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platforms/documentation/docs/src/docs/userguide/authoring-builds/other/init_scripts.adoc
[[sec:basic_usage]] == Using an init script Initialization scripts, also called _init scripts_, are similar to other scripts in Gradle. Initialization scripts run before the build starts. They are useful for various purposes: * Setting up enterprise-wide configurations (e.g., custom plugin locations) * Configuring properties based on the environment (e.g., developer's machine vs. CI server)
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Apr 23 05:36:09 UTC 2024 - 8.2K bytes - Viewed (0) -
subprojects/core/src/main/java/org/gradle/api/internal/SettingsInternal.java
* * Gradle runtime. */ ClassLoaderScope getBaseClassLoaderScope(); /** * The scope for this settings object. * * Gradle runtime + this object's script's additions. */ ClassLoaderScope getClassLoaderScope(); ServiceRegistry getServices(); @Override BuildCacheConfigurationInternal getBuildCache(); @Override
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Mon Apr 22 08:36:37 UTC 2024 - 2.9K bytes - Viewed (0) -
src/cmd/go/scriptreadme_test.go
create in the script's temporary file system before it starts executing. As an example, run_hello.txt says: # hello world go run hello.go stderr 'hello world' ! stdout . -- hello.go -- package main func main() { println("hello world") } Each script runs in a fresh temporary work directory tree, available to scripts as $WORK.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Feb 21 22:16:54 UTC 2024 - 7.9K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/authoring-builds/basics/writing_build_scripts.adoc
==== include::sample[dir="snippets/tutorial/groovy/groovy",files="build.gradle[tags=closureDelegates]"] ==== [[script-default-imports]] == Default imports To make build scripts more concise, Gradle automatically adds a set of import statements to scripts. As a result, instead of writing `throw new org.gradle.api.tasks.StopExecutionException()`, you can write `throw new StopExecutionException()` instead.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Mar 26 22:22:43 UTC 2024 - 17.8K bytes - Viewed (0) -
subprojects/core/src/integTest/groovy/org/gradle/api/CrossBuildScriptCachingIntegrationSpec.groovy
when: run 'help' then: def scripts = scriptDetails() scripts.size() == 3 hasScript("settings", scripts) hasScript(":core", scripts) hasScript(":module1", scripts) eachScriptIsUnique(scripts) getCompileBuildFileOperationsCount() == 4 // classpath + body for settings and for the 2 identical scripts }
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Mon May 20 17:32:21 UTC 2024 - 24.2K bytes - Viewed (0) -
subprojects/core/src/main/java/org/gradle/configuration/DefaultScriptPluginFactory.java
import org.gradle.api.internal.project.ProjectInternal; import org.gradle.groovy.scripts.BasicScript; import org.gradle.groovy.scripts.ScriptCompiler; import org.gradle.groovy.scripts.ScriptCompilerFactory; import org.gradle.groovy.scripts.ScriptRunner; import org.gradle.groovy.scripts.ScriptSource; import org.gradle.groovy.scripts.internal.BuildScriptData; import org.gradle.groovy.scripts.internal.CompileOperation; import org.gradle.internal.Actions;
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Jan 23 15:37:32 UTC 2024 - 9.1K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/text/language/coverage.go
for i := range reg { reg[i] = Region{language.Region(i + 1)} } return reg } // Scripts returns the list of supported scripts. As all scripts are in a // consecutive range, it simply returns a slice of numbers in increasing order. // The "undefined" script is not returned. func (s allSubtags) Scripts() []Script { scr := make([]Script, language.NumScripts) for i := range scr { scr[i] = Script{language.Script(i + 1)}
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jan 24 13:01:26 UTC 2024 - 4.8K bytes - Viewed (0) -
subprojects/core/src/main/java/org/gradle/initialization/InitScriptHandler.java
} } @Override public BuildOperationDescriptor.Builder description() { return BuildOperationDescriptor.displayName("Run init scripts").progressDisplayName("Running init scripts"); } }); }
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Mar 08 13:46:07 UTC 2024 - 2.6K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/running-builds/introduction/gradle_basics.adoc
*Multi-project* builds include *one root project* and *any number of subprojects*. === Build Scripts *Build scripts* detail to Gradle what steps to take to build the project. Each project can include one or more build scripts. === Dependency Management *Dependency management* is an automated technique for declaring and resolving external resources required by a project.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Mon Feb 05 19:34:59 UTC 2024 - 4.1K bytes - Viewed (0) -
platforms/core-configuration/configuration-cache/src/integTest/groovy/org/gradle/internal/cc/impl/ConfigurationCacheRemoteBuildScriptIntegrationTest.groovy
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Sat Jun 08 11:29:25 UTC 2024 - 3.1K bytes - Viewed (0)