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Results 101 - 108 of 108 for mesos (0.02 sec)

  1. guava/src/com/google/common/collect/ImmutableCollection.java

       * covariant, would still permit a plain `T[]`) and return a plain `T[]`. But of course that would
       * require its own suppression, since it is also unsound. toArray(T[]) is just a mess from a
       * nullness perspective. The signature below at least has the virtue of being relatively simple.
       */
      @SuppressWarnings("nullness")
      public final <T extends @Nullable Object> T[] toArray(T[] other) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 18.7K bytes
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  2. android/guava/src/com/google/common/collect/ImmutableCollection.java

       * covariant, would still permit a plain `T[]`) and return a plain `T[]`. But of course that would
       * require its own suppression, since it is also unsound. toArray(T[]) is just a mess from a
       * nullness perspective. The signature below at least has the virtue of being relatively simple.
       */
      @SuppressWarnings("nullness")
      public final <T extends @Nullable Object> T[] toArray(T[] other) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 21.4K bytes
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  3. docs/es/docs/tutorial/sql-databases.md

    Tiene los mismos campos que `HeroBase`, y también tiene `secret_name`.
    
    Ahora, cuando los clientes **crean un nuevo héroe**, enviarán el `secret_name`, se almacenará en la base de datos, pero esos nombres secretos no se devolverán en la API a los clientes.
    
    /// tip | Consejo
    
    Esta es la forma en la que manejarías **contraseñas**. Recíbelas, pero no las devuelvas en la API.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Mon Dec 30 18:26:57 UTC 2024
    - 15.8K bytes
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  4. guava/src/com/google/common/util/concurrent/Striped.java

         *   lock.unlock();
         * }
         *
         * If we only held the int[] stripes, translating it on the fly to L's, the original locks might
         * be garbage collected after locking them, ending up in a huge mess.
         */
        @SuppressWarnings("unchecked") // we carefully replaced all keys with their respective L's
        List<L> asStripes = (List<L>) result;
        return Collections.unmodifiableList(asStripes);
      }
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 20.6K bytes
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  5. docs/pt/docs/virtual-environments.md

    ```plaintext
    C:\Windows\System32
    ```
    
    Isso significa que o sistema procuraria programas em:
    
    * `C:\Windows\System32`
    
    ////
    
    Após ativar o ambiente virtual, a variável `PATH` ficaria mais ou menos assim:
    
    //// tab | Linux, macOS
    
    ```plaintext
    /home/user/code/awesome-project/.venv/bin:/usr/bin:/bin:/usr/sbin:/sbin
    ```
    
    Isso significa que o sistema agora começará a procurar primeiro por programas em:
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sat Nov 09 16:39:20 UTC 2024
    - 22.6K bytes
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  6. .bazelrc

    # Do not do this. If enabled protobuf's core internal target 
    # @com_google_protobuf//python:protobuf_python will start depending on a bunch
    # of cc_binary shared libraries artifacts, which will mess with how we link 
    # protobuf dependencies ourselves. By default this value is false, but some 
    # projects enable it, which we don't want here.
    # build --define=use_fast_cpp_protos=true
    
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Fri Aug 22 21:03:34 UTC 2025
    - 56K bytes
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  7. android/guava/src/com/google/common/collect/ImmutableSortedSet.java

     *
     * @author Jared Levy
     * @author Louis Wasserman
     * @since 2.0 (implements {@code NavigableSet} since 12.0)
     */
    // TODO(benyu): benchmark and optimize all creation paths, which are a mess now
    @GwtCompatible
    @SuppressWarnings("serial") // we're overriding default serialization
    public abstract class ImmutableSortedSet<E> extends ImmutableSet<E>
        implements NavigableSet<E>, SortedIterable<E> {
      /**
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 36.8K bytes
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  8. src/main/webapp/js/admin/popper.min.js.map

    eslint-disable-line dot-notation\n    if (modifier.enabled && isFunction(fn)) {\n      // Add properties to offsets to make them a complete clientRect object\n      // we do this before each modifier to make sure the previous one doesn't\n      // mess with these values\n      data.offsets.popper = getClientRect(data.offsets.popper);\n      data.offsets.reference = getClientRect(data.offsets.reference);\n\n      data = fn(data, modifier);\n    }\n  });\n\n  return data;\n}\n","import computeAutoPlacement...
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sat Oct 26 01:49:09 UTC 2024
    - 120.9K bytes
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