Search Options

Display Count
Sort
Preferred Language
Advanced Search

Results 1231 - 1240 of 2,896 for tree (0.02 seconds)

  1. internal/kms/stub.go

    // Copyright (c) 2015-2024 MinIO, Inc.
    //
    // This file is part of MinIO Object Storage stack
    //
    // This program is free software: you can redistribute it and/or modify
    // it under the terms of the GNU Affero General Public License as published by
    // the Free Software Foundation, either version 3 of the License, or
    // (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Aug 18 06:43:03 GMT 2024
    - 3.6K bytes
    - Click Count (0)
  2. internal/s3select/sql/jsonpath.go

    // Copyright (c) 2015-2021 MinIO, Inc.
    //
    // This file is part of MinIO Object Storage stack
    //
    // This program is free software: you can redistribute it and/or modify
    // it under the terms of the GNU Affero General Public License as published by
    // the Free Software Foundation, either version 3 of the License, or
    // (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 3.4K bytes
    - Click Count (0)
  3. docs/fr/docs/virtual-environments.md

    Commencez par créer un répertoire pour votre projet.
    
    Ce que je fais généralement, c’est créer un répertoire nommé `code` dans mon répertoire personnel/utilisateur.
    
    Et à l’intérieur, je crée un répertoire par projet.
    
    <div class="termy">
    
    ```console
    // Aller au répertoire personnel
    $ cd
    // Créer un répertoire pour tous vos projets de code
    $ mkdir code
    // Entrer dans ce répertoire code
    $ cd code
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:37:13 GMT 2026
    - 24.5K bytes
    - Click Count (0)
  4. src/main/java/jcifs/internal/smb2/ioctl/Smb2IoctlRequest.java

    /*
     * © 2017 AgNO3 Gmbh & Co. KG
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 16 01:32:48 GMT 2025
    - 9.4K bytes
    - Click Count (0)
  5. src/test/java/jcifs/internal/smb2/lease/DirectoryLeaseContextTest.java

    /*
     * © 2025 CodeLibs, Inc.
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 23 01:47:47 GMT 2025
    - 10.1K bytes
    - Click Count (0)
  6. src/test/java/jcifs/util/SimpleCircuitBreakerTest.java

    /*
     * © 2025 CodeLibs, Inc.
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 30 05:58:03 GMT 2025
    - 10.6K bytes
    - Click Count (0)
  7. internal/bucket/lifecycle/rule_test.go

    // Copyright (c) 2015-2021 MinIO, Inc.
    //
    // This file is part of MinIO Object Storage stack
    //
    // This program is free software: you can redistribute it and/or modify
    // it under the terms of the GNU Affero General Public License as published by
    // the Free Software Foundation, either version 3 of the License, or
    // (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Wed May 01 01:11:10 GMT 2024
    - 4.9K bytes
    - Click Count (0)
  8. internal/config/config_test.go

    }
    
    func TestValidRegion(t *testing.T) {
    	tests := []struct {
    		name    string
    		success bool
    	}{
    		{name: "us-east-1", success: true},
    		{name: "us_east", success: true},
    		{name: "helloWorld", success: true},
    		{name: "-fdslka", success: false},
    		{name: "^00[", success: false},
    		{name: "my region", success: false},
    		{name: "%%$#!", success: false},
    	}
    
    	for _, test := range tests {
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 4.2K bytes
    - Click Count (0)
  9. internal/config/identity/tls/config.go

    // Copyright (c) 2015-2021 MinIO, Inc.
    //
    // This file is part of MinIO Object Storage stack
    //
    // This program is free software: you can redistribute it and/or modify
    // it under the terms of the GNU Affero General Public License as published by
    // the Free Software Foundation, either version 3 of the License, or
    // (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri May 24 23:05:23 GMT 2024
    - 3.6K bytes
    - Click Count (0)
  10. android/guava/src/com/google/common/io/ReaderInputStream.java

            }
            draining = false;
            Java8Compatibility.clear(byteBuffer);
          }
    
          while (true) {
            // We call encode until there is no more input. The last call to encode will have endOfInput
            // == true. Then there is a final call to flush.
            CoderResult result;
            if (doneFlushing) {
              result = CoderResult.UNDERFLOW;
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Apr 14 16:36:11 GMT 2025
    - 9.3K bytes
    - Click Count (0)
Back to Top