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Results 1 - 10 of 450 for spent (0.2 sec)

  1. internal/grid/benchmark_test.go

    					atomic.AddInt64(&lat, latency)
    				})
    				spent := time.Since(t)
    				if spent > 0 && n > 0 {
    					// Since we are benchmarking n parallel servers we need to multiply by n.
    					// This will give an estimate of the total ops/s.
    					latency := float64(atomic.LoadInt64(&lat)) / float64(time.Millisecond)
    					b.ReportMetric(float64(n)*float64(ops)/spent.Seconds(), "vops/s")
    					b.ReportMetric(latency/float64(ops), "ms/op")
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 15.7K bytes
    - Viewed (0)
  2. docs/en/docs/history-design-future.md

    Also, the best approach was to use already existing standards.
    
    So, before even starting to code **FastAPI**, I spent several months studying the specs for OpenAPI, JSON Schema, OAuth2, etc. Understanding their relationship, overlap, and differences.
    
    ## Design
    
    Then I spent some time designing the developer "API" I wanted to have as a user (as a developer using FastAPI).
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Mon Jul 29 23:35:07 UTC 2024
    - 4.1K bytes
    - Viewed (0)
  3. cmd/xl-storage-disk-id-check.go

    			select {
    			case <-dctx.Done():
    				if !timeout.Stop() {
    					<-timeout.C
    				}
    			case <-timeout.C:
    				spent := time.Since(started)
    				goOffline(fmt.Errorf("unable to write+read for %v", spent.Round(time.Millisecond)), spent)
    			}
    		}()
    
    		func() {
    			defer dcancel()
    
    			err := p.storage.WriteAll(ctx, minioMetaTmpBucket, fn, toWrite)
    			if err != nil {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sat Oct 26 09:56:26 UTC 2024
    - 34.5K bytes
    - Viewed (0)
  4. impl/maven-core/src/main/java/org/apache/maven/execution/BuildSummary.java

         */
        private final MavenProject project;
    
        /**
         * The build time of the project in milliseconds.
         */
        private final long wallTime;
    
        /**
         * The total amount of time spent for to run mojos in milliseconds.
         */
        private final long execTime;
    
        /**
         * Creates a new build summary for the specified project.
         *
    Registered: Sun Nov 03 03:35:11 UTC 2024
    - Last Modified: Fri Oct 25 12:31:46 UTC 2024
    - 2.8K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/cache/AbstractCache.java

         * #recordMisses}, this method should only be called by the loading thread.
         *
         * @param loadTime the number of nanoseconds the cache spent computing or retrieving the new
         *     value
         */
        @SuppressWarnings("GoodTime") // should accept a java.time.Duration
        void recordLoadSuccess(long loadTime);
    
        /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jun 15 18:00:07 UTC 2021
    - 9.1K bytes
    - Viewed (0)
  6. guava/src/com/google/common/cache/AbstractCache.java

         * #recordMisses}, this method should only be called by the loading thread.
         *
         * @param loadTime the number of nanoseconds the cache spent computing or retrieving the new
         *     value
         */
        @SuppressWarnings("GoodTime") // should accept a java.time.Duration
        void recordLoadSuccess(long loadTime);
    
        /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jun 15 18:00:07 UTC 2021
    - 9.1K bytes
    - Viewed (0)
  7. cmd/dynamic-timeouts.go

    		}
    		atomic.StoreInt64(&dt.timeout, timeout)
    	} else if failPct < dynamicTimeoutDecreaseThresholdPct {
    		// We are hitting the timeout relatively few times,
    		// so decrease the timeout towards 25 % of maximum time spent.
    		max = max * 125 / 100
    
    		timeout := atomic.LoadInt64(&dt.timeout)
    		if max < time.Duration(timeout) {
    			// Move 50% toward the max.
    			timeout = (int64(max) + timeout) / 2
    		}
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Aug 19 23:21:05 UTC 2022
    - 4.5K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/cache/CacheStats.java

        return (totalLoadCount == 0) ? 0.0 : (double) loadExceptionCount / totalLoadCount;
      }
    
      /**
       * Returns the total number of nanoseconds the cache has spent loading new values. This can be
       * used to calculate the miss penalty. This value is increased every time {@code loadSuccessCount}
       * or {@code loadExceptionCount} is incremented.
       */
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 12.6K bytes
    - Viewed (0)
  9. guava/src/com/google/common/cache/CacheStats.java

        return (totalLoadCount == 0) ? 0.0 : (double) loadExceptionCount / totalLoadCount;
      }
    
      /**
       * Returns the total number of nanoseconds the cache has spent loading new values. This can be
       * used to calculate the miss penalty. This value is increased every time {@code loadSuccessCount}
       * or {@code loadExceptionCount} is incremented.
       */
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 12.6K bytes
    - Viewed (0)
  10. android/guava-tests/benchmark/com/google/common/io/ByteSourceAsCharSourceReadBenchmark.java

            }
            return sb.toString();
          }
        },
        // It really seems like this should be faster than TO_BYTE_ARRAY_NEW_STRING.  But it just isn't
        // my best guess is that the jdk authors have spent more time optimizing that callpath than this
        // one. (StringCoding$StringDecoder vs. StreamDecoder).  StringCoding has a ton of special cases
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Oct 10 19:45:10 UTC 2022
    - 5.2K bytes
    - Viewed (0)
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