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Results 111 - 120 of 193 for isDate (0.13 sec)

  1. cmd/test-utils_test.go

    }
    
    func resetGlobalEndpoints() {
    	globalEndpoints = EndpointServerPools{}
    }
    
    func resetGlobalIsErasure() {
    	globalIsErasure = false
    }
    
    // reset global heal state
    func resetGlobalHealState() {
    	// Init global heal state
    	if globalAllHealState == nil {
    		globalAllHealState = newHealState(GlobalContext, false)
    	} else {
    		globalAllHealState.Lock()
    		for _, v := range globalAllHealState.healSeqMap {
    Registered: Sun Oct 27 19:28:09 UTC 2024
    - Last Modified: Tue Oct 01 22:13:18 UTC 2024
    - 77K bytes
    - Viewed (0)
  2. src/main/webapp/css/admin/bootstrap.min.css.map

    es/1873#issuecomment-152293725 for more details\n@mixin form-validation-state-selector($state) {\n  @if ($state == \"valid\" or $state == \"invalid\") {\n    .was-validated #{if(&, \"&\", \"\")}:#{$state},\n    #{if(&, \"&\", \"\")}.is-#{$state} {\n      @content;\n    }\n  } @else {\n    #{if(&, \"&\", \"\")}.is-#{$state} {\n      @content;\n    }\n  }\n}\n\n@mixin form-validation-state($state, $color, $icon) {\n  .#{$state}-feedback {\n    display: none;\n    width: 100%;\n    margin-top: $for...
    Registered: Mon Oct 28 08:04:08 UTC 2024
    - Last Modified: Sat Oct 26 01:49:09 UTC 2024
    - 639.3K bytes
    - Viewed (0)
  3. cmd/erasure-metadata.go

    // GetInternalReplicationState is a wrapper method to fetch internal replication state from the map m
    func GetInternalReplicationState(m map[string][]byte) ReplicationState {
    	m1 := make(map[string]string, len(m))
    	for k, v := range m {
    		m1[k] = string(v)
    	}
    	return getInternalReplicationState(m1)
    }
    
    // getInternalReplicationState fetches internal replication state from the map m
    Registered: Sun Oct 27 19:28:09 UTC 2024
    - Last Modified: Fri Sep 06 09:42:21 UTC 2024
    - 21.2K bytes
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  4. cmd/bootstrap-peer-server.go

    		var wg sync.WaitGroup
    		wg.Add(len(clnts))
    		onlineServers = 0
    		for _, clnt := range clnts {
    			go func(clnt *bootstrapRESTClient) {
    				defer wg.Done()
    
    				if clnt.gridConn.State() != grid.StateConnected {
    					mu.Lock()
    					offlineEndpoints = append(offlineEndpoints, fmt.Errorf("%s is unreachable: %w", clnt, grid.ErrDisconnected))
    					mu.Unlock()
    					return
    				}
    
    Registered: Sun Oct 27 19:28:09 UTC 2024
    - Last Modified: Tue Oct 01 22:13:18 UTC 2024
    - 8.4K bytes
    - Viewed (0)
  5. internal/logger/console.go

    	// of splitting error text and always pretty printing the
    	// red banner along with the error message. Since the error
    	// message itself contains some colored text, we needed
    	// to use some ANSI control escapes to cursor color state
    	// and freely move in the screen.
    	for _, line := range strings.Split(errMsg, "\n") {
    		if len(line) == 0 {
    			// No more text to print, just quit.
    			break
    		}
    
    		for {
    Registered: Sun Oct 27 19:28:09 UTC 2024
    - Last Modified: Fri Jul 12 20:51:54 UTC 2024
    - 7.5K bytes
    - Viewed (0)
  6. docs/tr/docs/history-design-future.md

    > Bu projenin geçmişi nedir? Birkaç hafta içinde hiçbir yerden harika bir şeye dönüşmüş gibi görünüyor [...]
    
    İşte o geçmişin bir kısmı.
    
    ## Alternatifler
    
    Bir süredir karmaşık gereksinimlere sahip API'lar oluşturuyor (Makine Öğrenimi, dağıtık sistemler, asenkron işler, NoSQL veritabanları vb.) ve farklı geliştirici ekiplerini yönetiyorum.
    
    Registered: Sun Oct 27 07:19:11 UTC 2024
    - Last Modified: Mon Jul 29 23:35:07 UTC 2024
    - 4.7K bytes
    - Viewed (0)
  7. docs/zh/docs/tutorial/sql-databases.md

    我们将`SessionLocal()`请求的创建和处理放在一个`try`块中。
    
    然后我们在finally块中关闭它。
    
    通过这种方式,我们确保数据库会话在请求后始终关闭,即使在处理请求时出现异常也会关闭。
    
    ///
    
    ### 关于`request.state`
    
    `request.state`是每个`Request`对象的属性。它用于存储附加到请求本身的任意对象,例如本例中的数据库会话。您可以在[Starlette 的关于`Request`state](https://www.starlette.io/requests/#other-state)的文档中了解更多信息。
    
    对于这种情况下,它帮助我们确保在整个请求中使用单个数据库会话,然后关闭(在中间件中)。
    
    ### 使用`yield`依赖项与使用中间件的区别
    
    在此处添加**中间件**与`yield`的依赖项的作用效果类似,但也有一些区别:
    
    Registered: Sun Oct 27 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 27.1K bytes
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  8. docs/em/docs/tutorial/sql-databases.md

     & ⤴️ 👥 🔐 ⚫️ `finally` 🍫.
    
    👉 🌌 👥 ⚒ 💭 💽 🎉 🕧 📪 ⏮️ 📨. 🚥 📤 ⚠ ⏪ 🏭 📨.
    
    ///
    
    ### 🔃 `request.state`
    
    `request.state` 🏠 🔠 `Request` 🎚. ⚫️ 📤 🏪 ❌ 🎚 📎 📨 ⚫️, 💖 💽 🎉 👉 💼. 👆 💪 ✍ 🌅 🔃 ⚫️ <a href="https://www.starlette.io/requests/#other-state" class="external-link" target="_blank">💃 🩺 🔃 `Request` 🇵🇸</a>.
    
    👥 👉 💼, ⚫️ ℹ 👥 🚚 👁 💽 🎉 ⚙️ 🔘 🌐 📨, &amp; ⤴️ 🔐 ⏮️ (🛠️).
    
    Registered: Sun Oct 27 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 25K bytes
    - Viewed (0)
  9. internal/grid/manager.go

    // It also handles incoming requests and routes them to the appropriate connection.
    type Manager struct {
    	// ID is an instance ID, that will change whenever the server restarts.
    	// This allows remotes to keep track of whether state is preserved.
    	ID uuid.UUID
    
    	// Immutable after creation, so no locks.
    	targets map[string]*Connection
    
    	// serverside handlers.
    	handlers handlers
    
    	// local host name.
    	local string
    
    Registered: Sun Oct 27 19:28:09 UTC 2024
    - Last Modified: Mon Jul 29 18:10:04 UTC 2024
    - 10.6K bytes
    - Viewed (0)
  10. docs/en/docs/tutorial/bigger-applications.md

    The `APIRouter`s are not "mounted", they are not isolated from the rest of the application.
    
    This is because we want to include their *path operations* in the OpenAPI schema and the user interfaces.
    
    As we cannot just isolate them and "mount" them independently of the rest, the *path operations* are "cloned" (re-created), not included directly.
    
    ///
    
    ## Check the automatic API docs
    
    Now, run your app:
    
    <div class="termy">
    
    Registered: Sun Oct 27 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 18.4K bytes
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