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Results 91 - 92 of 92 for Loadint32 (0.12 sec)

  1. api/go1.txt

    pkg sync/atomic, func CompareAndSwapUintptr(*uintptr, uintptr, uintptr) bool
    pkg sync/atomic, func LoadInt32(*int32) int32
    pkg sync/atomic, func LoadInt64(*int64) int64
    pkg sync/atomic, func LoadPointer(*unsafe.Pointer) unsafe.Pointer
    pkg sync/atomic, func LoadUint32(*uint32) uint32
    pkg sync/atomic, func LoadUint64(*uint64) uint64
    pkg sync/atomic, func LoadUintptr(*uintptr) uintptr
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Aug 14 18:58:28 UTC 2013
    - 1.7M bytes
    - Viewed (0)
  2. src/reflect/all_test.go

    		return emptyStruct{}, i
    	}
    	v := ValueOf(f).Call(nil)[0] // out[0] should not alias out[1]'s memory, so the finalizer should run.
    	timeout := time.After(5 * time.Second)
    	for atomic.LoadUint32(&finalized) == 0 {
    		select {
    		case <-timeout:
    			t.Fatal("finalizer did not run")
    		default:
    		}
    		runtime.Gosched()
    		runtime.GC()
    	}
    	runtime.KeepAlive(v)
    }
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 01:00:11 UTC 2024
    - 218.8K bytes
    - Viewed (0)
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