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  1. internal/bucket/bandwidth/reader.go

    type MonitorReaderOptions struct {
    	BucketOptions
    	HeaderSize int
    }
    
    // Read implements a throttled read
    func (r *MonitoredReader) Read(buf []byte) (n int, err error) {
    	if r.throttle == nil {
    		return r.r.Read(buf)
    	}
    	if r.lastErr != nil {
    		err = r.lastErr
    		return n, err
    	}
    	b := r.throttle.Burst()  // maximum available tokens
    	need := len(buf)         // number of bytes requested by caller
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 3.3K bytes
    - Click Count (0)
  2. docs/contribute/concurrency.md

    Framing rules make it impractical to implement http/2 correctly on a single blocking thread. The flow-control features introduce feedback between reads and writes, requiring writes to acknowledge reads and reads to throttle writes.
    
    In OkHttp we expose a blocking API over a framed protocol. This document explains the code and policy that makes that work.
    
    ### Threads
    
    #### Application's calling thread
    
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
    - 7K bytes
    - Click Count (0)
  3. mockwebserver-deprecated/src/test/java/okhttp3/mockwebserver/MockWebServerTest.kt

          fail<Any>()
        } catch (expected: IOException) {
        }
        server
          .url("/b")
          .toUrl()
          .openConnection()
          .getInputStream() // Should succeed.
      }
    
      /**
       * Throttle the request body by sleeping 500ms after every 3 bytes. With a 6-byte request, this
       * should yield one sleep for a total delay of 500ms.
       */
      @Test
      fun throttleRequest() {
        assumeNotWindows()
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Thu Jul 03 13:16:34 GMT 2025
    - 22.3K bytes
    - Click Count (0)
  4. mockwebserver/src/test/java/mockwebserver3/MockWebServerTest.kt

        val inputStream =
          server
            .url("/a")
            .toUrl()
            .openConnection()
            .getInputStream()
        assertThat(inputStream!!.read()).isEqualTo('B'.code)
      }
    
      /**
       * Throttle the request body by sleeping 500ms after every 3 bytes. With a 6-byte request, this
       * should yield one sleep for a total delay of 500ms.
       */
      @Test
      fun throttleRequest() {
        assumeNotWindows()
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sun Aug 03 22:38:00 GMT 2025
    - 28K bytes
    - Click Count (0)
  5. okhttp/src/jvmTest/kotlin/okhttp3/TrailersTest.kt

       * body, which it will attempt to do otherwise:
       *
       *  * Don't cache the response. The cache will try to read the entire response body so that it
       *    can successfully complete the cache entry.
       *
       *  * Throttle the response. The HTTP/1 connection pool will attempt to read the entire response
       *    body so that it can pool the connection.
       */
      private fun trailersWithClientPrematureClose(protocol: Protocol) {
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sat Nov 08 21:45:04 GMT 2025
    - 18.8K bytes
    - Click Count (0)
  6. guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java

       * allow in normal conditions. This is enforced by "throttling" incoming requests as needed. For
       * example, we could compute the appropriate throttle time for an incoming request, and make the
       * calling thread wait for that time.
       *
       * The simplest way to maintain a rate of QPS is to keep the timestamp of the last granted
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Wed May 14 19:40:47 GMT 2025
    - 19.3K bytes
    - Click Count (0)
  7. docs/config/README.md

    ```
    KEY:
    api  manage global HTTP API call specific features, such as throttling, authentication types, etc.
    
    ARGS:
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 18.1K bytes
    - Click Count (1)
  8. CHANGELOG/CHANGELOG-1.2.md

      * Multiple fixes to EBS volume mounting code for robustness, and to support
    mounting the full number of AWS recommended volumes.
      * Multiple fixes to avoid hitting AWS rate limits, and to throttle if we do
      * Support for the EC2 Container Registry (currently in us-east-1 only)
    
    With kube-up:
    
      * Automatically install updates on boot & reboot
      * Use optimized image based on Jessie by default
    Created: Fri Dec 26 09:05:12 GMT 2025
    - Last Modified: Fri Dec 04 06:36:19 GMT 2020
    - 41.4K bytes
    - Click Count (0)
  9. mockwebserver/src/main/kotlin/mockwebserver3/internal/ThrottledSink.kt

     * limitations under the License.
     *
     */
    package mockwebserver3.internal
    
    import okio.Buffer
    import okio.Sink
    
    /**
     * A sink that sleeps [periodDelayNanos] every [bytesPerPeriod] bytes. Unlike [okio.Throttler],
     * this permits any interval to be used.
     */
    internal class ThrottledSink(
      private val socket: MockWebServerSocket,
      private val delegate: Sink,
      private val bytesPerPeriod: Long,
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Tue Jul 29 12:43:16 GMT 2025
    - 1.5K bytes
    - Click Count (0)
  10. cmd/handler-api.go

    }
    
    func (t *apiConfig) getRequestsPool() chan struct{} {
    	t.mu.RLock()
    	defer t.mu.RUnlock()
    
    	if t.requestsPool == nil {
    		return nil
    	}
    
    	return t.requestsPool
    }
    
    // maxClients throttles the S3 API calls
    func maxClients(f http.HandlerFunc) http.HandlerFunc {
    	return func(w http.ResponseWriter, r *http.Request) {
    		globalHTTPStats.incS3RequestsIncoming()
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 10.4K bytes
    - Click Count (0)
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