Search Options

Display Count
Sort
Preferred Language
Advanced Search

Results 1 - 1 of 1 for checkFailedUnlocks (0.12 seconds)

  1. internal/dsync/drwmutex.go

    					owner, grantToBeReleased.lockUID, isReadLock, names...)
    			}
    		}
    	}()
    
    	return quorumLocked
    }
    
    // checkFailedUnlocks determines whether we have sufficiently unlocked all
    // resources to ensure no deadlocks for future callers
    func checkFailedUnlocks(locks []string, tolerance int) bool {
    	unlocksFailed := 0
    	for lockID := range locks {
    		if isLocked(locks[lockID]) {
    			unlocksFailed++
    		}
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 20.3K bytes
    - Click Count (0)
Back to Top