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Results 111 - 120 of 421 for lockR (0.04 sec)
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cmd/admin-heal-ops.go
func (ahs *allHealState) setDiskHealingStatus(ep Endpoint, healing bool) { ahs.Lock() defer ahs.Unlock() ahs.healLocalDisks[ep] = healing } func (ahs *allHealState) pushHealLocalDisks(healLocalDisks ...Endpoint) { ahs.Lock() defer ahs.Unlock() for _, ep := range healLocalDisks { ahs.healLocalDisks[ep] = false } }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sat Oct 26 09:58:27 UTC 2024 - 25.6K bytes - Viewed (0) -
guava/src/com/google/common/hash/Striped64.java
* needed. * * A single spinlock ("busy") is used for initializing and * resizing the table, as well as populating slots with new Cells. * There is no need for a blocking lock; when the lock is not * available, threads try other slots (or the base). During these * retries, there is increased contention and reduced locality, * which is still better than alternatives. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Jun 14 17:55:55 UTC 2024 - 11.5K bytes - Viewed (0) -
cmd/callhome.go
return } go func() { r := rand.New(rand.NewSource(time.Now().UnixNano())) // Leader node (that successfully acquires the lock inside runCallhome) // will keep performing the callhome. If the leader goes down for some reason, // the lock will be released and another node will acquire it and take over // because of this loop. for { if !globalCallhomeConfig.Enabled() { return }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 17 16:53:34 UTC 2024 - 5.3K bytes - Viewed (0) -
internal/grid/muxserver.go
} // Unlock, since we are calling deleteMux, which will call close - which will lock recvMu. if locked { m.recvMu.Unlock() defer m.recvMu.Lock() } m.parent.deleteMux(true, m.ID) } func (m *muxServer) send(msg message) { m.sendMu.Lock() defer m.sendMu.Unlock() msg.MuxID = m.ID msg.Seq = m.SendSeq m.SendSeq++ if debugPrint {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Jun 07 15:51:52 UTC 2024 - 9.7K bytes - Viewed (0) -
cmd/admin-handlers.go
toEntry := func(lri lockRequesterInfo) string { return fmt.Sprintf("%s/%s", lri.Name, lri.UID) } for _, peerLock := range peerLocks { if peerLock == nil { continue } for k, v := range peerLock.Locks { for _, lockReqInfo := range v { if val, ok := entryMap[toEntry(lockReqInfo)]; ok { val.ServerList = append(val.ServerList, peerLock.Addr) } else {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Oct 04 11:32:32 UTC 2024 - 99.7K bytes - Viewed (0) -
cmd/service.go
// For each call, unfreezeServices must be called once. func freezeServices() { // Use atomics for globalServiceFreeze, so we can read without locking. // We need a lock since we are need the 2 atomic values to remain in sync. globalServiceFreezeMu.Lock() // If multiple calls, first one creates channel. globalServiceFreezeCnt++ if globalServiceFreezeCnt == 1 { globalServiceFreeze.Store(make(chan struct{})) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Feb 28 07:02:14 UTC 2024 - 3.8K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/Striped64.java
* needed. * * A single spinlock ("busy") is used for initializing and * resizing the table, as well as populating slots with new Cells. * There is no need for a blocking lock; when the lock is not * available, threads try other slots (or the base). During these * retries, there is increased contention and reduced locality, * which is still better than alternatives. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Jun 14 17:55:55 UTC 2024 - 11.5K bytes - Viewed (0) -
cmd/untar.go
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Sep 22 00:33:43 UTC 2024 - 6K bytes - Viewed (2) -
cmd/perf-tests.go
activeConnections uint64 sync.RWMutex } func (n *netPerfRX) Connect() { n.Lock() defer n.Unlock() n.activeConnections++ atomic.StoreUint64(&n.RX, 0) n.lastToConnect = time.Now() } func (n *netPerfRX) Disconnect() { n.Lock() defer n.Unlock() n.activeConnections-- if n.firstToDisconnect.IsZero() { n.RXSample = atomic.LoadUint64(&n.RX)
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 24 23:05:23 UTC 2024 - 11.8K bytes - Viewed (0) -
cmd/erasure-server-pool-decom.go
return err } // if no update is needed return right away. if !update { z.poolMetaMutex.Lock() z.poolMeta = meta z.poolMetaMutex.Unlock() } else { newMeta := newPoolMeta(z, meta) if err = newMeta.save(ctx, z.serverPools); err != nil { return err } z.poolMetaMutex.Lock() z.poolMeta = newMeta z.poolMetaMutex.Unlock() } pools := meta.returnResumablePools()
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 13:20:19 UTC 2024 - 42.2K bytes - Viewed (0)