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Results 91 - 100 of 429 for makeAs (0.04 sec)

  1. okhttp-testing-support/src/main/kotlin/okhttp3/TestUtilJvm.kt

       * Okio buffers are internally implemented as a linked list of arrays. Usually this implementation
       * detail is invisible to the caller, but subtle use of certain APIs may depend on these internal
       * structures.
       *
       * We make such subtle calls in [okhttp3.internal.ws.MessageInflater] because we try to read a
       * compressed stream that is terminated in a web socket frame even though the DEFLATE stream is
       * not terminated.
       *
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Mar 19 19:25:20 UTC 2025
    - 4.3K bytes
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  2. .github/ISSUE_TEMPLATE/feature_enhancement_request.yaml

    name: Feature Enhancement Request
    description: I want to make an existing feature better
    labels: ["type=enhancement"]
    body:
      - type: markdown
        attributes:
          value: >
            Filing feature requests is one of the most popular ways to contribute to Guava.
    
    
            Be aware, though: most feature requests are not accepted, even if they're suggested by
            a full-time Guava team member. [Feedback](https://stackoverflow.com/a/4543114) from our
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Nov 17 18:47:47 UTC 2023
    - 3.9K bytes
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  3. android/guava-tests/benchmark/com/google/common/primitives/UnsignedLongsBenchmark.java

          int j = i & ARRAY_MASK;
          tmp += UnsignedLongs.remainder(longs[j], divisors[j]);
        }
        return tmp;
      }
    
      @Benchmark
      long parseUnsignedLong(int reps) {
        long tmp = 0;
        // Given that we make three calls per pass, we scale reps down in order
        // to do a comparable amount of work to other measurements.
        int scaledReps = reps / 3 + 1;
        for (int i = 0; i < scaledReps; i++) {
          int j = i & ARRAY_MASK;
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Dec 28 01:26:26 UTC 2024
    - 4.4K bytes
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  4. guava/src/com/google/common/base/Functions.java

       *
       * <p>As discussed above, prefer to use the method reference {@code Object::toString} instead,
       * though note that it is not serializable unless you explicitly make it {@link Serializable},
       * typically by writing {@code (Function<Object, String> & Serializable) Object::toString}.
       *
       * <p>For more important information about the transition from Guava's {@link Function} class to
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Aug 06 17:32:30 UTC 2025
    - 15.4K bytes
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  5. guava/src/com/google/common/hash/LittleEndianByteArray.java

      }
    
      /**
       * Similar to load64, but allows offset + 8 > input.length, padding the result with zeroes. This
       * has to explicitly reverse the order of the bytes as it packs them into the result which makes
       * it slower than the native version.
       *
       * @param input the input bytes
       * @param offset the offset into the array at which to start reading
       * @param length the number of bytes from the input to read
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Feb 12 03:49:18 UTC 2025
    - 12.3K bytes
    - Viewed (0)
  6. guava-testlib/src/com/google/common/collect/testing/MinimalIterable.java

     * An implementation of {@code Iterable} which throws an exception on all invocations of the {@link
     * #iterator()} method after the first, and whose iterator is always unmodifiable.
     *
     * <p>The {@code Iterable} specification does not make it absolutely clear what should happen on a
     * second invocation, so implementors have made various choices, including:
     *
     * <ul>
     *   <li>returning the same iterator again
     *   <li>throwing an exception of some kind
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Dec 22 03:38:46 UTC 2024
    - 3.1K bytes
    - Viewed (0)
  7. guava/src/com/google/common/io/CharStreams.java

       * <p>This is identical to {@link #copy(Readable, Appendable)} but optimized for these specific
       * types. CharBuffer has poor performance when being written into or read out of so round tripping
       * all the bytes through the buffer takes a long time. With these specialized types we can just
       * use a char array.
       *
       * @param from the object to read from
       * @param to the object to write to
       * @return the number of characters copied
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jul 30 17:25:01 UTC 2025
    - 10.9K bytes
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  8. README.md

    OkHttp
    ======
    
    See the [project website][okhttp] for documentation and APIs.
    
    HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP
    efficiently makes your stuff load faster and saves bandwidth.
    
    OkHttp is an HTTP client that’s efficient by default:
    
     * HTTP/2 support allows all requests to the same host to share a socket.
     * Connection pooling reduces request latency (if HTTP/2 isn’t available).
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon Jul 28 07:33:49 UTC 2025
    - 8.8K bytes
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  9. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RoutePlanner.kt

     *     the same connection for an initial exchange and its follow-ups may improve locality.
     *
     *  2. If there is a connection in the pool that can satisfy the request it is used. Note that it is
     *     possible for shared exchanges to make requests to different host names! See
     *     [RealConnection.isEligible] for details.
     *
     *  3. Attempt plans from prior connect attempts for this call. These occur as either follow-ups to
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Tue May 27 14:58:02 UTC 2025
    - 4.2K bytes
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  10. guava/src/com/google/common/util/concurrent/AbstractScheduledService.java

              return new FutureAsCancellable(immediateCancelledFuture());
            }
            // We reschedule ourselves with a lock held for two reasons. 1. we want to make sure that
            // cancel calls cancel on the correct future. 2. we want to make sure that the assignment
            // to currentFuture doesn't race with itself so that currentFuture is assigned in the
            // correct order.
            Throwable scheduleFailure = null;
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 27.8K bytes
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