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Results 91 - 100 of 2,204 for float1 (0.15 sec)
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src/math/rand/v2/export_test.go
// license that can be found in the LICENSE file. package rand func GetNormalDistributionParameters() (float64, [128]uint32, [128]float32, [128]float32) { return rn, kn, wn, fn } func GetExponentialDistributionParameters() (float64, [256]uint32, [256]float32, [256]float32) { return re, ke, we, fe
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Oct 30 17:08:37 UTC 2023 - 414 bytes - Viewed (0) -
test/nilptr5_aix.go
// license that can be found in the LICENSE file. // Test that nil checks are removed. // Optimization is enabled. package p func f5(p *float32, q *float64, r *float32, s *float64) float64 { x := float64(*p) // ERROR "generated nil check" y := *q // ERROR "generated nil check" *r = 7 // ERROR "removed nil check" *s = 9 // ERROR "removed nil check" return x + y
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 19 23:33:25 UTC 2023 - 806 bytes - Viewed (0) -
tensorflow/compiler/mlir/quantization/stablehlo/utils/bfloat16_type.h
#include "mlir/IR/Types.h" // from @llvm-project namespace mlir::quant::stablehlo { // Returns true if the type or its element type is a float type with bit_width // > 16. bool IsLargeFloatType(Type type); // Converts large float type to bfloat16. Otherwise returns original type. Type ToBfloat16Type(Type type); } // namespace mlir::quant::stablehlo
Registered: Sun Jun 16 05:45:23 UTC 2024 - Last Modified: Fri Jan 19 23:51:52 UTC 2024 - 1.2K bytes - Viewed (0) -
src/strconv/fp_test.go
// itself, passes the rest on to strconv.ParseFloat. func myatof32(s string) (f float32, ok bool) { if mant, exp, ok := strings.Cut(s, "p"); ok { n, err := strconv.Atoi(mant) if err != nil { println("bad n", mant) return 0, false } e, err1 := strconv.Atoi(exp) if err1 != nil { println("bad p", exp) return 0, false } return float32(float64(n) * pow2(e)), true } f64, err1 := strconv.ParseFloat(s, 32)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Oct 06 15:53:04 UTC 2021 - 2.9K bytes - Viewed (0) -
test/abi/bad_select_crash.go
BeginFcn() c0 := StructF2S0{F0: ArrayF2S1E1{New_3(float64(-0.4418990509835844))}} c1 := ArrayF2S2E1{StructF2S1{ /* _: "(z̽|" */ F1: ""}} c2 := int16(4162) c3 := float32(-7.667096e+37) c4 := int64(3202175648847048679) var p0 ArrayF2S0E0 p0 = ArrayF2S0E0{} var p1 uint8 p1 = uint8(57) var p2 uint16 p2 = uint16(10920) var p3 float64 p3 = float64(-1.597256501942112) Mode = "" // 5 returns 4 params
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Apr 16 13:38:02 UTC 2021 - 5.7K bytes - Viewed (0) -
src/runtime/export_debug_ppc64le_test.go
if i > 7 { dst.gp_regs[i+6] = uint64(src.Ints[i]) } else { dst.gp_regs[i+3] = uint64(src.Ints[i]) } } // Fprs F1..F13 are used to pass float arguments in registers on PPC64 for i := 0; i < 12; i++ { dst.fp_regs[i+1] = math.Float64frombits(src.Floats[i]) } } func loadRegArgs(dst *abi.RegArgs, src *sigcontext) { // Gprs R3..R10, R14..R17 are used to pass int arguments in registers on PPC64
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Nov 17 15:33:38 UTC 2023 - 3.5K bytes - Viewed (0) -
test/const1.go
type I interface{} const ( // assume all types behave similarly to int8/uint8 Int8 int8 = 101 Minus1 int8 = -1 Uint8 uint8 = 102 Const = 103 Float32 float32 = 104.5 Float64 float64 = 105.5 ConstFloat = 106.5 Big float64 = 1e300 String = "abc" Bool = true ) var ( a1 = Int8 * 100 // ERROR "overflow|cannot convert" a2 = Int8 * -1 // OK
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Dec 01 21:49:31 UTC 2020 - 3.8K bytes - Viewed (0) -
test/fixedbugs/bug080.go
// license that can be found in the LICENSE file. package main func f1() (x int, y float64) { return } func f2(x int, y float64) { return } func main() { f2(f1()) // this should be a legal call } /* bug080.go:12: illegal types for operand: CALL (<int32>INT32) ({<x><int32>INT32;<y><float32>FLOAT32;})
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Sat Feb 18 21:15:42 UTC 2012 - 435 bytes - Viewed (0) -
test/fixedbugs/issue38117.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Dec 09 23:59:57 UTC 2020 - 433 bytes - Viewed (0) -
src/math/rand/normal.go
x := float64(j) * float64(wn[i]) if absInt32(j) < kn[i] { // This case should be hit better than 99% of the time. return x } if i == 0 { // This extra work is only required for the base strip. for { x = -math.Log(r.Float64()) * (1.0 / rn) y := -math.Log(r.Float64()) if y+y >= x*x { break } } if j > 0 { return rn + x } return -rn - x }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 19 11:59:09 UTC 2023 - 6.3K bytes - Viewed (0)