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Results 1 - 2 of 2 for FrequencyDur (0.1 seconds)

  1. internal/config/callhome/callhome.go

    // Enabled - indicates if callhome is enabled or not
    func (c *Config) Enabled() bool {
    	configLock.RLock()
    	defer configLock.RUnlock()
    
    	return c.Enable
    }
    
    // FrequencyDur - returns the currently configured callhome frequency
    func (c *Config) FrequencyDur() time.Duration {
    	configLock.RLock()
    	defer configLock.RUnlock()
    
    	if c.Frequency == 0 {
    		return callhomeCycleDefault
    	}
    
    	return c.Frequency
    }
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri May 24 23:05:23 GMT 2024
    - 2.6K bytes
    - Click Count (0)
  2. cmd/callhome.go

    				return
    			}
    
    			// callhome running on a different node.
    			// sleep for some time and try again.
    			duration := max(time.Duration(r.Float64()*float64(globalCallhomeConfig.FrequencyDur())),
    				// Make sure to sleep at least a second to avoid high CPU ticks.
    				time.Second)
    			time.Sleep(duration)
    		}
    	}()
    }
    
    func runCallhome(ctx context.Context, objAPI ObjectLayer) bool {
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 5.3K bytes
    - Click Count (0)
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