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Results 91 - 100 of 1,356 for order2 (0.08 seconds)

  1. android/guava/src/com/google/common/collect/Queues.java

      /**
       * Creates a {@code LinkedBlockingQueue} with a capacity of {@link Integer#MAX_VALUE}, containing
       * the elements of the specified iterable, in the order they are returned by the iterable's
       * iterator.
       *
       * @param elements the elements that the queue should contain, in order
       * @return a new {@code LinkedBlockingQueue} containing those elements
       */
      @J2ktIncompatible
      @GwtIncompatible // LinkedBlockingQueue
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 19:19:10 GMT 2026
    - 18.2K bytes
    - Click Count (0)
  2. src/main/webapp/css/chat.css

    }
    
    .card-footer #chatInput {
        resize: none;
        max-height: 150px;
        overflow-y: auto;
        border-radius: 8px 0 0 8px;
        border: 1px solid #dfe1e6;
        transition: border-color 0.2s ease, box-shadow 0.2s ease;
    }
    
    .card-footer #chatInput:focus {
        border-color: #0052cc;
        box-shadow: 0 0 0 2px rgba(0, 82, 204, 0.2);
    }
    
    .card-footer #sendBtn {
        display: flex;
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sun Mar 15 06:21:57 GMT 2026
    - 19.4K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/graph/MutableNetwork.java

       * silently {@link #addNode(Object) add} {@code nodeU} and {@code nodeV} to the graph.
       *
       * <p>If {@code edge} already connects {@code nodeU} to {@code nodeV} (in the specified order if
       * this network {@link #isDirected()}, else in any order), then this method will have no effect.
       *
       * @return {@code true} if the network was modified as a result of this call
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Mar 11 01:10:31 GMT 2026
    - 4.3K bytes
    - Click Count (0)
  4. generics.go

    					sql := "ROW_NUMBER() OVER (PARTITION BY ? ?)"
    					vars := []interface{}{partitionBy}
    					if orderBy, ok := q.db.Statement.Clauses["ORDER BY"]; ok {
    						vars = append(vars, orderBy)
    					} else {
    						vars = append(vars, clause.Clause{Name: "ORDER BY", Expression: clause.OrderBy{
    							Columns: []clause.OrderByColumn{{Column: clause.PrimaryColumn, Desc: true}},
    						}})
    					}
    Created: Sun Apr 05 09:35:12 GMT 2026
    - Last Modified: Sat Mar 21 11:34:24 GMT 2026
    - 26K bytes
    - Click Count (0)
  5. guava/src/com/google/common/collect/ImmutableTable.java

      }
    
      /**
       * Returns an immutable copy of the provided table.
       *
       * <p>The {@link Table#cellSet()} iteration order of the provided table determines the iteration
       * ordering of all views in the returned table. Note that some views of the original table and the
       * copied table may have different iteration orders. For more control over the ordering, create a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Sep 22 21:07:18 GMT 2025
    - 17.3K bytes
    - Click Count (0)
  6. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/concurrent/TaskQueue.kt

    package okhttp3.internal.concurrent
    
    import java.util.concurrent.CountDownLatch
    import java.util.concurrent.RejectedExecutionException
    import okhttp3.internal.okHttpName
    
    /**
     * A set of tasks that are executed in sequential order.
     *
     * Work within queues is not concurrent. This is equivalent to each queue having a dedicated thread
     * for its work; in practice a set of queues may share a set of threads to save resources.
     */
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Wed May 28 23:28:25 GMT 2025
    - 7.3K bytes
    - Click Count (0)
  7. guava/src/com/google/common/collect/ImmutableMap.java

       * were inserted into the builder, equivalently to {@code LinkedHashMap}. For example, in the
       * above example, {@code WORD_TO_INT.entrySet()} is guaranteed to iterate over the entries in the
       * order {@code "one"=1, "two"=2, "three"=3}, and {@code keySet()} and {@code values()} respect
       * the same order. If you want a different order, consider using {@link ImmutableSortedMap} to
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Mar 08 16:16:42 GMT 2026
    - 44.7K bytes
    - Click Count (0)
  8. guava-tests/benchmark/com/google/common/util/concurrent/MonitorBasedArrayBlockingQueue.java

       * traversal order of the collection's iterator.
       *
       * @param capacity the capacity of this queue
       * @param fair if {@code true} then queue accesses for threads blocked on insertion or removal,
       *     are processed in FIFO order; if {@code false} the access order is unspecified.
       * @param c the collection of elements to initially contain
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 21:06:42 GMT 2026
    - 22.4K bytes
    - Click Count (0)
  9. docs/en/docs/async.md

    Everyone before you is waiting for their burgers to be ready before leaving the counter because each of the 8 cashiers goes and prepares the burger right away before getting the next order.
    
    <img src="/img/async/parallel-burgers/parallel-burgers-01.png" class="illustration">
    
    Then it's finally your turn, you place your order of 2 very fancy burgers for your crush and you.
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 23.4K bytes
    - Click Count (0)
  10. android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java

      }
    
      /** Returns an immutable array containing the given values, in order. */
      public static ImmutableDoubleArray of(double e0, double e1) {
        return new ImmutableDoubleArray(new double[] {e0, e1});
      }
    
      /** Returns an immutable array containing the given values, in order. */
      public static ImmutableDoubleArray of(double e0, double e1, double e2) {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 12 14:49:24 GMT 2025
    - 22.7K bytes
    - Click Count (0)
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