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Results 91 - 100 of 425 for Performance (0.12 sec)
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android/guava/src/com/google/common/cache/package-info.java
* * <p>The core interface used to represent caches is {@link Cache}. In-memory caches can be * configured and created using {@link CacheBuilder}, with cache entries being loaded by {@link * CacheLoader}. Statistics about cache performance are exposed using {@link CacheStats}. * * <p>See the Guava User Guide article on <a * href="https://github.com/google/guava/wiki/CachesExplained">caches</a>. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Jun 23 19:57:03 UTC 2023 - 1.5K bytes - Viewed (0) -
guava-tests/benchmark/com/google/common/collect/SortedCopyBenchmark.java
import java.util.Collections; import java.util.LinkedHashSet; import java.util.List; import java.util.Random; import java.util.Set; import java.util.TreeSet; /** * Provides supporting data for performance notes in the documentation of {@link * Ordering#sortedCopy} and {@link Ordering#immutableSortedCopy}, as well as for automated code * suggestions. * */ public class SortedCopyBenchmark {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 3.5K bytes - Viewed (0) -
docs/orchestration/kubernetes/README.md
Deploy MinIO on Kubernetes [![Slack](https://slack.min.io/slack?type=svg)](https://slack.min.io) [![Docker Pulls](https://img.shields.io/docker/pulls/minio/minio.svg?maxAge=604800)](https://hub.docker.com/r/minio/minio/) MinIO is a high performance distributed object storage server, designed for large-scale private cloud infrastructure. MinIO is designed in a cloud-native manner to scale sustainably in multi-tenant environments. Orchestration platforms like Kubernetes provide perfect cloud-native...
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Sep 29 04:28:45 UTC 2022 - 1.6K bytes - Viewed (0) -
build-logic/buildquality/src/main/kotlin/gradlebuild.configure-ci-artifacts.gradle.kts
* limitations under the License. */ import gradlebuild.basics.BuildEnvironment import gradlebuild.docs.FindBrokenInternalLinks import gradlebuild.integrationtests.tasks.DistributionTest import gradlebuild.performance.tasks.PerformanceTest import gradlebuild.testcleanup.extension.TestFilesCleanupBuildServiceRootExtension import gradlebuild.binarycompatibility.JapicmpTask
Registered: Wed Nov 06 11:36:14 UTC 2024 - Last Modified: Wed Sep 11 14:21:47 UTC 2024 - 2.1K bytes - Viewed (0) -
guava/src/com/google/common/hash/BloomFilterStrategies.java
*/ @ElementTypesAreNonnullByDefault enum BloomFilterStrategies implements BloomFilter.Strategy { /** * See "Less Hashing, Same Performance: Building a Better Bloom Filter" by Adam Kirsch and Michael * Mitzenmacher. The paper argues that this trick doesn't significantly deteriorate the * performance of a Bloom filter (yet only needs two 32bit hash functions). */ MURMUR128_MITZ_32() { @Override
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Oct 10 19:45:10 UTC 2022 - 10.7K bytes - Viewed (0) -
helm/minio/README.md
MinIO is a High Performance Object Storage released under GNU Affero General Public License v3.0. It is API compatible with Amazon S3 cloud storage service. Use MinIO to build high performance infrastructure for machine learning, analytics and application data workloads. | IMPORTANT | | -------------------------- |
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Jan 24 07:27:57 UTC 2024 - 10.9K bytes - Viewed (0) -
docs/fr/docs/index.md
--- FastAPI est un framework web moderne et rapide (haute performance) pour la création d'API avec Python, basé sur les annotations de type standard de Python. Les principales fonctionnalités sont : * **Rapidité** : De très hautes performances, au niveau de **NodeJS** et **Go** (grâce à Starlette et Pydantic). [L'un des frameworks Python les plus rapides](#performance).
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 20 19:20:23 UTC 2024 - 22K bytes - Viewed (0) -
build-logic-commons/gradle-plugin/src/main/kotlin/gradlebuild.ci-reporting.gradle.kts
/** * When run from a Continuous Integration environment, we only want to archive a subset of reports, mostly for * failing tasks only, to not use up unnecessary disk space on Team City. This also improves the performance of * artifact publishing by reducing the artifacts and packaging reports that consist of multiple files. * * Reducing the number of reports also makes it easier to find the important ones when analysing a failed build in
Registered: Wed Nov 06 11:36:14 UTC 2024 - Last Modified: Tue Jul 11 06:57:51 UTC 2023 - 2K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java
* * <p>In order to allow proper garbage collection of unused locks, the edges of the lock graph are * weak references. * * <p><strong>Performance</strong> * * <p>The extra bookkeeping done by cycle detecting locks comes at some cost to performance. * Benchmarks (as of December 2011) show that: * * <ul> * <li>for an unnested {@code lock()} and {@code unlock()}, a cycle detecting lock takes 38ns as
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Dec 15 19:31:54 UTC 2023 - 35.9K bytes - Viewed (0) -
guava/src/com/google/common/collect/ImmutableCollection.java
* mutable objects as elements at all, as many users may expect your "immutable" object to be * <i>deeply</i> immutable. * </ul> * * <h4>Performance notes</h4> * * <ul> * <li>Implementations can be generally assumed to prioritize memory efficiency, then speed of * access, and lastly speed of creation.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Aug 12 16:59:15 UTC 2024 - 18.8K bytes - Viewed (0)