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guava/src/com/google/common/base/Predicates.java
* {@link Predicate#apply}), the returned predicate may not be <i>consistent with equals</i>. For * example, {@code instanceOf(ArrayList.class)} will yield different results for the two equal * instances {@code Lists.newArrayList(1)} and {@code Arrays.asList(1)}. * * <p><b>Discouraged:</b> Prefer using {@code clazz::isInstance} or {@code x -> x instanceof
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 26.6K bytes - Viewed (0) -
cmd/metacache-set.go
func getQuorumDisks(disks []StorageAPI, infos []DiskInfo, readQuorum int) (newDisks []StorageAPI) { newDisks, _ = getQuorumDiskInfos(disks, infos, readQuorum) return newDisks } // Will return io.EOF if continuing would not yield more results. func (er *erasureObjects) listPath(ctx context.Context, o listPathOptions, results chan<- metaCacheEntry) (err error) { defer xioutil.SafeClose(results) o.debugf(color.Green("listPath:")+" with options: %#v", o)
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 30.7K bytes - Viewed (0) -
docs/ko/docs/tutorial/sql-databases.md
{* ../../docs_src/sql_databases/tutorial001_an_py310.py ln[21:22] hl[21:22] *} ### 세션 의존성 생성하기 **`Session`**은 **메모리에 객체**를 저장하고 데이터에 필요한 모든 변경 사항을 추적한 후, **`engine`을 통해** 데이터베이스와 통신합니다. `yield`를 사용해 FastAPI의 **의존성**을 생성하여 각 요청마다 새로운 `Session`을 제공합니다. 이는 요청당 하나의 세션만 사용되도록 보장합니다. 🤓 그런 다음 이 의존성을 사용하는 코드를 간소화하기 위해 `Annotated` 의존성 `SessionDep`을 생성합니다.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Tue Dec 24 16:14:29 UTC 2024 - 18K bytes - Viewed (0) -
src/cmd/asm/internal/asm/testdata/arm64enc.s
VCNT V0.B8, V0.B8 // 0058200e VCNT V0.B16, V0.B16 // 0058204e WFE // 5f2003d5 WFI // 7f2003d5 YIELD // 3f2003d5 //TODO FABD F0, F5, F11 // abd4a07e //TODO VFABD V30.S2, V8.S2, V24.S2 // 18d5be2e //TODO VFABS V5.S4, V24.S4 // b8f8a04e
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Mon Jul 24 01:11:41 UTC 2023 - 43.9K bytes - Viewed (0) -
docs/changelogs/changelog_4x.md
If you want this update with the old behavior use [this interceptor][legacy_interceptor]. * Fix: Don't crash decompressing web sockets messages. We had a bug where we assumed deflated bytes in would always yield deflated bytes out and this isn't always the case! * Fix: Reliably update and invalidate the disk cache on windows. As originally designed our
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Wed Apr 17 13:25:31 UTC 2024 - 25.2K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* usually have much noticeable impact. A value of one permits only one thread to modify the cache * at a time, but since read operations and cache loading computations can proceed concurrently, * this still yields higher concurrency than full synchronization. * * <p>Defaults to 4. <b>Note:</b>The default may change in the future. If you care about this * value, you should always choose it explicitly. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 51.7K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Lists.java
* size (the final list may be smaller). For example, partitioning a list containing {@code [a, b, * c, d, e]} with a partition size of 3 yields {@code [[a, b, c], [d, e]]} -- an outer list * containing two inner lists of three and two elements, all in the original order. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 42.2K bytes - Viewed (0) -
doc/go_mem.html
The closing of a channel is synchronized before a receive that returns a zero value because the channel is closed. </p> <p> In the previous example, replacing <code>c <- 0</code> with <code>close(c)</code> yields a program with the same guaranteed behavior. </p> <p class="rule"> A receive from an unbuffered channel is synchronized before the completion of the corresponding send on that channel. </p> <p>
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Tue Aug 05 15:41:37 UTC 2025 - 26.6K bytes - Viewed (0) -
src/bytes/bytes.go
// is reached and keep reusing the same source string - that // should therefore be always resident in the L1 cache - until we // have completed the construction of the result. // This yields significant speedups (up to +100%) in cases where // the result length is large (roughly, over L2 cache size). const chunkLimit = 8 * 1024 chunkMax := n if chunkMax > chunkLimit {
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed Sep 03 14:04:47 UTC 2025 - 35.5K bytes - Viewed (0) -
android/guava/src/com/google/common/base/CharMatcher.java
tmp[5 - i] = hex.charAt(c & 0xF); c = (char) (c >> 4); } return String.copyValueOf(tmp); } // Fast matchers /** A matcher for which precomputation will not yield any significant benefit. */ abstract static class FastMatcher extends CharMatcher { @Override public final CharMatcher precomputed() { return this; } @Override
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 53.9K bytes - Viewed (0)