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Results 1 - 10 of 18 for ping_es (0.04 sec)
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src/main/resources/fess_indices/fess_config.scheduled_job/scheduled_job.bulk
{"index":{"_index":"fess_config.scheduled_job","_id":"ping_es"}}
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Thu Nov 07 06:19:20 UTC 2024 - 4.2K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketHttpTest.kt
.isCloseTo(1500.0, 250.0) // The client pinged the server 3 times, and it has ponged back 3 times. assertThat(webSocket.sentPingCount()).isEqualTo(3) assertThat(server.receivedPingCount()).isEqualTo(3) assertThat(webSocket.receivedPongCount()).isEqualTo(3) // The server has never pinged the client. assertThat(server.receivedPongCount()).isEqualTo(0)
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Fri Jun 20 11:46:46 UTC 2025 - 35.5K bytes - Viewed (0) -
src/main/resources/fess_indices/_aws/fess/doc.json
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Tue Aug 15 11:50:35 UTC 2023 - 11.7K bytes - Viewed (0) -
src/main/resources/fess_indices/fess/doc.json
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Tue Aug 15 11:50:35 UTC 2023 - 11.8K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/RealWebSocket.kt
/** True if this web socket failed and the listener has been notified. */ private var failed = false /** Total number of pings sent by this web socket. */ private var sentPingCount = 0 /** Total number of pings received by this web socket. */ private var receivedPingCount = 0 /** Total number of pongs received by this web socket. */ private var receivedPongCount = 0
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Thu Jul 31 04:18:40 UTC 2025 - 21.6K bytes - Viewed (0) -
src/main/resources/fess_indices/_cloud/fess/doc.json
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Tue Aug 15 11:50:35 UTC 2023 - 11.7K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
pings, but it did not track whether the reply pongs were received. With this update OkHttp requires that every ping receive a response: if it does not the connection will be closed and the listener's `onFailure()` method will be called. Web sockets have always been had pings, but pings on HTTP/2 connections is new in this release. Pings are used for connections that are busy carrying
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt
* * The default value of 0 disables client-initiated pings. */ fun pingInterval( interval: Long, unit: TimeUnit, ) = apply { pingInterval = checkDuration("interval", interval, unit) } /** * Sets the interval between HTTP/2 and web socket pings initiated by this client. Use this to
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon May 05 16:01:00 UTC 2025 - 51.7K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Connection.kt
private val settingsListenerQueue = taskRunner.newQueue() /** User code to run in response to push promise events. */ private val pushObserver: PushObserver = builder.pushObserver // Total number of pings send and received of the corresponding types. All guarded by this. private var intervalPingsSent = 0L private var intervalPongsReceived = 0L private var degradedPingsSent = 0L private var degradedPongsReceived = 0L
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Thu Jul 31 04:18:40 UTC 2025 - 31.8K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/RealWebSocketTest.kt
client.processNextFrame() taskFaker.runTasks() server.webSocket!!.pong("pong 3".encodeUtf8()) client.processNextFrame() // After 500ms the client automatically pings and the server pongs back. taskFaker.advanceUntil(ns(500L)) server.processNextFrame() // Ping. client.processNextFrame() // Pong.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Thu Jul 31 04:18:40 UTC 2025 - 18.7K bytes - Viewed (0)