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cmd/xl-storage-disk-id-check.go
select { case <-dctx.Done(): if !timeout.Stop() { <-timeout.C } case <-timeout.C: spent := time.Since(started) goOffline(fmt.Errorf("unable to write+read for %v", spent.Round(time.Millisecond)), spent) } }() func() { defer dcancel() err := p.storage.WriteAll(ctx, minioMetaTmpBucket, fn, toWrite) if err != nil {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Apr 25 05:41:04 UTC 2025 - 34.5K bytes - Viewed (0) -
docs/en/docs/history-design-future.md
Also, the best approach was to use already existing standards. So, before even starting to code **FastAPI**, I spent several months studying the specs for OpenAPI, JSON Schema, OAuth2, etc. Understanding their relationship, overlap, and differences. ## Design { #design } Then I spent some time designing the developer "API" I wanted to have as a user (as a developer using FastAPI).
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 4.2K bytes - Viewed (0) -
cmd/dynamic-timeouts.go
} atomic.StoreInt64(&dt.timeout, timeout) } else if failPct < dynamicTimeoutDecreaseThresholdPct { // We are hitting the timeout relatively few times, // so decrease the timeout towards 25 % of maximum time spent. maxDur = maxDur * 125 / 100 timeout := atomic.LoadInt64(&dt.timeout) if maxDur < time.Duration(timeout) { // Move 50% toward the max. timeout = (int64(maxDur) + timeout) / 2 }
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 4.5K bytes - Viewed (0) -
cmd/last-minute.go
dur = 0 } a.Total += int64(dur) a.N++ } // Merge b into a. func (a *AccElem) merge(b AccElem) { a.N += b.N a.Total += b.Total a.Size += b.Size } // Avg returns average time spent. func (a AccElem) avg() time.Duration { if a.N >= 1 && a.Total > 0 { return time.Duration(a.Total / a.N) } return 0 } // asTimedAction returns the element as a madmin.TimedAction.
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Wed Jul 05 17:40:45 UTC 2023 - 4.8K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/io/ByteSourceAsCharSourceReadBenchmark.java
} return sb.toString(); } }, // It really seems like this should be faster than TO_BYTE_ARRAY_NEW_STRING. But it just isn't // my best guess is that the jdk authors have spent more time optimizing that callpath than this // one. (StringCoding$StringDecoder vs. StreamDecoder). StringCoding has a ton of special cases
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 18:46:00 UTC 2025 - 5.2K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheStats.java
return (totalLoadCount == 0) ? 0.0 : (double) loadExceptionCount / totalLoadCount; } /** * Returns the total number of nanoseconds the cache has spent loading new values. This can be * used to calculate the miss penalty. This value is increased every time {@code loadSuccessCount} * or {@code loadExceptionCount} is incremented. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue Jul 08 18:32:10 UTC 2025 - 12.6K bytes - Viewed (0) -
docs/changelogs/upgrading_to_okhttp_4.md
===================== OkHttp 4.x upgrades our implementation language from Java to Kotlin and keeps everything else the same. We’ve chosen Kotlin because it gives us powerful new capabilities while integrating closely with Java. We spent a lot of time and energy on retaining strict compatibility with OkHttp 3.x. We’re even keeping the package name the same: `okhttp3`! There are three kinds of compatibility we’re tracking:
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sun Feb 06 16:58:16 UTC 2022 - 10.9K bytes - Viewed (0) -
cmd/metrics-v3-system-process.go
processLocksWriteTotalMD = NewGaugeMD(processLocksWriteTotal, "Number of current WRITE locks on this peer") processCPUTotalSecondsMD = NewCounterMD(processCPUTotalSeconds, "Total user and system CPU time spent in seconds") processGoRoutineTotalMD = NewGaugeMD(processGoRoutineTotal, "Total number of go routines running")
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Thu Jun 20 17:55:03 UTC 2024 - 6.5K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Lists.java
* instead. * * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have * spent a lot of time benchmarking your specific needs, use one of those instead. * * <p><b>Note:</b> this method is now unnecessary and should be treated as deprecated. Instead,
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 42.2K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/MultimapBuilder.java
* * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have * spent a lot of time benchmarking your specific needs, use one of those instead. (However, we * do not currently offer a {@link Multimap} implementation based on {@link * java.util.ArrayDeque}.) */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Jul 16 17:42:14 UTC 2025 - 18K bytes - Viewed (0)