Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 10 of 43 for computations (0.07 sec)

  1. android/guava/src/com/google/common/cache/LongAdder.java

      public void reset() {
        internalReset(0L);
      }
    
      /**
       * Equivalent in effect to {@link #sum} followed by {@link #reset}. This method may apply for
       * example during quiescent points between multithreaded computations. If there are updates
       * concurrent with this method, the returned value is not guaranteed to be the final
       * value occurring before the reset.
       *
       * @return the sum
       */
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 5.6K bytes
    - Viewed (0)
  2. src/main/java/org/codelibs/fess/suggest/concurrent/Deferred.java

     *   for successful and unsuccessful computations, respectively.
     * </p>
     *
     * <p>
     *   The Deferred class uses a CountDownLatch to allow you to wait for the computation to complete.
     *   The resolve and reject methods decrement the CountDownLatch, allowing the getResponse method
     *   to return the result of the computation.
     * </p>
     *
     * @param <RESPONSE> The type of the response.
     */
    Registered: Sat Dec 20 13:04:59 UTC 2025
    - Last Modified: Fri Jul 04 14:00:23 UTC 2025
    - 7.8K bytes
    - Viewed (0)
  3. android/guava-tests/test/com/google/common/cache/CacheBuilderTest.java

        computationLatch.countDown();
        // let some computations complete
        while (computedCount.get() < nThreads) {
          Thread.yield();
        }
        cache.invalidateAll();
        tasksFinished.await();
    
        // Check all of the removal notifications we received: they should have had correctly-associated
        // keys and values. (An earlier bug saw removal notifications for in-progress computations,
        // which had real keys with null values.)
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 30 22:03:28 UTC 2025
    - 25.4K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/hash/LongAdder.java

      public void reset() {
        internalReset(0L);
      }
    
      /**
       * Equivalent in effect to {@link #sum} followed by {@link #reset}. This method may apply for
       * example during quiescent points between multithreaded computations. If there are updates
       * concurrent with this method, the returned value is not guaranteed to be the final
       * value occurring before the reset.
       *
       * @return the sum
       */
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Mar 20 13:05:10 UTC 2025
    - 5.5K bytes
    - Viewed (0)
  5. android/guava-tests/test/com/google/common/hash/HashTestUtils.java

        int numActions = 100;
        // hashcodes from non-overlapping hash computations
        HashCode expected1 = randomHash(hashFunction, new Random(1L), numActions);
        HashCode expected2 = randomHash(hashFunction, new Random(2L), numActions);
    
        // equivalent, but overlapping, computations (should produce the same results as above)
        Random random1 = new Random(1L);
        Random random2 = new Random(2L);
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Oct 28 18:19:59 UTC 2025
    - 25.6K bytes
    - Viewed (0)
  6. guava-tests/test/com/google/common/hash/HashTestUtils.java

        int numActions = 100;
        // hashcodes from non-overlapping hash computations
        HashCode expected1 = randomHash(hashFunction, new Random(1L), numActions);
        HashCode expected2 = randomHash(hashFunction, new Random(2L), numActions);
    
        // equivalent, but overlapping, computations (should produce the same results as above)
        Random random1 = new Random(1L);
        Random random2 = new Random(2L);
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Oct 28 18:19:59 UTC 2025
    - 25.6K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/cache/CacheBuilder.java

       * usually have much noticeable impact. A value of one permits only one thread to modify the cache
       * at a time, but since read operations and cache loading computations can proceed concurrently,
       * this still yields higher concurrency than full synchronization.
       *
       * <p>Defaults to 4. <b>Note:</b>The default may change in the future. If you care about this
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 08 18:55:33 UTC 2025
    - 51.9K bytes
    - Viewed (0)
  8. guava-tests/test/com/google/common/cache/CacheLoadingTest.java

          }
        }.start();
    
        getStartedSignal.await();
    
        // computation is in progress; asMap shouldn't have changed
        assertThat(map).hasSize(1);
        assertThat(map.containsKey(getKey)).isFalse();
        assertThat(map.get(refreshKey)).isSameInstanceAs(refreshKey);
    
        // let computation complete
        letGetFinishSignal.countDown();
        getFinishedSignal.await();
        checkNothingLogged();
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 30 22:03:28 UTC 2025
    - 91.1K bytes
    - Viewed (0)
  9. android/guava-tests/test/com/google/common/cache/CacheLoadingTest.java

          }
        }.start();
    
        getStartedSignal.await();
    
        // computation is in progress; asMap shouldn't have changed
        assertThat(map).hasSize(1);
        assertThat(map.containsKey(getKey)).isFalse();
        assertThat(map.get(refreshKey)).isSameInstanceAs(refreshKey);
    
        // let computation complete
        letGetFinishSignal.countDown();
        getFinishedSignal.await();
        checkNothingLogged();
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 30 22:03:28 UTC 2025
    - 91.1K bytes
    - Viewed (0)
  10. guava/src/com/google/common/cache/CacheBuilder.java

       * usually have much noticeable impact. A value of one permits only one thread to modify the cache
       * at a time, but since read operations and cache loading computations can proceed concurrently,
       * this still yields higher concurrency than full synchronization.
       *
       * <p>Defaults to 4. <b>Note:</b>The default may change in the future. If you care about this
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 08 18:55:33 UTC 2025
    - 51.6K bytes
    - Viewed (0)
Back to top