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Results 1 - 10 of 51 for unconditionally (0.08 seconds)

  1. api/maven-api-core/src/main/java/org/apache/maven/api/Type.java

        String FATJAR = "fatjar";
    
        /**
         * Artifact type name for a JAR file to unconditionally place on the class path.
         * If the JAR is modular, its module information are ignored.
         * This type is new in Maven 4.
         */
        String CLASSPATH_JAR = "classpath-jar";
    
        /**
         * Artifact type name for a JAR file to unconditionally place on the module path.
    Created: Sun Dec 28 03:35:09 GMT 2025
    - Last Modified: Fri Jun 06 14:28:57 GMT 2025
    - 6.5K bytes
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  2. api/maven-api-core/src/main/java/org/apache/maven/api/services/PathMatcherFactory.java

        /**
         * Returns the path matcher that unconditionally returns {@code true} for all files.
         * It should be the matcher returned by the other methods of this interface when the
         * given patterns match all files.
         *
         * @return path matcher that unconditionally returns {@code true} for all files
         */
        @Nonnull
        PathMatcher includesAll();
    
        /**
    Created: Sun Dec 28 03:35:09 GMT 2025
    - Last Modified: Mon Jul 21 19:37:56 GMT 2025
    - 7.5K bytes
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  3. .teamcity/src/main/kotlin/promotion/PublishNightlySnapshot.kt

                // for master/release branch, we trigger them on midnight (with pending change only, i.e. if there is no change, don't rigger it)
                // for old release branches, we trigger them on midnight if there is change, or unconditionally on weekends
                when {
                    branch.isMaster || branch.isRelease ->
                        schedule {
                            scheduledTrigger(
                                branch,
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Mon Dec 29 08:57:18 GMT 2025
    - 4.3K bytes
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  4. compat/maven-resolver-provider/src/main/java/org/apache/maven/repository/internal/ArtifactDescriptorUtils.java

            }
    
            return pomArtifact;
        }
    
        /**
         * Creates POM artifact out of passed in artifact by dropping classifier (if exists) and rewriting extension to
         * "pom". Unconditionally, unlike {@link #toPomArtifact(Artifact)} that does this only for artifacts without
         * classifiers.
         *
         * @since 4.0.0
         */
        public static Artifact toPomArtifactUnconditionally(Artifact artifact) {
    Created: Sun Dec 28 03:35:09 GMT 2025
    - Last Modified: Thu Oct 16 06:12:36 GMT 2025
    - 4K bytes
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  5. internal/kms/context.go

    		// but don't work in JSONP, which has to be evaluated as JavaScript,
    		// and can lead to security holes there. It is valid JSON to
    		// escape them, so we do so unconditionally.
    		// See http://timelessrepo.com/json-isnt-a-javascript-subset for discussion.
    		if c == '\u2028' || c == '\u2029' {
    			if start < i {
    				dst.WriteString(s[start:i])
    			}
    			dst.WriteString(`\u202`)
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Jan 02 17:15:06 GMT 2022
    - 6K bytes
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  6. guava/src/com/google/common/collect/ComparisonChain.java

     * correctly, calls must be chained as illustrated above.
     *
     * <p>Performance note: Even though the {@code ComparisonChain} caller always invokes its {@code
     * compare} methods unconditionally, the {@code ComparisonChain} implementation stops calling its
     * inputs' {@link Comparable#compareTo compareTo} and {@link Comparator#compare compare} methods as
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Mon Mar 17 20:26:29 GMT 2025
    - 11.1K bytes
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  7. android/guava/src/com/google/common/base/MoreObjects.java

          @Nullable String name;
          @Nullable Object value;
          @Nullable ValueHolder next;
        }
    
        /**
         * Holder object for values that cannot be null or empty (will be printed unconditionally). This
         * helps to shortcut most calls to isEmpty(), which is important because the check for emptiness
         * is relatively expensive. Use a subtype so this also doesn't need any extra storage.
         */
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Mon Mar 17 20:26:29 GMT 2025
    - 16.1K bytes
    - Click Count (0)
  8. .teamcity/src/main/kotlin/common/CommonExtensions.kt

        conditions {
            matches("teamcity.build.branch", "gh-readonly-queue/.*")
        }
    }
    
    fun BuildStep.skipConditionally(buildType: BuildType? = null) {
        // we need to run CompileALl unconditionally because of artifact dependency
        if (buildType !is CompileAll) {
            conditions {
                doesNotEqual("skip.build", "true")
            }
        }
    }
    
    fun buildToolGradleParameters(
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Mon Dec 22 07:15:16 GMT 2025
    - 15.6K bytes
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  9. guava/src/com/google/common/util/concurrent/ExecutionSequencer.java

           *   user task -- which means that we already got past this code (or else we exited early
           *   above))
           */
          // Unconditionally set; there is no risk of throwing away a queued task from another thread,
          // because in order for the current task to run on this executor the previous task must have
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue Sep 23 01:35:55 GMT 2025
    - 22.1K bytes
    - Click Count (0)
  10. guava/src/com/google/common/base/MoreObjects.java

          @Nullable String name;
          @Nullable Object value;
          @Nullable ValueHolder next;
        }
    
        /**
         * Holder object for values that cannot be null or empty (will be printed unconditionally). This
         * helps to shortcut most calls to isEmpty(), which is important because the check for emptiness
         * is relatively expensive. Use a subtype so this also doesn't need any extra storage.
         */
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Mon Mar 17 20:26:29 GMT 2025
    - 16.6K bytes
    - Click Count (0)
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