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Results 1 - 10 of 450 for spent (0.2 sec)
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internal/grid/benchmark_test.go
atomic.AddInt64(&lat, latency) }) spent := time.Since(t) if spent > 0 && n > 0 { // Since we are benchmarking n parallel servers we need to multiply by n. // This will give an estimate of the total ops/s. latency := float64(atomic.LoadInt64(&lat)) / float64(time.Millisecond) b.ReportMetric(float64(n)*float64(ops)/spent.Seconds(), "vops/s") b.ReportMetric(latency/float64(ops), "ms/op")
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Jun 07 15:51:52 UTC 2024 - 15.7K bytes - Viewed (0) -
docs/en/docs/history-design-future.md
Also, the best approach was to use already existing standards. So, before even starting to code **FastAPI**, I spent several months studying the specs for OpenAPI, JSON Schema, OAuth2, etc. Understanding their relationship, overlap, and differences. ## Design Then I spent some time designing the developer "API" I wanted to have as a user (as a developer using FastAPI).
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Jul 29 23:35:07 UTC 2024 - 4.1K bytes - Viewed (0) -
cmd/xl-storage-disk-id-check.go
select { case <-dctx.Done(): if !timeout.Stop() { <-timeout.C } case <-timeout.C: spent := time.Since(started) goOffline(fmt.Errorf("unable to write+read for %v", spent.Round(time.Millisecond)), spent) } }() func() { defer dcancel() err := p.storage.WriteAll(ctx, minioMetaTmpBucket, fn, toWrite) if err != nil {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sat Oct 26 09:56:26 UTC 2024 - 34.5K bytes - Viewed (0) -
impl/maven-core/src/main/java/org/apache/maven/execution/BuildSummary.java
*/ private final MavenProject project; /** * The build time of the project in milliseconds. */ private final long wallTime; /** * The total amount of time spent for to run mojos in milliseconds. */ private final long execTime; /** * Creates a new build summary for the specified project. *
Registered: Sun Nov 03 03:35:11 UTC 2024 - Last Modified: Fri Oct 25 12:31:46 UTC 2024 - 2.8K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/AbstractCache.java
* #recordMisses}, this method should only be called by the loading thread. * * @param loadTime the number of nanoseconds the cache spent computing or retrieving the new * value */ @SuppressWarnings("GoodTime") // should accept a java.time.Duration void recordLoadSuccess(long loadTime); /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Jun 15 18:00:07 UTC 2021 - 9.1K bytes - Viewed (0) -
guava/src/com/google/common/cache/AbstractCache.java
* #recordMisses}, this method should only be called by the loading thread. * * @param loadTime the number of nanoseconds the cache spent computing or retrieving the new * value */ @SuppressWarnings("GoodTime") // should accept a java.time.Duration void recordLoadSuccess(long loadTime); /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Jun 15 18:00:07 UTC 2021 - 9.1K bytes - Viewed (0) -
cmd/dynamic-timeouts.go
} atomic.StoreInt64(&dt.timeout, timeout) } else if failPct < dynamicTimeoutDecreaseThresholdPct { // We are hitting the timeout relatively few times, // so decrease the timeout towards 25 % of maximum time spent. max = max * 125 / 100 timeout := atomic.LoadInt64(&dt.timeout) if max < time.Duration(timeout) { // Move 50% toward the max. timeout = (int64(max) + timeout) / 2 }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Aug 19 23:21:05 UTC 2022 - 4.5K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheStats.java
return (totalLoadCount == 0) ? 0.0 : (double) loadExceptionCount / totalLoadCount; } /** * Returns the total number of nanoseconds the cache has spent loading new values. This can be * used to calculate the miss penalty. This value is increased every time {@code loadSuccessCount} * or {@code loadExceptionCount} is incremented. */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 12.6K bytes - Viewed (0) -
guava/src/com/google/common/cache/CacheStats.java
return (totalLoadCount == 0) ? 0.0 : (double) loadExceptionCount / totalLoadCount; } /** * Returns the total number of nanoseconds the cache has spent loading new values. This can be * used to calculate the miss penalty. This value is increased every time {@code loadSuccessCount} * or {@code loadExceptionCount} is incremented. */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 12.6K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/io/ByteSourceAsCharSourceReadBenchmark.java
} return sb.toString(); } }, // It really seems like this should be faster than TO_BYTE_ARRAY_NEW_STRING. But it just isn't // my best guess is that the jdk authors have spent more time optimizing that callpath than this // one. (StringCoding$StringDecoder vs. StreamDecoder). StringCoding has a ton of special cases
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Oct 10 19:45:10 UTC 2022 - 5.2K bytes - Viewed (0)