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Results 1 - 10 of 927 for limitTo (0.09 sec)

  1. cmd/erasure-server-pool.go

    		// Default is recursive, if delimiter is set then list non recursive.
    		objects := merged.fileInfos(bucket, prefix, delimiter)
    		loi.IsTruncated = err == nil && len(objects) > 0
    		if limitTo > 0 && len(objects) > limitTo {
    			objects = objects[:limitTo]
    			loi.IsTruncated = true
    		}
    		for _, obj := range objects {
    			if obj.IsDir && obj.ModTime.IsZero() && delimiter != "" {
    				// Only add each once.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Sep 29 22:40:36 UTC 2024
    - 89.8K bytes
    - Viewed (0)
  2. clause/limit_test.go

    			"SELECT * FROM `users` LIMIT ? OFFSET ?",
    			[]interface{}{limit10, 30},
    		},
    		{
    			[]clause.Interface{clause.Select{}, clause.From{}, clause.Limit{Limit: &limit10, Offset: 20}, clause.Limit{Offset: 30}, clause.Limit{Offset: -10}},
    			"SELECT * FROM `users` LIMIT ?",
    			[]interface{}{limit10},
    		},
    		{
    Registered: Sun Nov 03 09:35:10 UTC 2024
    - Last Modified: Tue Feb 06 02:54:40 UTC 2024
    - 2.3K bytes
    - Viewed (0)
  3. docs/minio-limits.md

    # MinIO Server Limits Per Tenant
    
    For optimal production setup MinIO recommends Linux kernel version 4.x and later.
    
    ## Erasure Code (Multiple Drives / Servers)
    
    | Item                                                            | Specification |
    |:----------------------------------------------------------------|:--------------|
    | Maximum number of servers per cluster                           | no-limit      |
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Jan 18 07:03:17 UTC 2024
    - 5.9K bytes
    - Viewed (0)
  4. clause/limit.go

    // Limit limit clause
    type Limit struct {
    	Limit  *int
    	Offset int
    }
    
    // Name where clause name
    func (limit Limit) Name() string {
    	return "LIMIT"
    }
    
    // Build build where clause
    func (limit Limit) Build(builder Builder) {
    	if limit.Limit != nil && *limit.Limit >= 0 {
    		builder.WriteString("LIMIT ")
    		builder.AddVar(builder, *limit.Limit)
    	}
    	if limit.Offset > 0 {
    		if limit.Limit != nil && *limit.Limit >= 0 {
    Registered: Sun Nov 03 09:35:10 UTC 2024
    - Last Modified: Tue Feb 06 02:54:40 UTC 2024
    - 942 bytes
    - Viewed (0)
  5. common-protos/k8s.io/api/flowcontrol/v1beta3/generated.proto

      // The server's concurrency limit (ServerCL) is divided among the
      // Limited priority levels in proportion to their NCS values:
      //
      // NominalCL(i)  = ceil( ServerCL * NCS(i) / sum_ncs )
      // sum_ncs = sum[limited priority level k] NCS(k)
      //
      // Bigger numbers mean a larger nominal concurrency limit,
      // at the expense of every other Limited priority level.
      // This field has a default value of 30.
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 19.5K bytes
    - Viewed (0)
  6. guava/src/com/google/common/util/concurrent/TimeLimiter.java

       * target} object, enforcing the specified time limit on each call. This time-limited delegation
       * is also performed for calls to {@link Object#equals}, {@link Object#hashCode}, and {@link
       * Object#toString}.
       *
       * <p>If the target method call finishes before the limit is reached, the return value or
       * exception is propagated to the caller exactly as-is. If, on the other hand, the time limit is
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri May 12 18:32:03 UTC 2023
    - 15.3K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/util/concurrent/FakeTimeLimiter.java

    /**
     * A TimeLimiter implementation which actually does not attempt to limit time at all. This may be
     * desirable to use in some unit tests. More importantly, attempting to debug a call which is
     * time-limited would be extremely annoying, so this gives you a time-limiter you can easily swap in
     * for your real time-limiter while you're debugging.
     *
     * @author Kevin Bourrillion
     * @author Jens Nyman
     * @since 1.0
     */
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Dec 14 20:35:03 UTC 2023
    - 3.5K bytes
    - Viewed (0)
  8. common-protos/k8s.io/api/flowcontrol/v1beta1/generated.proto

    // LimitedPriorityLevelConfiguration specifies how to handle requests that are subject to limits.
    // It addresses two issues:
    //   - How are requests for this priority level limited?
    //   - What should be done with requests that exceed the limit?
    message LimitedPriorityLevelConfiguration {
      // `assuredConcurrencyShares` (ACS) configures the execution
      // limit, which is a limit on the number of requests of this
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 19.4K bytes
    - Viewed (0)
  9. guava/src/com/google/common/util/concurrent/FakeTimeLimiter.java

    /**
     * A TimeLimiter implementation which actually does not attempt to limit time at all. This may be
     * desirable to use in some unit tests. More importantly, attempting to debug a call which is
     * time-limited would be extremely annoying, so this gives you a time-limiter you can easily swap in
     * for your real time-limiter while you're debugging.
     *
     * @author Kevin Bourrillion
     * @author Jens Nyman
     * @since 1.0
     */
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Dec 14 20:35:03 UTC 2023
    - 3.5K bytes
    - Viewed (0)
  10. common-protos/k8s.io/api/flowcontrol/v1alpha1/generated.proto

    // LimitedPriorityLevelConfiguration specifies how to handle requests that are subject to limits.
    // It addresses two issues:
    //   - How are requests for this priority level limited?
    //   - What should be done with requests that exceed the limit?
    message LimitedPriorityLevelConfiguration {
      // `assuredConcurrencyShares` (ACS) configures the execution
      // limit, which is a limit on the number of requests of this
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 19.4K bytes
    - Viewed (0)
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