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Results 1 - 1 of 1 for checkFailedUnlocks (0.12 seconds)
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internal/dsync/drwmutex.go
owner, grantToBeReleased.lockUID, isReadLock, names...) } } }() return quorumLocked } // checkFailedUnlocks determines whether we have sufficiently unlocked all // resources to ensure no deadlocks for future callers func checkFailedUnlocks(locks []string, tolerance int) bool { unlocksFailed := 0 for lockID := range locks { if isLocked(locks[lockID]) { unlocksFailed++ }Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 20.3K bytes - Click Count (0)