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Results 1 - 3 of 3 for FmtNode (0.09 sec)
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src/cmd/compile/internal/ir/mini.go
// must at the least provide: // // func (n *MyNode) String() string { return fmt.Sprint(n) } // func (n *MyNode) rawCopy() Node { c := *n; return &c } // func (n *MyNode) Format(s fmt.State, verb rune) { FmtNode(n, s, verb) } // // The embedding struct should also fill in n.op in its constructor, // for more useful panic messages when invalid methods are called, // instead of implementing Op itself. type miniNode struct {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Aug 31 22:09:44 UTC 2022 - 2.8K bytes - Viewed (0) -
src/cmd/compile/internal/ir/fmt.go
} io.WriteString(s, o.GoString()) } } // Node // fmtNode implements formatting for a Node n. // Every Node implementation must define a Format method that calls fmtNode. // The valid formats are: // // %v Go syntax // %L Go syntax followed by " (type T)" if type is known. // %+v Debug syntax, as in Dump. func fmtNode(n Node, s fmt.State, verb rune) { // %+v prints Dump.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 05 15:20:28 UTC 2023 - 26K bytes - Viewed (0) -
src/cmd/compile/internal/types/fmt.go
var NumImport = make(map[string]int) // fmtMode represents the kind of printing being done. // The default is regular Go syntax (fmtGo). // fmtDebug is like fmtGo but for debugging dumps and prints the type kind too. // fmtTypeID and fmtTypeIDName are for generating various unique representations // of types used in hashes, the linker, and function/method instantiations. type fmtMode int const ( fmtGo fmtMode = iota fmtDebug
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Sep 12 15:41:17 UTC 2023 - 15.7K bytes - Viewed (0)