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Results 1 - 2 of 2 for PartialDisruption (0.29 sec)
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pkg/controller/nodelifecycle/node_lifecycle_controller.go
type ZoneState string const ( stateInitial = ZoneState("Initial") stateNormal = ZoneState("Normal") stateFullDisruption = ZoneState("FullDisruption") statePartialDisruption = ZoneState("PartialDisruption") ) const ( // The amount of time the nodecontroller should sleep between retrying node health updates retrySleepTime = 20 * time.Millisecond nodeNameKeyIndex = "spec.nodeName"
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Sat May 04 18:33:12 UTC 2024 - 51.6K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.4.md
* Change eviction policies in NodeController: * add a "partialDisruption" mode, when more than 33% of Nodes in the zone are not Ready * add "fullDisruption" mode, when all Nodes in the zone are not Ready * Eviction behavior depends on the mode in which NodeController is operating:
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Thu Dec 24 02:28:26 UTC 2020 - 133.5K bytes - Viewed (0)