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android/guava-testlib/src/com/google/common/testing/ArbitraryInstances.java
import com.google.common.collect.SortedMapDifference; import com.google.common.collect.SortedMultiset; import com.google.common.collect.SortedSetMultimap; import com.google.common.collect.Table; import com.google.common.collect.Tables; import com.google.common.collect.TreeBasedTable; import com.google.common.collect.TreeMultimap; import com.google.common.io.ByteSink; import com.google.common.io.ByteSource;
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Sep 23 17:50:58 GMT 2025 - 20.9K bytes - Click Count (0) -
guava/src/com/google/common/cache/LocalCache.java
long now = map.ticker.read(); preWriteCleanup(now); int newCount = this.count - 1; AtomicReferenceArray<ReferenceEntry<K, V>> table = this.table; int index = hash & (table.length() - 1); ReferenceEntry<K, V> first = table.get(index); for (e = first; e != null; e = e.getNext()) { K entryKey = e.getKey(); if (e.getHash() == hash
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Apr 01 17:27:13 GMT 2026 - 148.9K bytes - Click Count (0) -
android/guava/src/com/google/common/base/CharMatcher.java
} /** Fast matcher using a {@link BitSet} table of matching characters. */ @GwtIncompatible // used only from other GwtIncompatible code private static final class BitSetMatcher extends NamedFastMatcher { private final BitSet table; private BitSetMatcher(BitSet table, String description) { super(description); if (table.length() + Long.SIZE < table.size()) { table = (BitSet) table.clone();Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Jan 29 22:14:05 GMT 2026 - 53.9K bytes - Click Count (0) -
docs/ja/docs/tutorial/sql-databases.md
さらに、`secret_name` を作っていますが、現状ではそれをどこでも返してしまっています。これではあまり「シークレット」ではありません... 😅 これらを、いくつかの追加モデルで修正します。ここで SQLModel の真価が発揮されます。✨ ### 複数モデルの作成 { #create-multiple-models } SQLModel では、`table=True` のあるモデルクラスがテーブルモデルです。 `table=True` のないモデルクラスはデータモデルで、実体は(小さな機能がいくつか追加された)Pydantic モデルです。🤓 SQLModel では継承を使って、あらゆるケースでフィールドの重複を避けられます。 #### `HeroBase` - ベースクラス { #herobase-the-base-class }Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:07:17 GMT 2026 - 18K bytes - Click Count (0) -
src/archive/tar/format.go
// sparse files | no | yes | yes // // The table's upper portion shows the [Header] fields, where each format reports // the maximum number of bytes allowed for each string field and // the integer type used to store each numeric field // (where timestamps are stored as the number of seconds since the Unix epoch). // // The table's lower portion shows specialized features of each format,
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Fri Oct 13 18:36:46 GMT 2023 - 11.3K bytes - Click Count (0) -
gorm.go
// You can disable it by setting `SkipDefaultTransaction` to true SkipDefaultTransaction bool DefaultTransactionTimeout time.Duration DefaultContextTimeout time.Duration // NamingStrategy tables, columns naming strategy NamingStrategy schema.Namer // FullSaveAssociations full save associations FullSaveAssociations bool // Logger Logger logger.Interface
Created: Sun Apr 05 09:35:12 GMT 2026 - Last Modified: Sat Mar 21 11:35:55 GMT 2026 - 13.1K bytes - Click Count (0) -
guava/src/com/google/common/collect/ImmutableSet.java
} } // We use power-of-2 tables, and this is the highest int that's a power of 2 static final int MAX_TABLE_SIZE = Ints.MAX_POWER_OF_TWO; // Represents how tightly we can pack things, as a maximum. private static final double DESIRED_LOAD_FACTOR = 0.7; // If the set has this many elements, it will "max out" the table size
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Nov 07 16:09:47 GMT 2025 - 35.3K bytes - Click Count (0) -
docs/ko/docs/tutorial/sql-databases.md
이러한 문제는 몇 가지 **추가 모델**을 추가해 해결하겠습니다. 바로 여기서 SQLModel이 빛을 발하게 됩니다. ✨ ### 여러 모델 생성하기 { #create-multiple-models } **SQLModel**에서 `table=True`가 설정된 모델 클래스는 **테이블 모델**입니다. 그리고 `table=True`가 없는 모델 클래스는 **데이터 모델**인데, 이것들은 실제로는 (몇 가지 작은 추가 기능이 있는) Pydantic 모델일 뿐입니다. 🤓 SQLModel을 사용하면 **상속**을 통해 모든 경우에 필드를 **중복 선언하지 않아도** 됩니다. #### `HeroBase` - 기본 클래스 { #herobase-the-base-class }Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:06:26 GMT 2026 - 18.6K bytes - Click Count (0) -
guava/src/com/google/common/base/CharMatcher.java
} /** Fast matcher using a {@link BitSet} table of matching characters. */ @GwtIncompatible // used only from other GwtIncompatible code private static final class BitSetMatcher extends NamedFastMatcher { private final BitSet table; private BitSetMatcher(BitSet table, String description) { super(description); if (table.length() + Long.SIZE < table.size()) { table = (BitSet) table.clone();Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Jan 29 22:14:05 GMT 2026 - 54.4K bytes - Click Count (0) -
guava/src/com/google/common/collect/StandardTable.java
* since an iteration across all row keys occurs. * * <p>Note that this implementation is not synchronized. If multiple threads access this table * concurrently and one of the threads modifies the table, it must be synchronized externally. * * @author Jared Levy */ @GwtCompatible class StandardTable<R, C, V> extends AbstractTable<R, C, V> implements Serializable {
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sun Mar 08 16:16:42 GMT 2026 - 30.4K bytes - Click Count (0)