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  1. android/guava-testlib/src/com/google/common/testing/ArbitraryInstances.java

    import com.google.common.collect.SortedMapDifference;
    import com.google.common.collect.SortedMultiset;
    import com.google.common.collect.SortedSetMultimap;
    import com.google.common.collect.Table;
    import com.google.common.collect.Tables;
    import com.google.common.collect.TreeBasedTable;
    import com.google.common.collect.TreeMultimap;
    import com.google.common.io.ByteSink;
    import com.google.common.io.ByteSource;
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Sep 23 17:50:58 GMT 2025
    - 20.9K bytes
    - Click Count (0)
  2. guava/src/com/google/common/cache/LocalCache.java

            long now = map.ticker.read();
            preWriteCleanup(now);
    
            int newCount = this.count - 1;
            AtomicReferenceArray<ReferenceEntry<K, V>> table = this.table;
            int index = hash & (table.length() - 1);
            ReferenceEntry<K, V> first = table.get(index);
    
            for (e = first; e != null; e = e.getNext()) {
              K entryKey = e.getKey();
              if (e.getHash() == hash
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Apr 01 17:27:13 GMT 2026
    - 148.9K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/base/CharMatcher.java

      }
    
      /** Fast matcher using a {@link BitSet} table of matching characters. */
      @GwtIncompatible // used only from other GwtIncompatible code
      private static final class BitSetMatcher extends NamedFastMatcher {
    
        private final BitSet table;
    
        private BitSetMatcher(BitSet table, String description) {
          super(description);
          if (table.length() + Long.SIZE < table.size()) {
            table = (BitSet) table.clone();
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 53.9K bytes
    - Click Count (0)
  4. docs/ja/docs/tutorial/sql-databases.md

    さらに、`secret_name` を作っていますが、現状ではそれをどこでも返してしまっています。これではあまり「シークレット」ではありません... 😅
    
    これらを、いくつかの追加モデルで修正します。ここで SQLModel の真価が発揮されます。✨
    
    ### 複数モデルの作成 { #create-multiple-models }
    
    SQLModel では、`table=True` のあるモデルクラスがテーブルモデルです。
    
    `table=True` のないモデルクラスはデータモデルで、実体は(小さな機能がいくつか追加された)Pydantic モデルです。🤓
    
    SQLModel では継承を使って、あらゆるケースでフィールドの重複を避けられます。
    
    #### `HeroBase` - ベースクラス { #herobase-the-base-class }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 14:07:17 GMT 2026
    - 18K bytes
    - Click Count (0)
  5. src/archive/tar/format.go

    //	sparse files      |     no |       yes |       yes
    //
    // The table's upper portion shows the [Header] fields, where each format reports
    // the maximum number of bytes allowed for each string field and
    // the integer type used to store each numeric field
    // (where timestamps are stored as the number of seconds since the Unix epoch).
    //
    // The table's lower portion shows specialized features of each format,
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Fri Oct 13 18:36:46 GMT 2023
    - 11.3K bytes
    - Click Count (0)
  6. gorm.go

    	// You can disable it by setting `SkipDefaultTransaction` to true
    	SkipDefaultTransaction    bool
    	DefaultTransactionTimeout time.Duration
    	DefaultContextTimeout     time.Duration
    
    	// NamingStrategy tables, columns naming strategy
    	NamingStrategy schema.Namer
    	// FullSaveAssociations full save associations
    	FullSaveAssociations bool
    	// Logger
    	Logger logger.Interface
    Created: Sun Apr 05 09:35:12 GMT 2026
    - Last Modified: Sat Mar 21 11:35:55 GMT 2026
    - 13.1K bytes
    - Click Count (0)
  7. guava/src/com/google/common/collect/ImmutableSet.java

        }
      }
    
      // We use power-of-2 tables, and this is the highest int that's a power of 2
      static final int MAX_TABLE_SIZE = Ints.MAX_POWER_OF_TWO;
    
      // Represents how tightly we can pack things, as a maximum.
      private static final double DESIRED_LOAD_FACTOR = 0.7;
    
      // If the set has this many elements, it will "max out" the table size
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Nov 07 16:09:47 GMT 2025
    - 35.3K bytes
    - Click Count (0)
  8. docs/ko/docs/tutorial/sql-databases.md

    이러한 문제는 몇 가지 **추가 모델**을 추가해 해결하겠습니다. 바로 여기서 SQLModel이 빛을 발하게 됩니다. ✨
    
    ### 여러 모델 생성하기 { #create-multiple-models }
    
    **SQLModel**에서 `table=True`가 설정된 모델 클래스는 **테이블 모델**입니다.
    
    그리고 `table=True`가 없는 모델 클래스는 **데이터 모델**인데, 이것들은 실제로는 (몇 가지 작은 추가 기능이 있는) Pydantic 모델일 뿐입니다. 🤓
    
    SQLModel을 사용하면 **상속**을 통해 모든 경우에 필드를 **중복 선언하지 않아도** 됩니다.
    
    #### `HeroBase` - 기본 클래스 { #herobase-the-base-class }
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 14:06:26 GMT 2026
    - 18.6K bytes
    - Click Count (0)
  9. guava/src/com/google/common/base/CharMatcher.java

      }
    
      /** Fast matcher using a {@link BitSet} table of matching characters. */
      @GwtIncompatible // used only from other GwtIncompatible code
      private static final class BitSetMatcher extends NamedFastMatcher {
    
        private final BitSet table;
    
        private BitSetMatcher(BitSet table, String description) {
          super(description);
          if (table.length() + Long.SIZE < table.size()) {
            table = (BitSet) table.clone();
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 54.4K bytes
    - Click Count (0)
  10. guava/src/com/google/common/collect/StandardTable.java

     * since an iteration across all row keys occurs.
     *
     * <p>Note that this implementation is not synchronized. If multiple threads access this table
     * concurrently and one of the threads modifies the table, it must be synchronized externally.
     *
     * @author Jared Levy
     */
    @GwtCompatible
    class StandardTable<R, C, V> extends AbstractTable<R, C, V> implements Serializable {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Mar 08 16:16:42 GMT 2026
    - 30.4K bytes
    - Click Count (0)
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