Entity" shall mean the union of the acting entity and all
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Thu Sep 09 12:43:43 UTC 2021
    - 11.2K bytes
    - Viewed (0)
Back to top