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Results 101 - 110 of 830 for wait (0.04 sec)

  1. internal/event/targetlist.go

    				reqInfo := &logger.ReqInfo{}
    				reqInfo.AppendTags("targetID", id.String())
    				logger.LogOnceIf(logger.SetReqInfo(context.Background(), reqInfo), logSubsys, err, id.String())
    			}
    		}(id, target)
    	}
    	wg.Wait()
    	list.totalEvents.Add(1)
    }
    
    func (list *TargetList) sendAsync(event Event, targetIDset TargetIDSet) {
    	select {
    	case list.queue <- asyncEvent{
    		ev:        event,
    		targetSet: targetIDset.Clone(),
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri May 24 23:05:23 UTC 2024
    - 9.2K bytes
    - Viewed (0)
  2. cmd/handler-api.go

    			if val := globalServiceFreeze.Load(); val != nil {
    				if unlock, ok := val.(chan struct{}); ok && unlock != nil {
    					// Wait until unfrozen.
    					select {
    					case <-unlock:
    					case <-r.Context().Done():
    						// if client canceled we don't need to wait here forever.
    						return
    					}
    				}
    			}
    		}
    
    		globalHTTPStats.addRequestsInQueue(1)
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Sep 26 17:07:10 UTC 2024
    - 10.4K bytes
    - Viewed (0)
  3. compat/maven-model-builder/src/main/java/org/apache/maven/model/building/DefaultTransformerContext.java

            }
    
            public Model get() {
                if (!set) {
                    synchronized (this) {
                        if (!set) {
                            try {
                                this.wait();
                            } catch (InterruptedException e) {
                                // Ignore
                            }
                        }
                    }
                }
                return model;
    Registered: Sun Nov 03 03:35:11 UTC 2024
    - Last Modified: Fri Oct 25 12:31:46 UTC 2024
    - 4.2K bytes
    - Viewed (0)
  4. android/guava-testlib/src/com/google/common/util/concurrent/testing/AbstractListenableFutureTest.java

            new Thread(() -> latch.countDown()).start();
          }
    
          future.addListener(listenerLatch::countDown, exec);
        }
    
        assertSame(Boolean.TRUE, future.get());
        // Wait for the listener latch to complete.
        listenerLatch.await(500, MILLISECONDS);
    
        exec.shutdown();
        exec.awaitTermination(500, MILLISECONDS);
      }
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Sep 06 18:30:30 UTC 2023
    - 6K bytes
    - Viewed (0)
  5. cmd/erasure-common.go

    				//
    				// - Do not consume disks which are being healed
    				//
    				// - Future: skip busy disks
    				return
    			}
    
    			mu.Lock()
    			newDisks = append(newDisks, disks[i])
    			mu.Unlock()
    		}()
    	}
    	wg.Wait()
    	return newDisks
    }
    
    func (er erasureObjects) getOnlineLocalDisks() (newDisks []StorageAPI) {
    	disks := er.getOnlineDisks()
    
    	// Based on the random shuffling return back randomized disks.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Aug 12 08:38:15 UTC 2024
    - 2.3K bytes
    - Viewed (0)
  6. cmd/storage-rest-server.go

    		if doneCh == nil {
    			return
    		}
    		// Indicate we are ready to write.
    		doneCh <- err
    
    		// Wait for channel to be closed so we don't race on writes.
    		<-doneCh
    
    		// Clear so we can be called multiple times without crashing.
    		doneCh = nil
    	}
    }
    
    // waitForHTTPResponse will wait for responses where keepHTTPResponseAlive
    // has been used.
    // The returned reader contains the payload.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Aug 14 17:11:51 UTC 2024
    - 45.7K bytes
    - Viewed (0)
  7. cmd/batch-handlers.go

    				// persist in-memory state to disk after every 10secs.
    				batchLogIf(ctx, ri.updateAfter(ctx, api, 10*time.Second, job))
    
    				if wait := globalBatchConfig.ReplicationWait(); wait > 0 {
    					time.Sleep(wait)
    				}
    			}()
    		}
    		wk.Wait()
    
    		ri.RetryAttempts = attempts
    		ri.Complete = ri.ObjectsFailed == 0
    		ri.Failed = ri.ObjectsFailed > 0
    
    		globalBatchJobsMetrics.save(job.ID, ri)
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Oct 18 15:32:09 UTC 2024
    - 62.2K bytes
    - Viewed (0)
  8. src/bytes/reader_test.go

    		t.Errorf("Read failed: read %d %v", n, err)
    	}
    	if got, want := r.Len(), 1; got != want {
    		t.Errorf("r.Len(): got %d, want %d", got, want)
    	}
    	if n, err := r.Read(make([]byte, 1)); err != nil || n != 1 {
    		t.Errorf("Read failed: read %d %v; want 1, nil", n, err)
    	}
    	if got, want := r.Len(), 0; got != want {
    		t.Errorf("r.Len(): got %d, want %d", got, want)
    	}
    }
    
    var UnreadRuneErrorTests = []struct {
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Mon Dec 13 18:45:54 UTC 2021
    - 8K bytes
    - Viewed (0)
  9. cni/pkg/nodeagent/ztunnelserver.go

    	// However, if they do get in a state where they call us in a loop, we will quickly OOM
    	limit := rate.NewLimiter(rate.Limit(5), 1)
    	for {
    		log.Debug("accepting conn")
    		if err := limit.Wait(ctx); err != nil {
    			log.Errorf("failed to wait for ztunnel connection: %v", err)
    			return
    		}
    		conn, err := z.accept()
    		if err != nil {
    			if errors.Is(err, net.ErrClosed) {
    				log.Debug("listener closed - returning")
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Jul 29 16:08:35 UTC 2024
    - 13.2K bytes
    - Viewed (0)
  10. cmd/namespace-lock_test.go

    		}
    
    		// lk2
    		lk2ch := make(chan struct{})
    		go func() {
    			defer close(lk2ch)
    			nsLk.lock(ctx, "volume", "path", "source", "opsID", false, 1*time.Millisecond)
    		}()
    		time.Sleep(1 * time.Millisecond) // wait for goroutine to advance; ref=2
    
    		// Unlock the 1st lock; ref=1 after this line
    		nsLk.unlock("volume", "path", false)
    
    		// Taking another lockMapMutex here allows queuing up additional lockers. This should
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Apr 23 18:58:53 UTC 2021
    - 3.1K bytes
    - Viewed (0)
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