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Results 101 - 110 of 111 for handshake (0.21 seconds)

  1. okhttp/src/jvmTest/kotlin/okhttp3/ServerTruncatesRequestTest.kt

        val call1 = localClient.newCall(Request(server.url("/")))
    
        call1.execute().use { response ->
          assertThat(response.body.string()).isEqualTo("Req1")
          assertThat(response.handshake).isNotNull()
          assertThat(response.protocol == Protocol.HTTP_1_1)
        }
    
        eventListener.closed = true
    
        val call2 = localClient.newCall(Request(server.url("/")))
    
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Jan 11 11:54:15 GMT 2026
    - 10.7K bytes
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  2. docs/uk/docs/deployment/https.md

    <img src="/img/deployment/https/https01.drawio.svg">
    
    ### Початок TLS рукостискання { #tls-handshake-start }
    
    Потім браузер зв'яжеться з цією IP-адресою на **порту 443** (порт HTTPS).
    
    Перша частина комунікації - це просто встановлення з'єднання між клієнтом і сервером та узгодження криптографічних ключів тощо.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:27:41 GMT 2026
    - 21.6K bytes
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  3. docs/ru/docs/deployment/https.md

    <img src="/img/deployment/https/https01.drawio.svg">
    
    ### Начало TLS-рукопожатия { #tls-handshake-start }
    
    Далее браузер будет общаться с этим IP‑адресом на **порту 443** (порт HTTPS).
    
    Первая часть взаимодействия — установить соединение между клиентом и сервером и договориться о криптографических ключах и т.п.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 17:56:20 GMT 2026
    - 22.7K bytes
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  4. docs/zh/docs/deployment/https.md

    首先,浏览器将通过 **DNS 服务器** 查询**域名的IP** 是什么,在本例中为 `someapp.example.com`。
    
    DNS 服务器会告诉浏览器使用某个特定的 **IP 地址**。 这将是你在 DNS 服务器中为你的服务器配置的公共 IP 地址。
    
    <img src="/img/deployment/https/https01.drawio.svg">
    
    ### TLS 握手开始 { #tls-handshake-start }
    
    然后,浏览器将在**端口 443**(HTTPS 端口)上与该 IP 地址进行通信。
    
    通信的第一部分只是建立客户端和服务器之间的连接并决定它们将使用的加密密钥等。
    
    <img src="/img/deployment/https/https02.drawio.svg">
    
    客户端和服务器之间建立 TLS 连接的过程称为 **TLS 握手**。
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 17:06:37 GMT 2026
    - 12.5K bytes
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  5. docs/ko/docs/deployment/https.md

    DNS 서버는 브라우저에게 특정 **IP 주소**를 사용하라고 알려줍니다. 이는 DNS 서버에 설정해 둔, 서버가 사용하는 공개 IP 주소입니다.
    
    <img src="/img/deployment/https/https01.drawio.svg">
    
    ### TLS 핸드셰이크 시작 { #tls-handshake-start }
    
    그 다음 브라우저는 **포트 443**(HTTPS 포트)에서 해당 IP 주소와 통신합니다.
    
    통신의 첫 부분은 클라이언트와 서버 사이의 연결을 설정하고, 사용할 암호화 키 등을 결정하는 과정입니다.
    
    <img src="/img/deployment/https/https02.drawio.svg">
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 14:06:26 GMT 2026
    - 15.9K bytes
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  6. CHANGELOG/CHANGELOG-1.8.md

    now allows providing the user uid. ([#49677](https://github.com/kubernetes/kubernetes/pull/49677), [@dims](https://github.com/dims))
    
    * After a kubelet rotates its client cert, it now closes its connections to the API server to force a handshake using the new cert. Previously, the kubelet could keep its existing connection open, even if the cert used for that connection was expired and rejected by the API server. ([#49899](https://github.com/kubernetes/kubernetes/pull/49899), [@ericchia...
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Tue Feb 20 15:45:02 GMT 2024
    - 312.2K bytes
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  7. CHANGELOG/CHANGELOG-1.23.md

    - `client-go`, using log level 9, traces the following events of a HTTP request:
          - DNS lookup
          - TCP dialing
          - TLS handshake
          - Time to get a connection from the pool
          - Time to process a request ([#105156](https://github.com/kubernetes/kubernetes/pull/105156), [@aojea](https://github.com/aojea))
    
    ### Documentation
    
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Tue Feb 28 21:06:52 GMT 2023
    - 424.5K bytes
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  8. lib/fips140/v1.26.0.zip

    derived), hash: s.hash, } } // ClientHandshakeTraff derives the client_handshake_traffic_secret from // the handshake secret and the transcript up to the ServerHello. func (s *HandshakeSecret) ClientHandshakeTraff(transcript hash.Hash) []byte { return deriveSecret(s.hash, s.secret, clientHandshakeTraff, transcript) } // ServerHandshakeTraff derives the server_handshake_traffic_secret from // the handshake secret and the transcript up to the ServerHello. func (s *HandshakeSecret) ServerHandshakeTraff(transcript...
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Thu Jan 08 17:58:32 GMT 2026
    - 660.3K bytes
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  9. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Connection.kt

       * long, streams created while we await the pong will reuse broken connections and inevitably
       * fail. If it is too short, slow connections will be marked as failed and extra TCP and TLS
       * handshakes will be required.
       *
       * The deadline is currently hardcoded. We may make this configurable in the future!
       */
      internal fun sendDegradedPingLater() {
        withLock {
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 31.9K bytes
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  10. lib/fips140/v1.0.0-c2097c7c.zip

    hash: s.hash, } } // ClientHandshakeTraff derives the client_handshake_traffic_secret from // the handshake secret and the transcript up to the ServerHello. func (s *HandshakeSecret) ClientHandshakeTraff(transcript fips140.Hash) []byte { return deriveSecret(s.hash, s.secret, clientHandshakeTraff, transcript) } // ServerHandshakeTraff derives the server_handshake_traffic_secret from // the handshake secret and the transcript up to the ServerHello. func (s *HandshakeSecret) ServerHandshakeTraff(transcript...
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Thu Sep 25 19:53:19 GMT 2025
    - 642.7K bytes
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